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Long-horizon goal-conditioned tasks pose fundamental challenges for reinforcement learning (RL), particularly when goals are distant and rewards are sparse. While hierarchical and graph-based methods offer partial solutions, their reliance…

Machine Learning · Computer Science 2026-05-21 Jaebak Hwang , Sanghyeon Lee , Jeongmo Kim , Seungyul Han

Approaches for goal-conditioned reinforcement learning (GCRL) often use learned state representations to extract goal-reaching policies. Two frameworks for representation structure have yielded particularly effective GCRL algorithms: (1)…

Machine Learning · Computer Science 2025-12-03 Vivek Myers , Bill Chunyuan Zheng , Benjamin Eysenbach , Sergey Levine

Representation learning models for graphs are a successful family of techniques that project nodes into feature spaces that can be exploited by other machine learning algorithms. Since many real-world networks are inherently dynamic, with…

Machine Learning · Computer Science 2020-06-26 Simone Piaggesi , André Panisson

Temporal Graph Networks (TGNs), while being accurate, face significant training inefficiencies due to irregular supervision signals in dynamic graphs, which induce sparse gradient updates. We first theoretically establish that aggregating…

Machine Learning · Computer Science 2025-05-20 Alexander Panyshev , Dmitry Vinichenko , Oleg Travkin , Roman Alferov , Alexey Zaytsev

Adaptive treatment strategies (ATS) are sequential decision-making processes that enable personalized care by dynamically adjusting treatment decisions in response to evolving patient symptoms. While reinforcement learning (RL) offers a…

Machine Learning · Computer Science 2025-11-18 Dong-Hee Shin , Deok-Joong Lee , Young-Han Son , Tae-Eui Kam

Graph Attention Networks (GATs) are the state-of-the-art neural architecture for representation learning with graphs. GATs learn attention functions that assign weights to nodes so that different nodes have different influences in the…

Machine Learning · Computer Science 2019-10-29 Guangtao Wang , Rex Ying , Jing Huang , Jure Leskovec

Skeleton-based Temporal Action Segmentation (STAS) aims to segment and recognize various actions from long, untrimmed sequences of human skeletal movements. Current STAS methods typically employ spatio-temporal modeling to establish…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Haoyu Ji , Bowen Chen , Weihong Ren , Wenze Huang , Zhihao Yang , Zhiyong Wang , Honghai Liu

Recent works have shown that Large Language Models (LLMs) can facilitate the grounding of instructions for robotic task planning. Despite this progress, most existing works have primarily focused on utilizing raw images to aid LLMs in…

Robotics · Computer Science 2024-03-12 Zhe Ni , Xiaoxin Deng , Cong Tai , Xinyue Zhu , Qinghongbing Xie , Weihang Huang , Xiang Wu , Long Zeng

We present a novel two-layer hierarchical reinforcement learning approach equipped with a Goals Relational Graph (GRG) for tackling the partially observable goal-driven task, such as goal-driven visual navigation. Our GRG captures the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Xin Ye , Yezhou Yang

In reinforcement learning (RL), offline learning decoupled learning from data collection and is useful in dealing with exploration-exploitation tradeoff and enables data reuse in many applications. In this work, we study two offline…

Machine Learning · Computer Science 2022-02-08 Jing Dong , Xin T. Tong

Optimization of discrete structures aims at generating a new structure with the better property given an existing one, which is a fundamental problem in machine learning. Different from the continuous optimization, the realistic…

Machine Learning · Computer Science 2021-10-05 Xianggen Liu , Pengyong Li , Fandong Meng , Hao Zhou , Huasong Zhong , Jie Zhou , Lili Mou , Sen Song

Graph Visualization, also known as Graph Drawing, aims to find geometric embeddings of graphs that optimize certain criteria. Stress is a widely used metric; stress is minimized when every pair of nodes is positioned at their shortest path…

Computational Geometry · Computer Science 2024-02-13 Florian Grötschla , Joël Mathys , Robert Veres , Roger Wattenhofer

In this study, we focus on the graph representation learning (a.k.a. network embedding) in attributed graphs. Different from existing embedding methods that treat the incorporation of graph structure and semantic as the simple combination…

Social and Information Networks · Computer Science 2023-05-12 Meng Qin

Graph neural networks (GNNs) have attracted significant attention for their outstanding performance in graph learning and node classification tasks. However, their vulnerability to adversarial attacks, particularly through susceptible…

Machine Learning · Computer Science 2024-11-19 Sepideh Neshatfar , Salimeh Yasaei Sekeh

In offline reinforcement learning (RL), the performance of the learned policy highly depends on the quality of offline datasets. However, in many cases, the offline dataset contains very limited optimal trajectories, which poses a challenge…

Machine Learning · Computer Science 2024-02-23 Guanghe Li , Yixiang Shan , Zhengbang Zhu , Ting Long , Weinan Zhang

Community GPU platforms are emerging as a cost-effective and democratized alternative to centralized GPU clusters for AI workloads, aggregating idle consumer GPUs from globally distributed and heterogeneous environments. However, their…

Networking and Internet Architecture · Computer Science 2025-08-19 Zhiwei Yu , Chengze Du , Heng Xu , Ying Zhou , Bo Liu , Jialong Li

Temporal action localization (TAL) in videos is a challenging task, especially due to the large variation in action temporal scales. Short actions usually occupy a major proportion in the datasets, but tend to have the lowest performance.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Chen Zhao , Ali Thabet , Bernard Ghanem

Offline goal-conditioned reinforcement learning (GCRL) is a promising approach for pretraining generalist policies on large datasets of reward-free trajectories, akin to the self-supervised objectives used to train foundation models for…

Machine Learning · Computer Science 2026-01-05 John L. Zhou , Jonathan C. Kao

Imitation learning is a powerful machine learning algorithm for a robot to acquire manipulation skills. Nevertheless, many real-world manipulation tasks involve precise and dexterous robot-object interactions, which make it difficult for…

Robotics · Computer Science 2024-07-23 Zhao-Heng Yin , Pieter Abbeel

Temporal Knowledge Graph (TKG) representation learning embeds entities and event types into a continuous low-dimensional vector space by integrating the temporal information, which is essential for downstream tasks, e.g., event prediction…

Machine Learning · Computer Science 2023-12-13 Xing Tang , Ling Chen