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We present direct astrophysical N-body simulations with up to a few million bodies using our parallel MPI/CUDA code on large GPU clusters in China, Ukraine and Germany, with different kinds of GPU hardware. These clusters are directly…

Instrumentation and Methods for Astrophysics · Physics 2013-12-09 P. Berczik , R. Spurzem , L. Wang , S. Zhong , O. Veles , I. Zinchenko , S. Huang , M. Tsai , G. Kennedy , S. Li , L. Naso , C. Li

iPIC3D is a widely used massively parallel Particle-in-Cell code for the simulation of space plasmas. However, its current implementation does not support execution on multiple GPUs. In this paper, we describe the porting of iPIC3D particle…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-27 Chaitanya Prasad Sishtla , Steven W. D. Chien , Vyacheslav Olshevsky , Erwin Laure , Stefano Markidis

Data centers have become a popular computing platform for various applications, and they account for nearly 2% of total US energy consumption. Therefore, it has become important to optimize data center power, and reduce their energy…

Hardware Architecture · Computer Science 2021-12-01 Sai Santosh Dayapule , Kathy Nguyen , Gregory Kahl , Suresh Subramaniam , Guru Venkataramani

As more and more service providers choose Cloud platforms, which is provided by third party resource providers, resource providers needs to provision resources for heterogeneous workloads in different Cloud scenarios. Taking into account…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-07-22 Jianfeng Zhan , Lei Wang , Weisong Shi , Shimin Gong , Xiutao Zang

GPU architectures have become popular for executing general-purpose programs. Their many-core architecture supports a large number of threads that run concurrently to hide the latency among dependent instructions. In modern GPU…

Hardware Architecture · Computer Science 2024-01-19 Rodrigo Huerta , Mojtaba Abaie Shoushtary , Antonio González

This paper addresses cooperation in a multicell environment where base stations (BSs) wish to jointly serve multiple users, under a constrained-capacity backhaul. We point out that for finite backhaul capacity a trade-off between sharing…

Information Theory · Computer Science 2015-05-27 Randa Zakhour , David Gesbert

We introduce Multi-Lane Capsule Networks (MLCN), which are a separable and resource efficient organization of Capsule Networks (CapsNet) that allows parallel processing, while achieving high accuracy at reduced cost. A MLCN is composed of a…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Vanderson Martins do Rosario , Edson Borin , Mauricio Breternitz

The High Performance Computing (HPC) field is witnessing a widespread adoption of Graphics Processing Units (GPUs) as co-processors for conventional homogeneous clusters. The adoption of prevalent Single- Program Multiple-Data (SPMD)…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-11-25 Teng Li , Vikram K. Narayana , Tarek El-Ghazawi

Memory disaggregation is being considered as a strong alternative to traditional architecture to deal with the memory under-utilization in data centers. Disaggregated memory can adapt to dynamically changing memory requirements for the data…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-04-11 Amit Puri , John Jose , Tamarapalli Venkatesh

Simulating quantum circuits (QC) on high-performance computing (HPC) systems has become an essential method to benchmark algorithms and probe the potential of large-scale quantum computation despite the limitations of current quantum…

We investigate the energy efficiency of a library designed for parallel computations with sparse matrices. The library leverages high-performance, energy-efficient Graphics Processing Unit (GPU) accelerators to enable large-scale scientific…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-16 Massimo Bernaschi , Alessandro Celestini , Pasqua D'Ambra , Giorgio Richelli

The concept of femtocell access points underlaying existing communication infrastructure has recently emerged as a key technology that can significantly improve the coverage and performance of next-generation wireless networks. In this…

Computer Science and Game Theory · Computer Science 2016-11-15 Francesco Pantisano , Mehdi Bennis , Walid Saad , Mérouane Debbah

Heterogeneous systems have become one of the most common architectures today, thanks to their excellent performance and energy consumption. However, due to their heterogeneity they are very complex to program and even more to achieve…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-26 Raúl Nozal , Jose Luis Bosque , Ramón Beivide

The IceCube collaboration relies on GPU compute for many of its needs, including ray tracing simulation and machine learning activities. GPUs are however still a relatively scarce commodity in the scientific resource provider community, so…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-11-02 Igor Sfiligoi , Shava Smallen , Frank Würthwein , Nicole Wolter , David Schultz , Benedikt Riedel

GPUs offer massive compute parallelism and high-bandwidth memory accesses. GPU database systems seek to exploit those capabilities to accelerate data analytics. Although modern GPUs have more resources (e.g., higher DRAM bandwidth) than…

Databases · Computer Science 2023-02-03 Jiashen Cao , Rathijit Sen , Matteo Interlandi , Joy Arulraj , Hyesoon Kim

We provide a preliminary study on utilizing GPU (Graphics Processing Unit) to accelerate computation for three simulation optimization tasks with either first-order or second-order algorithms. Compared to the implementation using only CPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-04-19 Jinghai He , Haoyu Liu , Yuhang Wu , Zeyu Zheng , Tingyu Zhu

To improve the cellular energy efficiency, without sacrificing quality-of-service (QoS) at the users, the network topology must be densified to enable higher spatial reuse. We analyze a combination of two densification approaches, namely…

Information Theory · Computer Science 2013-10-22 Emil Björnson , Marios Kountouris , Mérouane Debbah

The development of cost-effective highperformance parallel computing on multi-processor supercomputers makes it attractive to port excessively time consuming simulation software from personal computers (PC) to super computes. The power…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 Ning Lu , Z. Todd Taylor , David P. Chassin , Ross T. Guttromson , R. Scott Studham

We propose SparsePipe, an efficient and asynchronous parallelism approach for handling 3D point clouds with multi-GPU training. SparsePipe is built to support 3D sparse data such as point clouds. It achieves this by adopting generalized…

Computer Vision and Pattern Recognition · Computer Science 2020-12-29 Keke Zhai , Pan He , Tania Banerjee , Anand Rangarajan , Sanjay Ranka

Data centers are facilities housing computing infrastructure for processing and storing digital information. The rapid expansion of artificial intelligence is driving unprecedented growth in data center capacity, with global electricity…

Systems and Control · Electrical Eng. & Systems 2026-03-30 Haoxiang Wan , Linhan Fang , Xingpeng Li