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Deep reinforcement learning (RL) based controllers for legged robots have demonstrated impressive robustness for walking in different environments for several robot platforms. To enable the application of RL policies for humanoid robots in…

Robotics · Computer Science 2022-11-01 Rohan Pratap Singh , Mehdi Benallegue , Mitsuharu Morisawa , Rafael Cisneros , Fumio Kanehiro

This work presents a hierarchical framework for bipedal locomotion that combines a Reinforcement Learning (RL)-based high-level (HL) planner policy for the online generation of task space commands with a model-based low-level (LL)…

Robotics · Computer Science 2023-09-28 Guillermo A. Castillo , Bowen Weng , Shunpeng Yang , Wei Zhang , Ayonga Hereid

In trying to build humanoid robots that perform useful tasks in a world built for humans, we address the problem of autonomous locomotion. Humanoid robot planning and control algorithms for walking over rough terrain are becoming…

A motion-based control interface promises flexible robot operations in dangerous environments by combining user intuitions with the robot's motor capabilities. However, designing a motion interface for non-humanoid robots, such as…

Robotics · Computer Science 2022-04-29 Sunwoo Kim , Maks Sorokin , Jehee Lee , Sehoon Ha

Over the years, the separate fields of motion planning, mapping, and human trajectory prediction have advanced considerably. However, the literature is still sparse in providing practical frameworks that enable mobile manipulators to…

Robotics · Computer Science 2022-07-27 Mark Nicholas Finean , Luka Petrović , Wolfgang Merkt , Ivan Marković , Ioannis Havoutis

Generating dynamic motions for legged robots remains a challenging problem. While reinforcement learning has achieved notable success in various legged locomotion tasks, producing highly dynamic behaviors often requires extensive reward…

Robotics · Computer Science 2026-01-01 Dongyun Kang , Min-Gyu Kim , Tae-Gyu Song , Hajun Kim , Sehoon Ha , Hae-Won Park

In this work, we introduce a control framework that combines model-based footstep planning with Reinforcement Learning (RL), leveraging desired footstep patterns derived from the Linear Inverted Pendulum (LIP) dynamics. Utilizing the LIP…

Robotics · Computer Science 2024-08-06 Ho Jae Lee , Seungwoo Hong , Sangbae Kim

Learning-based approaches have recently shown notable success in legged locomotion. However, these approaches often lack accountability, necessitating empirical tests to determine their effectiveness. In this work, we are interested in…

Robotics · Computer Science 2024-09-26 Xingpeng Xia , Jason J. Choi , Ayush Agrawal , Koushil Sreenath , Claire J. Tomlin , Somil Bansal

In this work, we aim to enable legged robots to learn how to interpret human social cues and produce appropriate behaviors through physical human guidance. However, learning through physical engagement can place a heavy burden on users when…

Imitation learning from human motion capture (MoCap) data provides a promising way to train humanoid robots. However, due to differences in morphology, such as varying degrees of joint freedom and force limits, exact replication of human…

Robotics · Computer Science 2024-10-04 Wenshuai Zhao , Yi Zhao , Joni Pajarinen , Michael Muehlebach

For legged robots to match the athletic capabilities of humans and animals, they must not only produce robust periodic walking and running, but also seamlessly switch between nominal locomotion gaits and more specialized transient…

Robotics · Computer Science 2022-07-19 Fangzhou Yu , Ryan Batke , Jeremy Dao , Jonathan Hurst , Kevin Green , Alan Fern

Natural and lifelike locomotion remains a fundamental challenge for humanoid robots to interact with human society. However, previous methods either neglect motion naturalness or rely on unstable and ambiguous style rewards. In this paper,…

Robotics · Computer Science 2025-03-13 Haodong Zhang , Liang Zhang , Zhenghan Chen , Lu Chen , Yue Wang , Rong Xiong

We generalize the well-studied problem of gait learning in modular robots in two dimensions. Firstly, we address locomotion in a given target direction that goes beyond learning a typical undirected gait. Secondly, rather than studying one…

Neural and Evolutionary Computing · Computer Science 2020-01-23 Gongjin Lan , Matteo De Carlo , Fuda van Diggelen , Jakub M. Tomczak , Diederik M. Roijers , A. E. Eiben

Taking inspiration from the natural gait transition mechanism of quadrupeds, devising a good gait transition strategy is important for quadruped robots to achieve energy-efficient locomotion on various terrains and velocities. While…

Robotics · Computer Science 2024-10-15 Daoxun Zhang , Xieyuanli Chen , Zhengyu Zhong , Ming Xu , Zhiqiang Zheng , Huimin Lu

In this paper, we present a learning-based approach that allows a robot to quickly follow a reference path defined in joint space without exceeding limits on the position, velocity, acceleration and jerk of each robot joint. Contrary to…

Robotics · Computer Science 2022-10-21 Jonas C. Kiemel , Torsten Kröger

Jumping poses a significant challenge for quadruped robots, despite being crucial for many operational scenarios. While optimisation methods exist for controlling such motions, they are often time-consuming and demand extensive knowledge of…

Robotics · Computer Science 2026-05-19 Riccardo Bussola , Michele Focchi , Giulio Turrisi , Claudio Semini , Luigi Palopoli

Safe navigation in real-time is an essential task for humanoid robots in real-world deployment. Since humanoid robots are inherently underactuated thanks to unilateral ground contacts, a path is considered safe if it is obstacle-free and…

Robotics · Computer Science 2024-11-07 Chengyang Peng , Victor Paredes , Guillermo A. Castillo , Ayonga Hereid

This paper presents a runtime learning framework for quadruped robots, enabling them to learn and adapt safely in dynamic wild environments. The framework integrates sensing, navigation, and control, forming a closed-loop system for the…

Robotics · Computer Science 2025-09-22 Yihao Cai , Yanbing Mao , Lui Sha , Hongpeng Cao , Marco Caccamo

Recently reinforcement learning (RL) has emerged as a promising approach for quadrupedal locomotion, which can save the manual effort in conventional approaches such as designing skill-specific controllers. However, due to the complex…

Robotics · Computer Science 2021-09-17 Haojie Shi , Bo Zhou , Hongsheng Zeng , Fan Wang , Yueqiang Dong , Jiangyong Li , Kang Wang , Hao Tian , Max Q. -H. Meng

Push recovery during locomotion will facilitate the deployment of humanoid robots in human-centered environments. In this paper, we present a unified framework for walking control and push recovery for humanoid robots, leveraging the arms…

Robotics · Computer Science 2025-05-19 Lizhi Yang , Blake Werner , Adrian B. Ghansah , Aaron D. Ames
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