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Related papers: Monocular 3D Hand Pose Estimation with Implicit Ca…

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Hand pose estimation has matured rapidly in recent years. The introduction of commodity depth sensors and a multitude of practical applications have spurred new advances. We provide an extensive analysis of the state-of-the-art, focusing on…

Computer Vision and Pattern Recognition · Computer Science 2015-05-08 James Steven Supancic , Gregory Rogez , Yi Yang , Jamie Shotton , Deva Ramanan

3D hand pose estimation and shape recovery are challenging tasks in computer vision. We introduce a novel framework HandTailor, which combines a learning-based hand module and an optimization-based tailor module to achieve high-precision…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Jun Lv , Wenqiang Xu , Lixin Yang , Sucheng Qian , Chongzhao Mao , Cewu Lu

Given two images, we can estimate the relative camera pose between them by establishing image-to-image correspondences. Usually, correspondences are 2D-to-2D and the pose we estimate is defined only up to scale. Some applications, aiming at…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Axel Barroso-Laguna , Sowmya Munukutla , Victor Adrian Prisacariu , Eric Brachmann

We propose a Bayesian approximation to a deep learning architecture for 3D hand pose estimation. Through this framework, we explore and analyse the two types of uncertainties that are influenced either by data or by the learning capability.…

Computer Vision and Pattern Recognition · Computer Science 2021-02-23 Razvan Caramalau , Binod Bhattarai , Tae-Kyun Kim

3D hand pose is an underexplored modality for action recognition. Poses are compact yet informative and can greatly benefit applications with limited compute budgets. However, poses alone offer an incomplete understanding of actions, as…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Md Salman Shamil , Dibyadip Chatterjee , Fadime Sener , Shugao Ma , Angela Yao

We propose an approach to estimate arm and hand dynamics from monocular video by utilizing the relationship between arm and hand. Although monocular full human motion capture technologies have made great progress in recent years, recovering…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Shuying Liu , Wenbin Wu , Jiaxian Wu , Yue Lin

Tracking the full skeletal pose of the hands and fingers is a challenging problem that has a plethora of applications for user interaction. Existing techniques either require wearable hardware, add restrictions to user pose, or require…

Computer Vision and Pattern Recognition · Computer Science 2017-05-23 Stan Melax , Leonid Keselman , Sterling Orsten

In this work, we consider the problem of estimating the 3D position of multiple humans in a scene as well as their body shape and articulation from a single RGB video recorded with a static camera. In contrast to expensive marker-based or…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Diogo Luvizon , Marc Habermann , Vladislav Golyanik , Adam Kortylewski , Christian Theobalt

We propose an approach to estimating the 3D pose of a hand, possibly handling an object, given a depth image. We show that we can correct the mistakes made by a Convolutional Neural Network trained to predict an estimate of the 3D pose by…

Computer Vision and Pattern Recognition · Computer Science 2019-03-27 Markus Oberweger , Paul Wohlhart , Vincent Lepetit

Designing egocentric 3D hand pose estimation systems that can perform reliably in complex, real-world scenarios is crucial for downstream applications. Previous approaches using RGB or NIR imagery struggle in challenging conditions: RGB…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Fangqiang Ding , Yunzhou Zhu , Xiangyu Wen , Gaowen Liu , Chris Xiaoxuan Lu

In monocular 3D human pose estimation a common setup is to first detect 2D positions and then lift the detection into 3D coordinates. Many algorithms suffer from overfitting to camera positions in the training set. We propose a siamese…

Computer Vision and Pattern Recognition · Computer Science 2019-02-19 Márton Véges , Viktor Varga , András Lőrincz

We present AssemblyHands, a large-scale benchmark dataset with accurate 3D hand pose annotations, to facilitate the study of egocentric activities with challenging hand-object interactions. The dataset includes synchronized egocentric and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Takehiko Ohkawa , Kun He , Fadime Sener , Tomas Hodan , Luan Tran , Cem Keskin

Hand pose estimation is a fundamental task in many human-robot interaction-related applications. However, previous approaches suffer from unsatisfying hand landmark predictions in real-world scenes and high computation burden. This paper…

Robotics · Computer Science 2021-10-13 Shan An , Xiajie Zhang , Dong Wei , Haogang Zhu , Jianyu Yang , Konstantinos A. Tsintotas

Insufficient labeled training datasets is one of the bottlenecks of 3D hand pose estimation from monocular RGB images. Synthetic datasets have a large number of images with precise annotations, but the obvious difference with real-world…

Computer Vision and Pattern Recognition · Computer Science 2019-09-13 Yumeng Zhang , Li Chen , Yufeng Liu , Junhai Yong , Wen Zheng

Whole-body 3D human mesh estimation aims to reconstruct the 3D human body, hands, and face simultaneously. Although several methods have been proposed, accurate prediction of 3D hands, which consist of 3D wrist and fingers, still remains…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Gyeongsik Moon , Hongsuk Choi , Kyoung Mu Lee

Estimating camera wearer's body pose from an egocentric view (egopose) is a vital task in augmented and virtual reality. Existing approaches either use a narrow field of view front facing camera that barely captures the wearer, or an…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Hao Jiang , Vamsi Krishna Ithapu

Real-time hand articulations tracking is important for many applications such as interacting with virtual / augmented reality devices or tablets. However, most of existing algorithms highly rely on expensive and high power-consuming GPUs to…

Computer Vision and Pattern Recognition · Computer Science 2015-10-20 Byeongkeun Kang , Yeejin Lee , Truong Q. Nguyen

Occlusion is one of the challenging issues when estimating 3D hand pose. This problem becomes more prominent when hand interacts with an object or two hands are involved. In the past works, much attention has not been given to these…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Mallika Garg , Debashis Ghosh , Pyari Mohan Pradhan

Egocentric 3D human pose estimation using a single fisheye camera has become popular recently as it allows capturing a wide range of daily activities in unconstrained environments, which is difficult for traditional outside-in motion…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Jian Wang , Lingjie Liu , Weipeng Xu , Kripasindhu Sarkar , Christian Theobalt

We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator can directly play…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Zehao Zhu , Jiashun Wang , Yuzhe Qin , Deqing Sun , Varun Jampani , Xiaolong Wang