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Related papers: On Ray Reordering Techniques for Faster GPU Ray Tr…

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In this paper we propose a new family of RRT based algorithms, named RRT+ , that are able to find faster solutions in high-dimensional configuration spaces compared to other existing RRT variants by finding paths in lower dimensional…

Robotics · Computer Science 2016-12-28 Marios Xanthidis , Ioannis Rekleitis , Jason M. O'Kane

Track finding in particle data is a challenging pattern recognition problem in High Energy Physics. It takes as inputs a point cloud of space points and labels them so that space points created by the same particle have the same label. The…

Machine Learning · Computer Science 2024-08-01 Yash Melkani , Xiangyang Ju

Fast 4$\pi$ solid angle particle track recognition has been a challenge in particle physics for a long time, especially in using nuclear emulsion detectors. The recent advances in computing technology opened the way for its realization. A…

Instrumentation and Detectors · Physics 2015-06-18 A. Ariga , T. Ariga

Displacement mapping is an important tool for modeling detailed geometric features. We explore the problem of authoring complex surfaces while ray tracing interactively. Current techniques for ray tracing displaced surfaces rely on…

Graphics · Computer Science 2025-02-05 Rama Carl Hoetzlein

Significance: Monte Carlo (MC) methods are the gold-standard for modeling light-tissue interactions due to their accuracy. Mesh-based MC (MMC) offers enhanced precision for complex tissue structures using tetrahedral mesh models. Despite…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-01 Shijie Yan , Douglas Dwyer , David R. Kaeli , Qianqian Fang

High-performance GPU-accelerated particle filter methods are critical for object detection applications, ranging from autonomous driving, robot localization, to time-series prediction. In this work, we investigate the design, development…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-08-03 Gabin Schieffer , Nattawat Pornthisan , Daniel Araújo de Medeiros , Stefano Markidis , Jacob Wahlgren , Ivy Peng

Achieving good speed and accuracy trade-off on a target platform is very important in deploying deep neural networks in real world scenarios. However, most existing automatic architecture search approaches only concentrate on high…

Computer Vision and Pattern Recognition · Computer Science 2019-04-08 Xin Li , Yiming Zhou , Zheng Pan , Jiashi Feng

The fast marching method is well-known for its worst-case optimal computational complexity in solving the Eikonal equation, and has been employed in numerous scientific and engineering fields. However, it has barely benefited from…

Computational Physics · Physics 2018-11-02 Jianming Yang

We propose a transformer-based neural network architecture for multi-object 3D reconstruction from RGB videos. It relies on two alternative ways to represent its knowledge: as a global 3D grid of features and an array of view-specific 2D…

Computer Vision and Pattern Recognition · Computer Science 2022-08-29 Michał J. Tyszkiewicz , Kevis-Kokitsi Maninis , Stefan Popov , Vittorio Ferrari

Top-k selection, which identifies the largest or smallest k elements from a data set, is a fundamental operation in data-intensive domains such as databases and deep learning, so its scalability and efficiency are critical for these…

Data Structures and Algorithms · Computer Science 2025-01-28 Yifei Li , Bole Zhou , Jiejing Zhang , Xuechao Wei , Yinghan Li , Yingda Chen

Memory bandwidth is critical in today's high performance computing systems. The bandwidth is particularly paramount for GPU workloads such as 3D Gaming, Imaging and Perceptual Computing, GPGPU due to their data-intensive nature. As the…

Performance · Computer Science 2018-08-13 Ishwar Bhati , Udit Dhawan , Jayesh Gaur , Sreenivas Subramoney , Hong Wang

X-ray ptychography is one of the versatile techniques for nanometer resolution imaging. The magnitude of the diffraction patterns is recorded on a detector and the phase of the diffraction patterns is estimated using phase retrieval…

Image and Video Processing · Electrical Eng. & Systems 2021-05-21 Prasan Shedligeri , Florian Schiffers , Semih Barutcu , Pablo Ruiz , Aggelos K Katsaggelos , Oliver Cossairt

Path planning plays a crucial role in various autonomy applications, and RRT* is one of the leading solutions in this field. In this paper, we propose the utilization of vertex-based networks to enhance the sampling process of RRT*, leading…

Artificial Intelligence · Computer Science 2023-07-17 Yuanhang Zhang , Jundong Liu

Building particle tracks is the most computationally intense step of event reconstruction at the LHC. With the increased instantaneous luminosity and associated increase in pileup expected from the High-Luminosity LHC, the computational…

Channel pruning is widely accepted to accelerate modern convolutional neural networks (CNNs). The resulting pruned model benefits from its immediate deployment on general-purpose software and hardware resources. However, its large pruning…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Mincheol Park , Dongjin Kim , Cheonjun Park , Yuna Park , Gyeong Eun Gong , Won Woo Ro , Suhyun Kim

Volume rendering using neural fields has shown great promise in capturing and synthesizing novel views of 3D scenes. However, this type of approach requires querying the volume network at multiple points along each viewing ray in order to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-08 Martin Piala , Ronald Clark

Algorithms for finding minimum or bounded vertex covers in graphs use a branch-and-reduce strategy, which involves exploring a highly imbalanced search tree. Prior GPU solutions assign different thread blocks to different sub-trees, while…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-29 Hussein Amro , Basel Fakhri , Amer E. Mouawad , Izzat El Hajj

Ray tracing on GPUs is becoming quite common these days. There are many publicly available documents on how to implement basic ray tracing on GPUs for spheres and implicit surfaces. We even have some general frameworks for ray tracing on…

Graphics · Computer Science 2015-05-25 Toshiya Hachisuka

The second-order training methods can converge much faster than first-order optimizers in DNN training. This is because the second-order training utilizes the inversion of the second-order information (SOI) matrix to find a more accurate…

Hardware Architecture · Computer Science 2022-10-28 Yilong Zhao , Li Jiang , Mingyu Gao , Naifeng Jing , Chengyang Gu , Qidong Tang , Fangxin Liu , Tao Yang , Xiaoyao Liang

Advancements in AI have greatly enhanced the medical imaging process, making it quicker to diagnose patients. However, very few have investigated the optimization of a multi-model system with hardware acceleration. As specialized edge…

Hardware Architecture · Computer Science 2025-10-03 Ashiyana Abdul Majeed , Mahmoud Meribout , Safa Mohammed Sali