Related papers: SignAligner: Harmonizing Complementary Pose Modali…
Human body trajectories are a salient cue to identify actions in the video. Such body trajectories are mainly conveyed by hands and face across consecutive frames in sign language. However, current methods in continuous sign language…
When virtual agents interact with humans, gestures are crucial to delivering their intentions with speech. Previous multimodal co-speech gesture generation models required encoded features of all modalities to generate gestures. If some…
Existing end-to-end sign-language animation systems suffer from low naturalness, limited facial/body expressivity, and no user control. We propose a human-centered, real-time speech-to-sign animation framework that integrates (1) a…
Hand pose estimation from a monocular RGB image is an important but challenging task. The main factor affecting its performance is the lack of a sufficiently large training dataset with accurate hand-keypoint annotations. In this work, we…
This paper addresses the problem of generating whole-body motion from speech. Despite great successes, prior methods still struggle to produce reasonable and diverse whole-body motions from speech. This is due to their reliance on…
Many sign language translation (SLT) systems operate on pose sequences instead of raw video to reduce input dimensionality, improve portability, and partially anonymize signers. The choice of pose estimator is often treated as an…
The recent surge in large language models has automated translations of spoken and written languages. However, these advances remain largely inaccessible to American Sign Language (ASL) users, whose language relies on complex visual cues.…
In this paper, we propose a dual-condition diffusion pre-training model named SignDiff that can generate human sign language speakers from a skeleton pose. SignDiff has a novel Frame Reinforcement Network called FR-Net, similar to dense…
This paper introduces SignAgent, a novel agentic framework that utilises Large Language Models (LLMs) for scalable, linguistically-grounded Sign Language (SL) annotation and dataset curation. Traditional computational methods for SLs often…
Hand gesture serves as a crucial role during the expression of sign language. Current deep learning based methods for sign language understanding (SLU) are prone to over-fitting due to insufficient sign data resource and suffer limited…
In recent years, deep learning techniques have been used to develop sign language recognition systems, potentially serving as a communication tool for millions of hearing-impaired individuals worldwide. However, there are inherent…
Despite progress in gloss-free Sign Language Translation (SLT), traditional single modality end-to-end approaches consistently fail on two critical components of natural signing: the precise recognition of high-speed fingerspelling and the…
One of the factors that have hindered progress in the areas of sign language recognition, translation, and production is the absence of large annotated datasets. Towards this end, we introduce How2Sign, a multimodal and multiview continuous…
Sign Languages are rich multi-channel languages, requiring articulation of both manual (hands) and non-manual (face and body) features in a precise, intricate manner. Sign Language Production (SLP), the automatic translation from spoken to…
Automatic Sign Language Translation requires the integration of both computer vision and natural language processing to effectively bridge the communication gap between sign and spoken languages. However, the deficiency in large-scale…
In this paper, we propose a novel audio-driven talking head method capable of simultaneously generating highly expressive facial expressions and hand gestures. Unlike existing methods that focus on generating full-body or half-body poses,…
Recent advances in multimodal Parameter-Efficient Fine-Tuning (PEFT) have significantly improved performance on downstream tasks such as few-shot retrieval. However, most existing approaches focus on task-specific gains while neglecting the…
In this paper, we propose SignLLM, a multilingual Sign Language Production (SLP) large language model, which includes two novel multilingual SLP modes MLSF and Prompt2LangGloss that allow sign language gestures generation from query texts…
Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…
AI technologies for Natural Languages have made tremendous progress recently. However, commensurate progress has not been made on Sign Languages, in particular, in recognizing signs as individual words or as complete sentences. We introduce…