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The Dancing problem requires a swarm of $n$ autonomous mobile robots to form a sequence of patterns, aka perform a choreography. Existing work has proven that some crucial restrictions on choreographies and initial configurations (e.g., on…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-08-22 Caterina Feletti , Paola Flocchini , Debasish Pattanayak , Giuseppe Prencipe , Nicola Santoro

With multi-tier programming languages, programmers can specify the locations of code to run in order to reduce development efforts for the web-based client-server model where programmers write client and server programs separately and test…

Programming Languages · Computer Science 2021-11-03 Kwanghoon Choi , Byeong-Mo Chang

Sequential programming and work-flow programming are two useful, but radically different, ways of describing computational processing. Of the two, it is sequential programming that we teach all programmers and support by programming…

Programming Languages · Computer Science 2011-08-24 William Harrison

Context-oriented programming (COP) is a new technique for programming that allows changing the context in which commands execute as a program executes. Compared to object-oriented programming (aspect-oriented programming), COP is more…

Programming Languages · Computer Science 2014-02-25 Mohamed A. El-Zawawy , Eisa A. Aleisa

We built Chorex, a language that brings choreographic programming to Elixir as a path toward robust distributed applications. Chorex is unique among choreographic languages because it tolerates failure among actors: when an actor crashes,…

Programming Languages · Computer Science 2025-11-21 Ashton Wiersdorf , Ben Greenman

In the realm of 3D digital human applications, music-to-dance presents a challenging task. Given the one-to-many relationship between music and dance, previous methods have been limited in their approach, relying solely on matching and…

Other Computer Science · Computer Science 2024-01-22 Xin Gao , Li Hu , Peng Zhang , Bang Zhang , Liefeng Bo

Regions of nested loops are a common feature of High Performance Computing (HPC) codes. In shared memory programming models, such as OpenMP, these structure are the most common source of parallelism. Parallelising these structures requires…

Programming Languages · Computer Science 2012-05-14 Adrian Jackson , Orestis Agathokleous

Object-oriented programming languages such as Java and Objective C have become popular for implementing agent-based and other object-based simulations since objects in those languages can {\em reflect} (i.e. make runtime queries of an…

Mathematical Software · Computer Science 2008-10-22 Russell K. Standish , Duraid Madina

Polylogarithmic time delineates a relevant notion of feasibility on several classical computational models such as Boolean circuits or parallel random access machines. As far as the quantum paradigm is concerned, this notion yields the…

Logic in Computer Science · Computer Science 2025-07-22 Florent Ferrari , Emmanuel Hainry , Romain Péchoux , Mário Silva

We introduce a modified model of random walk, and then develop two novel clustering algorithms based on it. In the algorithms, each data point in a dataset is considered as a particle which can move at random in space according to the…

Machine Learning · Computer Science 2008-10-31 Qiang Li , Yan He , Jing-ping Jiang

In this article the function overloading in object-oriented programming is elaborated and how they are implemented in C++. The language supports a variety of programming styles. Here we are describing the polymorphism and its types in…

Programming Languages · Computer Science 2013-12-02 Dr. Brijender Kahanwal , Dr. T. P. Singh

This paper studies the large-scale subspace clustering (LSSC) problem with million data points. Many popular subspace clustering methods cannot directly handle the LSSC problem although they have been considered as state-of-the-art methods…

Machine Learning · Computer Science 2020-04-10 Jun Li , Hongfu Liu , Zhiqiang Tao , Handong Zhao , Yun Fu

Many automatic theorem provers are restricted to untyped logics, and existing translations from typed logics are bulky or unsound. Recent research proposes monotonicity as a means to remove some clutter when translating monomorphic to…

Logic in Computer Science · Computer Science 2019-03-14 Jasmin Christian Blanchette , Sascha Böhme , Andrei Popescu , Nicholas Smallbone

This paper introduces a formal metalanguage called the lambda-q calculus for the specification of quantum programming languages. This metalanguage is an extension of the lambda calculus, which provides a formal setting for the specification…

Quantum Physics · Physics 2008-02-03 Philip Maymin

Choreographic models support a correctness-by-construction principle in distributed programming. Also, they enable the automatic generation of correct message-based communication patterns from a global specification of the desired system…

Programming Languages · Computer Science 2022-05-16 Lorenzo Gheri , Ivan Lanese , Neil Sayers , Emilio Tuosto , Nobuko Yoshida

Choreographies specify multiparty interactions via message passing. A realisation of a choreography is a composition of independent processes that behave as specified by the choreography. Existing relations of correctness/completeness…

Software Engineering · Computer Science 2023-06-22 Laura Bocchi , Hernan Melgratti , Emilio Tuosto

Contemporary genetic programming (GP) systems for general program synthesis have been primarily concerned with evolving programs that can manipulate values from a standard set of primitive data types and simple indexed data structures. In…

Neural and Evolutionary Computing · Computer Science 2023-06-09 Edward Pantridge , Thomas Helmuth

A low-rank transformation learning framework for subspace clustering and classification is here proposed. Many high-dimensional data, such as face images and motion sequences, approximately lie in a union of low-dimensional subspaces. The…

Computer Vision and Pattern Recognition · Computer Science 2014-03-11 Qiang Qiu , Guillermo Sapiro

Context-Oriented Programming (COP) is a programming paradigm to encourage modularization of context-dependent software. Key features of COP are layers---modules to describe context-dependent behavioral variations of a software system---and…

Programming Languages · Computer Science 2019-09-04 Hiroaki Inoue , Atsushi Igarashi

Modern hardware platforms, from the very small to the very large, increasingly provide parallel and distributed computing resources for applications to maximise performance. Many applications therefore need to make effective use of tens,…

Programming Languages · Computer Science 2019-04-02 Francisco Martins , Dominic Orchard