Related papers: ViSAGe: Video-to-Spatial Audio Generation
Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…
As a combination of visual and audio signals, video is inherently multi-modal. However, existing video generation methods are primarily intended for the synthesis of visual frames, whereas audio signals in realistic videos are disregarded.…
We consider the task of generating diverse and realistic videos guided by natural audio samples from a wide variety of semantic classes. For this task, the videos are required to be aligned both globally and temporally with the input audio:…
Enabling virtual humans to dynamically and realistically respond to diverse auditory stimuli remains a key challenge in character animation, demanding the integration of perceptual modeling and motion synthesis. Despite its significance,…
Humans rely on multisensory integration to perceive spatial environments, where auditory cues enable sound source localization in three-dimensional space. Despite the critical role of spatial audio in immersive technologies such as VR/AR,…
Video and audio content creation serves as the core technique for the movie industry and professional users. Recently, existing diffusion-based methods tackle video and audio generation separately, which hinders the technique transfer from…
We introduce MMAudioSep, a generative model for video/text-queried sound separation that is founded on a pretrained video-to-audio model. By leveraging knowledge about the relationship between video/text and audio learned through a…
Generating audio from a video's visual context has multiple practical applications in improving how we interact with audio-visual media - for example, enhancing CCTV footage analysis, restoring historical videos (e.g., silent movies), and…
Video-to-audio (V2A) generation aims to produce corresponding audio given silent video inputs. This task is particularly challenging due to the cross-modality and sequential nature of the audio-visual features involved. Recent works have…
Self-supervised audio-visual learning aims to capture useful representations of video by leveraging correspondences between visual and audio inputs. Existing approaches have focused primarily on matching semantic information between the…
Our goal is to collect a large-scale audio-visual dataset with low label noise from videos in the wild using computer vision techniques. The resulting dataset can be used for training and evaluating audio recognition models. We make three…
With the rapid development of spatial audio technologies today, applications in AR, VR, and other scenarios have garnered extensive attention. Unlike traditional mono sound, spatial audio offers a more realistic and immersive auditory…
This study focuses on a challenging yet promising task, Text-to-Sounding-Video (T2SV) generation, which aims to generate a video with synchronized audio from text conditions, meanwhile ensuring both modalities are aligned with text. Despite…
Audiovisual instance segmentation (AVIS) requires accurately localizing and tracking sounding objects throughout video sequences. Existing methods suffer from visual bias stemming from two fundamental issues: uniform additive fusion…
Providing soundtracks for videos remains a costly and time-consuming challenge for multimedia content creators. We introduce EMSYNC, an automatic video-based symbolic music generator that creates music aligned with a video's emotional…
Deep generative models have demonstrated the ability to create realistic audiovisual content, sometimes driven by domains of different nature. However, smooth temporal dynamics in video generation is a challenging problem. This work focuses…
Motion, speech, and sound effects are fundamental elements of human-centric videos, yet their heterogeneous temporal characteristics make joint generation highly challenging. Existing audio-video generation models often fail to maintain…
Generating sound effects for product-level videos, where only a small amount of labeled data is available for diverse scenes, requires the production of high-quality sounds in few-shot settings. To tackle the challenge of limited labeled…
Spatial audio offers more immersive video consumption experiences to viewers; however, creating and editing spatial audio often expensive and requires specialized equipment and skills, posing a high barrier for amateur video creators. We…
Video encompasses both visual and auditory data, creating a perceptually rich experience where these two modalities complement each other. As such, videos are a valuable type of media for the investigation of the interplay between audio and…