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Recent developments in Video Diffusion Models (VDMs) have demonstrated remarkable capability to generate high-quality video content. Nonetheless, the potential of VDMs for creating transparent videos remains largely uncharted. In this…
Recent video generation models largely rely on video autoencoders that compress pixel-space videos into latent representations. However, existing video autoencoders suffer from three major limitations: (1) fixed-rate compression that wastes…
Due to lack of fully publicly available text-to-video models, current video editing methods tend to build on pre-trained text-to-image generation models, however, they still face grand challenges in dealing with the local editing of video…
Over the past decade, there has been tremendous progress in the domain of synthetic media generation. This is mainly due to the powerful methods based on generative adversarial networks (GANs). Very recently, diffusion probabilistic models,…
We introduce Reangle-A-Video, a unified framework for generating synchronized multi-view videos from a single input video. Unlike mainstream approaches that train multi-view video diffusion models on large-scale 4D datasets, our method…
We propose \textbf{DMV3D}, a novel 3D generation approach that uses a transformer-based 3D large reconstruction model to denoise multi-view diffusion. Our reconstruction model incorporates a triplane NeRF representation and can denoise…
A diffusion probabilistic model (DPM), which constructs a forward diffusion process by gradually adding noise to data points and learns the reverse denoising process to generate new samples, has been shown to handle complex data…
Multi-person interactive motion generation, a critical yet under-explored domain in computer character animation, poses significant challenges such as intricate modeling of inter-human interactions beyond individual motions and generating…
This paper proposes Instruct 4D-to-4D that achieves 4D awareness and spatial-temporal consistency for 2D diffusion models to generate high-quality instruction-guided dynamic scene editing results. Traditional applications of 2D diffusion…
Generating high-quality camera-controllable videos from monocular input is a challenging task, particularly under extreme viewpoint. Existing methods often struggle with geometric inconsistencies and occlusion artifacts in boundaries,…
Diffusion models have demonstrated remarkable performance in generating unimodal data across various tasks, including image, video, and text generation. On the contrary, the joint generation of multimodal data through diffusion models is…
We propose a framework to learn a structured latent space to represent 4D human body motion, where each latent vector encodes a full motion of the whole 3D human shape. On one hand several data-driven skeletal animation models exist…
Recent advancements in 4D scene reconstruction, particularly those leveraging diffusion priors, have shown promise for novel view synthesis in autonomous driving. However, these methods often process frames independently or in a…
Recent developments in 2D visual generation have been remarkably successful. However, 3D and 4D generation remain challenging in real-world applications due to the lack of large-scale 4D data and effective model design. In this paper, we…
This research paper proposes a Latent Diffusion Model for 3D (LDM3D) that generates both image and depth map data from a given text prompt, allowing users to generate RGBD images from text prompts. The LDM3D model is fine-tuned on a dataset…
Video diffusion models have revolutionized generative video synthesis, but they are imprecise, slow, and can be opaque during generation -- keeping users in the dark for a prolonged period. In this work, we propose DiffusionBrowser, a…
Creating 3D textured meshes using generative artificial intelligence has garnered significant attention recently. While existing methods support text-based generative texture generation or editing on 3D meshes, they often struggle to…
Realtime 4D reconstruction for dynamic scenes remains a crucial challenge for autonomous driving perception. Most existing methods rely on depth estimation through self-supervision or multi-modality sensor fusion. In this paper, we propose…
We introduce a framework for learning latent representations of 4D objects which are descriptive, faithfully capturing object geometry and appearance; compressive, aiding in downstream efficiency; and accessible, requiring minimal input,…
While diffusion models excel at generating high-quality images from text prompts, they struggle with visual consistency when generating image sequences. Existing methods generate each image independently, leading to disjointed narratives -…