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Scene graph generation (SGG) is an important task in image understanding because it represents the relationships between objects in an image as a graph structure, making it possible to understand the semantic relationships between objects…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Hyeongjin Kim , Sangwon Kim , Dasom Ahn , Jong Taek Lee , Byoung Chul Ko

Understanding realistic visual scene images together with language descriptions is a fundamental task towards generic visual understanding. Previous works have shown compelling comprehensive results by building hierarchical structures for…

Computer Vision and Pattern Recognition · Computer Science 2022-06-02 Chao Lou , Wenjuan Han , Yuhuan Lin , Zilong Zheng

Sometimes the meaning conveyed by images goes beyond the list of objects they contain; instead, images may express a powerful message to affect the viewers' minds. Inferring this message requires reasoning about the relationships between…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Nasrin Kalanat , Adriana Kovashka

A proper scene representation is central to the pursuit of spatial intelligence where agents can robustly reconstruct and efficiently understand 3D scenes. A scene representation is either metric, such as landmark maps in 3D reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Juexiao Zhang , Gao Zhu , Sihang Li , Xinhao Liu , Haorui Song , Xinran Tang , Chen Feng

Scene graph generation refers to the task of automatically mapping an image into a semantic structural graph, which requires correctly labeling each extracted object and their interaction relationships. Despite the recent success in object…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Mengshi Qi , Weijian Li , Zhengyuan Yang , Yunhong Wang , Jiebo Luo

State-of-the-art Video Scene Graph Generation (VSGG) systems provide structured visual understanding but operate as closed, feed-forward pipelines with no ability to incorporate human guidance. In contrast, promptable segmentation models…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Raphael Ruschel , Hardikkumar Prajapati , Awsafur Rahman , B. S. Manjunath

Towards building comprehensive real-world visual perception systems, we propose and study a new problem called panoptic scene graph generation (PVSG). PVSG relates to the existing video scene graph generation (VidSGG) problem, which focuses…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Jingkang Yang , Wenxuan Peng , Xiangtai Li , Zujin Guo , Liangyu Chen , Bo Li , Zheng Ma , Kaiyang Zhou , Wayne Zhang , Chen Change Loy , Ziwei Liu

Dynamic Scene Graph Generation (DSGG) for videos is a challenging task in computer vision. While existing approaches often focus on sophisticated architectural design and solely use recall during evaluation, we take a closer look at their…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Xuanming Cui , Jaiminkumar Ashokbhai Bhoi , Chionh Wei Peng , Adriel Kuek , Ser Nam Lim

Dynamic Scene Graph Generation (DSGG) models how object relations evolve over time in videos. However, existing methods are trained only on annotated object pairs and lack guidance for non-related pairs, making it difficult to identify…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Hae-Won Jo , Yeong-Jun Cho

Zero-shot and few-shot learning aim to improve generalization to unseen concepts, which are promising in many realistic scenarios. Due to the lack of data in unseen domain, relation modeling between seen and unseen domains is vital for…

Machine Learning · Computer Science 2019-09-02 Chenrui Zhang , Xiaoqing Lyu , Zhi Tang

Reasoning about complex visual scenes involves perception of entities and their relations. Scene graphs provide a natural representation for reasoning tasks, by assigning labels to both entities (nodes) and relations (edges). Unfortunately,…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Moshiko Raboh , Roei Herzig , Gal Chechik , Jonathan Berant , Amir Globerson

Recent advancements in text-to-image generation have been propelled by the development of diffusion models and multi-modality learning. However, since text is typically represented sequentially in these models, it often falls short in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Guibao Shen , Luozhou Wang , Jiantao Lin , Wenhang Ge , Chaozhe Zhang , Xin Tao , Yuan Zhang , Pengfei Wan , Zhongyuan Wang , Guangyong Chen , Yijun Li , Ying-Cong Chen

Generating realistic images from scene graphs asks neural networks to be able to reason about object relationships and compositionality. As a relatively new task, how to properly ensure the generated images comply with scene graphs or how…

Computer Vision and Pattern Recognition · Computer Science 2019-01-17 Subarna Tripathi , Anahita Bhiwandiwalla , Alexei Bastidas , Hanlin Tang

While Open Set Semantic Mapping and 3D Semantic Scene Graphs (3DSSGs) are established paradigms in robotic perception, deploying them effectively to support high-level reasoning in large-scale, real-world environments remains a significant…

Robotics · Computer Science 2026-02-04 Martin Günther , Felix Igelbrink , Oscar Lima , Lennart Niecksch , Marian Renz , Martin Atzmueller

Scene Graph Generation (SGG) represents objects and their interactions with a graph structure. Recently, many works are devoted to solving the imbalanced problem in SGG. However, underestimating the head predicates in the whole training…

Computer Vision and Pattern Recognition · Computer Science 2022-06-24 Chaofan Zheng , Xinyu Lyu , Yuyu Guo , Pengpeng Zeng , Jingkuan Song , Lianli Gao

Scene Graph Generation (SGG) is a high-level visual understanding and reasoning task aimed at extracting entities (such as objects) and their interrelationships from images. Significant progress has been made in the study of SGG in natural…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Xian Sun , Qiwei Yan , Chubo Deng , Chenglong Liu , Yi Jiang , Zhongyan Hou , Wanxuan Lu , Fanglong Yao , Xiaoyu Liu , Lingxiang Hao , Hongfeng Yu

While text-to-image generation has been extensively studied, generating images from scene graphs remains relatively underexplored, primarily due to challenges in accurately modeling spatial relationships and object interactions. To fill…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Zuyao Chen , Jinlin Wu , Zhen Lei , Chang Wen Chen

Scene graph (SG) representations can neatly and efficiently describe scene semantics, which has driven sustained intensive research in SG generation. In the real world, multiple modalities often coexist, with different types, such as…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Shengqiong Wu , Hao Fei , Tat-Seng Chua

Scene Graph Generation (SGG) is a task that encodes visual relationships between objects in images as graph structures. SGG shows significant promise as a foundational component for downstream tasks, such as reasoning for embodied agents.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Maëlic Neau , Paulo E. Santos , Anne-Gwenn Bosser , Cédric Buche , Akihiro Sugimoto

Most current AI systems rely on the premise that the input visual data are sufficient to achieve competitive performance in various computer vision tasks. However, the classic task setup rarely considers the challenging, yet common…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Zhenghao Zhao , Ye Zhu , Xiaoguang Zhu , Yuzhang Shang , Yan Yan