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Many real-world decision-making problems are combinatorial in nature, where states (e.g., surrounding traffic of a self-driving car) can be seen as a combination of basic elements (e.g., pedestrians, trees, and other cars). Due to…

Machine Learning · Computer Science 2025-12-16 Xintong Duan , Yutong He , Fahim Tajwar , Wen-Tse Chen , Ruslan Salakhutdinov , Jeff Schneider

Imitation learning is the task of replicating expert policy from demonstrations, without access to a reward function. This task becomes particularly challenging when the expert exhibits a mixture of behaviors. Prior work has introduced…

Machine Learning · Computer Science 2022-05-10 Arash Vahabpour , Tianyi Wang , Qiujing Lu , Omead Pooladzandi , Vwani Roychowdhury

Behavior cloning (BC) is a popular supervised imitation learning method in the societies of robotics, autonomous driving, etc., wherein complex skills can be learned by direct imitation from expert demonstrations. Despite its rapid…

Robotics · Computer Science 2024-08-21 Wensheng Liang , Jun Xie , Zhicheng Wang , Jianwei Tan , Xiaoguang Ma

Generative Behavior Cloning (GBC) is a simple yet effective framework for robot learning, particularly in multi-task settings. Recent GBC methods often employ diffusion policies with open-loop (OL) control, where actions are generated via a…

Robotics · Computer Science 2025-10-15 Junhyuk So , Chiwoong Lee , Shinyoung Lee , Jungseul Ok , Eunhyeok Park

Goal-conditioned reinforcement learning (GCRL) allows agents to learn diverse objectives using a unified policy. The success of GCRL, however, is contingent on the choice of goal representation. In this work, we propose a mask-based goal…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Fahim Shahriar , Cheryl Wang , Alireza Azimi , Gautham Vasan , Hany Hamed Elanwar , A. Rupam Mahmood , Colin Bellinger

In this work, we introduce dual goal representations for goal-conditioned reinforcement learning (GCRL). A dual goal representation characterizes a state by "the set of temporal distances from all other states"; in other words, it encodes a…

Machine Learning · Computer Science 2026-02-17 Seohong Park , Deepinder Mann , Sergey Levine

Building generalizable goal-conditioned agents from rich observations is a key to reinforcement learning (RL) solving real world problems. Traditionally in goal-conditioned RL, an agent is provided with the exact goal they intend to reach.…

Machine Learning · Computer Science 2022-05-18 Philippe Hansen-Estruch , Amy Zhang , Ashvin Nair , Patrick Yin , Sergey Levine

Behavioural cloning is an imitation learning technique that teaches an agent how to behave via expert demonstrations. Recent approaches use self-supervision of fully-observable unlabelled snapshots of the states to decode state pairs into…

Machine Learning · Computer Science 2023-04-24 Juarez Monteiro , Nathan Gavenski , Felipe Meneguzzi , Rodrigo C. Barros

This paper presents a novel state representation for reward-free Markov decision processes. The idea is to learn, in a self-supervised manner, an embedding space where distances between pairs of embedded states correspond to the minimum…

Machine Learning · Computer Science 2022-05-05 Lorenzo Steccanella , Anders Jonsson

Imitation learning addresses the challenge of learning by observing an expert's demonstrations without access to reward signals from environments. Most existing imitation learning methods that do not require interacting with environments…

Machine Learning · Computer Science 2024-06-04 Shang-Fu Chen , Hsiang-Chun Wang , Ming-Hao Hsu , Chun-Mao Lai , Shao-Hua Sun

Approaches for goal-conditioned reinforcement learning (GCRL) often use learned state representations to extract goal-reaching policies. Two frameworks for representation structure have yielded particularly effective GCRL algorithms: (1)…

Machine Learning · Computer Science 2025-12-03 Vivek Myers , Bill Chunyuan Zheng , Benjamin Eysenbach , Sergey Levine

We study the problem of predicting and controlling the future state distribution of an autonomous agent. This problem, which can be viewed as a reframing of goal-conditioned reinforcement learning (RL), is centered around learning a…

Machine Learning · Computer Science 2021-04-21 Benjamin Eysenbach , Ruslan Salakhutdinov , Sergey Levine

Imitation learning is the problem of recovering an expert policy without access to a reward signal. Behavior cloning and GAIL are two widely used methods for performing imitation learning. Behavior cloning converges in a few iterations but…

Machine Learning · Computer Science 2020-11-11 Rohit Jena , Changliu Liu , Katia Sycara

This paper investigates robust representation learning in offline goal-conditioned reinforcement learning (GCRL). Particularly in sparse reward scenarios, learning representations that align state and goal latents is a challenge that…

Machine Learning · Computer Science 2026-05-12 Valliappan Chidambaram Adaikkappan , David Meger , Sai Rajeswar , Pietro Mazzaglia

Standard meta-learning for representation learning aims to find a common representation to be shared across multiple tasks. The effectiveness of these methods is often limited when the nuances of the tasks' distribution cannot be captured…

Machine Learning · Computer Science 2021-03-31 Giulia Denevi , Massimiliano Pontil , Carlo Ciliberto

Can we use reinforcement learning to learn general-purpose policies that can perform a wide range of different tasks, resulting in flexible and reusable skills? Contextual policies provide this capability in principle, but the…

Machine Learning · Computer Science 2021-04-26 Soroush Nasiriany , Vitchyr H. Pong , Ashvin Nair , Alexander Khazatsky , Glen Berseth , Sergey Levine

The combination of behavioural cloning and neural networks has driven significant progress in robotic manipulation. As these algorithms may require a large number of demonstrations for each task of interest, they remain fundamentally…

Robotics · Computer Science 2026-01-28 Kiran Doshi , Marco Bagatella , Stelian Coros

Behavioral cloning (BC) provides a straightforward solution to offline RL by mimicking offline trajectories via supervised learning. Recent advances (Chen et al., 2021; Janner et al., 2021; Emmons et al., 2021) have shown that by…

Machine Learning · Computer Science 2023-02-07 Tung Nguyen , Qinqing Zheng , Aditya Grover

Behavior cloning is a common imitation learning paradigm. Under behavior cloning the robot collects expert demonstrations, and then trains a policy to match the actions taken by the expert. This works well when the robot learner visits…

Goal-conditioned reinforcement learning (RL) is a promising direction for training agents that are capable of solving multiple tasks and reach a diverse set of objectives. How to \textit{specify} and \textit{ground} these goals in such a…

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