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Subjective self-reports, collected with eye-tracking data, reveal perceived states like fatigue, effort, and task difficulty. However, these reports are costly to collect and challenging to interpret consistently in longitudinal studies. In…

Human-Computer Interaction · Computer Science 2026-01-30 Kamrul Hasan , Oleg V. Komogortsev

This paper introduces neck-mounted view gaze estimation, a new task that estimates user gaze from the neck-mounted camera perspective. Prior work on egocentric gaze estimation, which predicts device wearer's gaze location within the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Haoyu Huang , Yoichi Sato

Human perceptual priors have shown promise in saliency-guided deep learning training, particularly in the domain of iris presentation attack detection (PAD). Common saliency approaches include hand annotations obtained via mouse clicks and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Byron Dowling , Jacob Piland , Eleanor Frederick , Christopher Sweet , Adam Czajka

For in-hand manipulation, estimation of the object pose inside the hand is one of the important functions to manipulate objects to the target pose. Since in-hand manipulation tends to cause occlusions by the hand or the object itself, image…

Robotics · Computer Science 2020-08-04 Tomoki Anzai , Kuniyuki Takahashi

Gaze estimation methods estimate gaze from facial appearance with a single camera. However, due to the limited view of a single camera, the captured facial appearance cannot provide complete facial information and thus complicate the gaze…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Yihua Cheng , Feng Lu

Recent developments in hardware, computer graphics, and AI may soon enable AR/VR head-mounted displays (HMDs) to become everyday devices like smartphones and tablets. Eye trackers within HMDs provide a special opportunity for such setups as…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Mengdi Wang , Efe Bozkir , Enkelejda Kasneci

Eye-tracking applications that utilize the human gaze in video understanding tasks have become increasingly important. To effectively automate the process of video analysis based on eye-tracking data, it is important to accurately replicate…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Suleyman Ozdel , Yao Rong , Berat Mert Albaba , Yen-Ling Kuo , Xi Wang , Enkelejda Kasneci

Gaze estimation involves predicting where the person is looking at within an image or video. Technically, the gaze information can be inferred from two different magnification levels: face orientation and eye orientation. The inference is…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Ashesh , Chu-Song Chen , Hsuan-Tien Lin

Modeling users' cognitive states (e.g., cognitive load and decision confidence) is essential for building adaptive AI in high-stakes decision-making. While eye tracking provides non-invasive behavioral signals correlated with cognitive…

Human-Computer Interaction · Computer Science 2026-04-03 Xin Sun , Shu Wei , Ting Pan , Yajing Wang , Jos A. Bosch , Isao Echizen , Abdallah El Ali , Saku Sugawara

Purpose of the research: In the biometric community, visible human characteristics are popular and viable for verification and identification on mobile devices. However, imposters are able to spoof such characteristics by creating fake and…

Computer Vision and Pattern Recognition · Computer Science 2021-12-09 Jalil Nourmohammadi Khiarak

Existing eye trackers use cameras based on thick compound optical elements, necessitating the cameras to be placed at focusing distance from the eyes. This results in the overall bulk of wearable eye trackers, especially for augmented and…

Image and Video Processing · Electrical Eng. & Systems 2025-01-28 Purvam Jain , Althaf M. Nazar , Salman S. Khan , Kaushik Mitra , Praneeth Chakravarthula

We consider the problem of detecting and recognizing the objects observed by visitors (i.e., attended objects) in cultural sites from egocentric vision. A standard approach to the problem involves detecting all objects and selecting the one…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Michele Mazzamuto , Francesco Ragusa , Antonino Furnari , Giovanni Signorello , Giovanni Maria Farinella

In this study, we investigated gaze-based interaction methods within a virtual reality game with a visual search task with 52 participants. We compared four different interaction techniques: Selection by dwell time or confirmation of…

Human-Computer Interaction · Computer Science 2025-04-17 Björn Rene Severitt , Yannick Sauer , Alexander Neugebauer , Rajat Agarwala , Nora Castner , Siegfried Wahl

It is well known that human gaze carries significant information about visual attention. However, there are three main difficulties in incorporating the gaze data in an attention mechanism of deep neural networks: 1) the gaze fixation…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Kyle Min , Jason J. Corso

This work presents a next-generation human-robot interface that can infer and realize the user's manipulation intention via sight only. Specifically, we develop a system that integrates near-eye-tracking and robotic manipulation to enable…

Robotics · Computer Science 2023-05-16 Shaochen Wang , Wei Zhang , Zhangli Zhou , Jiaxi Cao , Ziyang Chen , Kang Chen , Bin Li , Zhen Kan

Wearable devices, such as smartwatches and head-mounted displays, are increasingly used for prolonged tasks like remote learning and work, but sustained interaction often leads to user fatigue, reducing efficiency and engagement. This study…

Machine Learning · Computer Science 2025-06-17 Yikan Wang

This study presents a framework for capturing human attention in the spatio-temporal domain using eye-tracking glasses. Attention mapping is a key technology for human perceptual activity analysis or Human-Robot Interaction (HRI) to support…

Robotics · Computer Science 2021-07-09 Shuji Oishi , Kenji Koide , Masashi Yokozuka , Atsuhiko Banno

While zero-shot appearance-based 3D gaze estimation offers significant cost-efficiency by directly mapping RGB images to gaze vectors, its reliability in Human-Robot Interaction (HRI) settings remains uncertain. Existing benchmarks…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Berk Sezer , Ali Görkem Küçük , Erol Şahin , Sinan Kalkan

Eye tracking is handled as one of the key technologies for applications that assess and evaluate human attention, behavior, and biometrics, especially using gaze, pupillary, and blink behaviors. One of the challenges with regard to the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-14 Efe Bozkir , Ali Burak Ünal , Mete Akgün , Enkelejda Kasneci , Nico Pfeifer

3D gaze information is important for scene-centric attention analysis but accurate estimation and analysis of 3D gaze in real-world environments remains challenging. We present a novel 3D gaze estimation method for monocular head-mounted…

Human-Computer Interaction · Computer Science 2017-02-07 Mohsen Mansouryar , Julian Steil , Yusuke Sugano , Andreas Bulling
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