Related papers: Z3Guide: A Scalable, Student-Centered, and Extensi…
Educational Personalized Learning Path Planning (PLPP) aims to tailor learning experiences to individual learners' needs, enhancing learning efficiency and engagement. Despite its potential, traditional PLPP systems often lack adaptability,…
Course syllabi are often the first and sometimes only structured artifact that explains how a class will run: deadlines, grading rules, safety procedures, and how to request disability accommodations. For blind and low-vision (BLV) students…
The increasing reliance on Large Language Models (LLMs) across various domains extends to education, where students progressively use generative AI as a tool for learning. While prior work has examined LLMs' mathematical ability, their…
Modeling plausible student misconceptions is critical for AI in education. In this work, we examine how large language models (LLMs) reason about misconceptions when generating multiple-choice distractors, a task that requires modeling…
The integration of large language models (LLMs) into computing education offers many potential benefits to student learning, and several novel pedagogical approaches have been reported in the literature. However LLMs also present…
K-12 science classrooms are rich sites of inquiry where students coordinate phenomena, evidence, and explanatory models through discourse; yet, the multimodal complexity of these interactions has made automated analysis elusive. Existing…
Online education platforms, leveraging the internet to distribute education resources, seek to provide convenient education but often fall short in real-time communication with students. They often struggle to address the diverse obstacles…
A wide range of problems can be modelled as constraint satisfaction problems (CSPs), that is, a set of constraints that must be satisfied simultaneously. Constraints can either be represented extensionally, by explicitly listing allowed…
Identifying design problems is a crucial step for creating plausible solutions, but it is challenging for design novices due to their limited knowledge and experience. Questioning is a promising skill that enables students to independently…
Understanding learners' understanding is a key requirement for an efficient design of teaching situations and learning environments, be they digital or not. This keynote outlines the modeling framework cK\cent (conception, knowing, concept)…
Large language models (LLMs) perform strongly on many language tasks but still struggle with complex multi-step reasoning across disciplines. Existing reasoning datasets often lack disciplinary breadth, reasoning depth, and diversity, as…
Analogies help learners understand unfamiliar concepts by relating them to known concepts. Despite recent advances, large language models (LLMs) continue to struggle to generate analogies of comparable quality to those produced by humans.…
In Computer Science (CS) education, understanding factors contributing to students' programming difficulties is crucial for effective learning support. By identifying specific issues students face, educators can provide targeted assistance…
Artificial Intelligence problems, ranging form planning/scheduling up to game control, include an essential crucial step: describing a model which accurately defines the problem's required data, requirements, allowed transitions and…
Course syllabi set the tone and expectations for courses, shaping the learning experience for both students and instructors. In computing courses, especially those addressing fairness and ethics in artificial intelligence (AI), machine…
One of the long-standing goals in optimisation and constraint programming is to describe a problem in natural language and automatically obtain an executable, efficient model. Large language models appear to bring this vision closer,…
Reinforcement learning (RL) offers a capable and intuitive structure for the fundamental sequential decision-making problem. Despite impressive breakthroughs, it can still be difficult to employ RL in practice in many simple applications.…
One of the main difficulties remains the collaboration between the various experts involved in designing the Learning Games (LG). Our literature review focuses on the pitfalls and principles that have been identified by various authors in…
We developed a self-assessment tool for computing students in higher education to measure their Creative Problem Solving skills. Our survey encompasses 7 dimensions of creativity, based on existing validated scales and conducted focus…
Generative large language models (LLMs) with instruct training such as GPT-4 can follow human-provided instruction prompts and generate human-like responses to these prompts. Apart from natural language responses, they have also been found…