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We present PolyChor$\lambda$, a language for higher-order functional \emph{choreographic programming} -- an emerging paradigm by which programmers write the desired cooperative behaviour of a system of communicating processes and then…
Traditional concurrent-programming techniques require programmers to painstakingly write programs for each participant in a concurrent system. Choreographic programming, in contrast, allows a programmer to write one centralized program and…
Choreographic programming is an emerging programming paradigm for concurrent and distributed systems, whereby developers write the communications that should be enacted and then a distributed implementation is automatically obtained by…
Choreographic Programming is a paradigm for developing correct-by-construction concurrent programs, by writing high-level descriptions of the desired communications and then synthesising process implementations automatically. So far,…
Choreographic Programming is a programming paradigm for building concurrent programs that are deadlock-free by construction, as a result of programming communications declaratively and then synthesising process implementations…
Choreographic Programming is a development methodology for concurrent software that guarantees correctness by construction. The key to this paradigm is to disallow mismatched I/O operations in programs, called choreographies, and then…
Choreographic programming (CP) is a paradigm for implementing distributed systems that uses a single global program to define the actions and interactions of all participants. Library-level CP implementations, like HasChor, integrate well…
Concurrent distributed systems are notoriously difficult to construct and reason about. Choreographic programming is a recent paradigm that describes a distributed system in a single global program called a choreography. Choreographies…
Choreographic programming is a paradigm for writing coordination plans for distributed systems from a global point of view, from which correct-by-construction decentralised implementations can be generated automatically. Theory of…
Choreographic programming is a paradigm for developing concurrent and distributed systems, where programs are choreographies that define, from a global viewpoint, the computations and interactions that communicating processes should enact.…
Choreographic programming is a concurrent paradigm in which a single global program called a choreography describes behavior across an entire distributed network of participants. Choreographies are easier to reason about than separate…
Concurrent programming often entails meticulous pairing of sends and receives between participants to avoid deadlock. Choreographic programming alleviates this burden by specifying the system as a single program. However, there are more…
Choreographic programming is a paradigm where a concurrent or distributed system is developed in a top-down fashion. Programs, called choreographies, detail the desired interactions between processes, and can be compiled to distributed…
Implementing distributed systems is hard; choreographic programming aims to make it easier. In this paper, we present the design of a new choreographic programming language that supports isolated transactions among overlapping sets of…
We present a choreographic framework for modelling and analysing concurrent probabilistic systems based on the PRISM model-checker. This is achieved through the development of a choreography language, which is a specification language that…
We present an overview of some recent efforts aimed at the development of Choreographic Programming, a programming paradigm for the production of concurrent software that is guaranteed to be correct by construction from global descriptions…
Choreographic Programming is a paradigm for the development of concurrent software, where deadlocks are prevented syntactically. However, choreography languages are typically synchronous, whereas many real-world systems have asynchronous…
Choreographic Programming is a correct-by-construction paradigm where a compilation procedure synthesises deadlock-free, concurrent, and distributed communicating processes from global, declarative descriptions of communications, called…
Modular programming is a cornerstone in software development, as it allows to build complex systems from the assembly of simpler components, and support reusability and substitution principles. In a distributed setting, component assembly…
We present Multiparty Classical Choreographies (MCC), a language model where global descriptions of communicating systems (choreographies) implement typed multiparty sessions. Typing is achieved by generalising classical linear logic to…