Related papers: EMG-Driven Stiffness-Modulating Palpation for Tele…
This paper presents a control interface to translate the residual body motions of individuals living with severe disabilities, into control commands for body-machine interaction. A custom, wireless, wearable multi-sensor network is used to…
Object manipulation is fundamental to virtual reality (VR) applications, yet conventional fingertip haptic devices fail to render certain tactile features relevant for immersive and precise interactions, as i.e. detection of edges. This…
Children with unilateral cerebral palsy have movement impairments that are predominant to one of their upper extremities (UE) and are prone to a phenomenon named "developmental disregard", which is characterized by the neglect of their most…
Electromyography (EMG) is a measure of muscular electrical activity and is used in many clinical/biomedical disciplines and modern human computer interaction. Myo-electric prosthetics analyze and classify the electrical signals recorded…
Electromyography (EMG) signals are obtained from muscle cell activity. The recording and analysis of EMG signals has several applications. The EMG is of diagnostic importance for treating patients suffering from neurological and…
This paper proposes a novel lightweight method using the multitaper power spectrum to estimate arousal levels at wearable devices. We show that the spectral slope (1/f) of the electrophysiological power spectrum reflects the scale-free…
We introduce Hand Movement, Orientation, and Grasp (HMOG), a set of behavioral features to continuously authenticate smartphone users. HMOG features unobtrusively capture subtle micro-movement and orientation dynamics resulting from how a…
This study introduces a novel haptic device for enhancing dexterous manipulation in virtual reality. By stimulating mechanoreceptors on both sides of the fingernail, our lightweight system simulates tangential force sensations. We employ…
Neuromorphic computing based on spiking neural networks has the potential to significantly improve on-line learning capabilities and energy efficiency of artificial intelligence, specially for edge computing. Recent progress in…
This paper investigates humanoid whole-body dexterous manipulation, where the efficient collection of high-quality demonstration data remains a central bottleneck. Existing teleoperation systems often suffer from limited portability,…
Due to Motor Neurone Diseases, a large population remains disabled worldwide, negatively impacting their independence and quality of life. This typically involves a weakness in the hand and forearm muscles, making it difficult to perform…
Digital stiffness programmability is fulfilled with a heterogeneous mechanical metamaterial. The prototype consists of an elastomer matrix containing tessellations of diamond shaped cavities selectively confined with semi-rigid plastic beam…
This work presents a triboelectric nanogenerator-based (TENG) therapeutic stress ball to provide gesture monitoring and physiological data on patients requiring physical therapy of various degrees. The device utilizes a 5-layer stack of…
Affordable upper-limb prostheses often lack intuitive control systems, limiting functionality and accessibility for amputees in low-resource settings. This project presents a low-cost, dual-mode neuro-muscular control system integrating…
This paper introduces SmartBelt, a wearable microphone array on a belt that performs sound source localization and returns the direction of arrival with respect to the user waist. One of the haptic motors on the belt then vibrates in the…
We present TelEdge, a novel method of remote haptic communication using electrical stimulation through the edges of the smartphone. The aim of this study is to explore communications that can be created by adding touch sensing and haptic…
Accurate human pose estimation is essential for effective Human-Robot Interaction (HRI). By observing a user's arm movements, robots can respond appropriately, whether it's providing assistance or avoiding collisions. While visual…
The applications of fingertip haptic devices have spread to various fields from revolutionizing virtual reality and medical training simulations to facilitating remote robotic operations, proposing great potential for enhancing user…
Surface electromyography (sEMG) enables continuous hand pose estimation on wearable devices, but models trained on multi-user corpora degrade on unseen individuals due to inter-user variability in anatomy and electrode placement. We propose…
Stroke is a medical condition that can affect motor function, particularly dynamic balance. Biofeedback can aid in rehabilitation procedures which help patients to regain lost motor activity and recover functionality. In this work, we are…