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Related papers: OpenDance: Multimodal Controllable 3D Dance Genera…

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Conditional human motion generation remains a fundamental challenge in computer vision and robotics. Despite significant progress, current methods are often constrained by fixed modality configurations and task-specific architectures,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yiheng Li , Zhuo Li , Ruibing Hou , Yingjie Chen , Hong Chang , Hao Liu , Shiguang Shan

The field of generative AI has a transformative impact on various areas, including virtual reality, autonomous driving, the metaverse, gaming, and robotics. Among these applications, 3D object generation techniques are of utmost importance.…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Qinghong Sun , Yangguang Li , ZeXiang Liu , Xiaoshui Huang , Fenggang Liu , Xihui Liu , Wanli Ouyang , Jing Shao

Controllable character animation is an emerging task that generates character videos controlled by pose sequences from given character images. Although character consistency has made significant progress via reference UNet, another crucial…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Jingkai Zhou , Benzhi Wang , Weihua Chen , Jingqi Bai , Dongyang Li , Aixi Zhang , Hao Xu , Mingyang Yang , Fan Wang

Recent advances in diffusion models bring new vitality to visual content creation. However, current text-to-video generation models still face significant challenges such as high training costs, substantial data requirements, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Sicong Feng , Jielong Yang , Li Peng

Large-scale pre-trained video diffusion models have exhibited remarkable capabilities in diverse video generation. However, existing solutions face several challenges in generating long videos with rich human-scene interactions (HSI),…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Zekun Li , Rui Zhou , Rahul Sajnani , Xiaoyan Cong , Daniel Ritchie , Srinath Sridhar

Understanding how humans interact with each other is key to building realistic multi-human virtual reality systems. This area remains relatively unexplored due to the lack of large-scale datasets. Recent datasets focusing on this issue…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Rawal Khirodkar , Jyun-Ting Song , Jinkun Cao , Zhengyi Luo , Kris Kitani

Motion control is crucial for generating expressive and compelling video content; however, most existing video generation models rely mainly on text prompts for control, which struggle to capture the nuances of dynamic actions and temporal…

We present the Moments in Time Dataset, a large-scale human-annotated collection of one million short videos corresponding to dynamic events unfolding within three seconds. Modeling the spatial-audio-temporal dynamics even for actions…

Computer Vision and Pattern Recognition · Computer Science 2019-02-19 Mathew Monfort , Alex Andonian , Bolei Zhou , Kandan Ramakrishnan , Sarah Adel Bargal , Tom Yan , Lisa Brown , Quanfu Fan , Dan Gutfruend , Carl Vondrick , Aude Oliva

With the rapid development of AI-generated content (AIGC), video generation has emerged as one of its most dynamic and impactful subfields. In particular, the advancement of video generation foundation models has led to growing demand for…

Human motion generation has shown great advances thanks to the recent diffusion models trained on large-scale motion capture data. Most of existing works, however, currently target animation of isolated people in empty scenes. Meanwhile,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Yangsong Zhang , Abdul Ahad Butt , Gül Varol , Ivan Laptev

This paper is a survey and an analysis of different ways of using deep learning (deep artificial neural networks) to generate musical content. We propose a methodology based on five dimensions for our analysis: Objective - What musical…

Sound · Computer Science 2019-08-09 Jean-Pierre Briot , Gaëtan Hadjeres , François-David Pachet

Synthesis of long-term human motion skeleton sequences is essential to aid human-centric video generation with potential applications in Augmented Reality, 3D character animations, pedestrian trajectory prediction, etc. Long-term human…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Neeraj Battan , Yudhik Agrawal , Veeravalli Saisooryarao , Aman Goel , Avinash Sharma

Recent research interest in the learning-based processing of garments, from virtual fitting to generation and reconstruction, stumbles on a scarcity of high-quality public data in the domain. We contribute to resolving this need by…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Maria Korosteleva , Timur Levent Kesdogan , Fabian Kemper , Stephan Wenninger , Jasmin Koller , Yuhan Zhang , Mario Botsch , Olga Sorkine-Hornung

Understanding bimanual human hand activities is a critical problem in AI and robotics. We cannot build large models of bimanual activities because existing datasets lack the scale, coverage of diverse hand activities, and detailed…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Rao Fu , Dingxi Zhang , Alex Jiang , Wanjia Fu , Austin Funk , Daniel Ritchie , Srinath Sridhar

Automated 3D city generation, focusing on road networks and building layouts, is in high demand for applications in urban design, multimedia games and autonomous driving simulations. The surge of generative AI facilitates designing city…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Tao Li , Ruihang Li , Huangnan Zheng , Shanding Ye , Shijian Li , Zhijie Pan

The quality and diversity of instruction-based image editing datasets are continuously increasing, yet large-scale, high-quality datasets for instruction-based video editing remain scarce. To address this gap, we introduce OpenVE-3M, an…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Haoyang He , Jie Wang , Jiangning Zhang , Zhucun Xue , Xingyuan Bu , Qiangpeng Yang , Shilei Wen , Lei Xie

Music-driven dance generation has garnered significant attention due to its wide range of industrial applications, particularly in the creation of group choreography. During the group dance generation process, however, most existing methods…

Sound · Computer Science 2025-10-07 Yuqin Dai , Wanlu Zhu , Ronghui Li , Xiu Li , Zhenyu Zhang , Jun Li , Jian Yang

In this work, we introduce a challenging task for simultaneously generating 3D holistic body motions and singing vocals directly from textual lyrics inputs, advancing beyond existing works that typically address these two modalities in…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Jiaben Chen , Xin Yan , Yihang Chen , Siyuan Cen , Zixin Wang , Qinwei Ma , Haoyu Zhen , Kaizhi Qian , Lie Lu , Chuang Gan

This paper addresses the problem of generating 3D interactive human motion from text. Given a textual description depicting the actions of different body parts in contact with static objects, we synthesize sequences of 3D body poses that…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Sihan Ma , Qiong Cao , Jing Zhang , Dacheng Tao
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