Related papers: Audio synthesizer inversion in symmetric parameter…
We present SoundMorpher, an open-world sound morphing method designed to generate perceptually uniform morphing trajectories. Traditional sound morphing techniques typically assume a linear relationship between the morphing factor and sound…
Recent progress in diffusion-based audio generation and restoration has substantially improved performance across heterogeneous conditioning regimes, including text-conditioned audio generation and audio-conditioned super-resolution.…
The problem studied in this paper is ultrasound image reconstruction from frequency-domain measurements of the scattered field from an object with contrast in attenuation and sound speed. The case where the object has uniform but unknown…
Single-channel audio separation aims to separate individual sources from a single-channel mixture. Most existing methods rely on supervised learning with synthetically generated paired data. However, obtaining high-quality paired data in…
A deep neural network solution for time-scale modification (TSM) focused on large stretching factors is proposed, targeting environmental sounds. Traditional TSM artifacts such as transient smearing, loss of presence, and phasiness are…
An adversarial autoencoder conditioned on known parameters of a physical modeling bowed string synthesizer is evaluated for use in parameter estimation and resynthesis tasks. Latent dimensions are provided to capture variance not explained…
Perceptual sound matching (PSM) aims to find the input parameters to a synthesizer so as to best imitate an audio target. Deep learning for PSM optimizes a neural network to analyze and reconstruct prerecorded samples. In this context, our…
Inverse optimization refers to the inference of unknown parameters of an optimization problem based on knowledge of its optimal solutions. This paper considers inverse optimization in the setting where measurements of the optimal solutions…
An adversarial autoencoder conditioned on known parameters of a physical modeling bowed string synthesizer is evaluated for use in parameter estimation and resynthesis tasks. Latent dimensions are provided to capture variance not explained…
Existing audio-to-MIDI tools extract notes but discard the timbral characteristics that define an instrument's identity. We present Instrumental, a system that recovers continuous synthesizer parameters from audio by coupling a…
Disentangling and recovering physical attributes, such as shape and material, from a few waveform examples is a challenging inverse problem in audio signal processing, with numerous applications in musical acoustics as well as structural…
Automatic Music Transcription (AMT) -- the task of converting music audio into note representations -- has seen rapid progress, driven largely by deep learning systems. Due to the limited availability of richly annotated music datasets,…
Pattern formation of sound is predicted in a driven resonator where subharmonic generation takes place. A model allowing for diffraction of the fields (large-aspect ratio limit) is derived by means of the multiple scale expansions…
Voice conversion is a common speech synthesis task which can be solved in different ways depending on a particular real-world scenario. The most challenging one often referred to as one-shot many-to-many voice conversion consists in copying…
Audio-to-score alignment is an important pre-processing step for in-depth analysis of classical music. In this paper, we apply novel transposition-invariant audio features to this task. These low-dimensional features represent local pitch…
Building a single universal speech enhancement (SE) system that can handle arbitrary input is a demanded but underexplored research topic. Towards this ultimate goal, one direction is to build a single model that handles diverse audio…
An abstract sound is defined as a sound that does not disclose identifiable real-world sound events to a listener. Sound fusion aims to synthesize an original sound and a reference sound to generate a novel sound that exhibits auditory…
Audio compression has become one of the basic multimedia technologies. Choosing an efficient compression scheme that is capable of preserving the signal quality while providing a high compression ratio is desirable in the different…
A method of optimizing secondary source placement in sound field synthesis is proposed. Such an optimization method will be useful when the allowable placement region and available number of loudspeakers are limited. We formulate a…
Most audio processing pipelines involve transformations that act on fixed-dimensional input representations of audio. For example, when using the Short Time Fourier Transform (STFT) the DFT size specifies a fixed dimension for the input…