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This paper proposes an assembly sequence planning framework, named Subassembly to Assembly (S2A). The framework is designed to enable a robotic manipulator to assemble multiple parts in a prespecified structure by leveraging object…

Robotics · Computer Science 2024-09-23 Chang Shu , Anton Kim , Shinkyu Park

The goal of this paper is to retrieve an image based on instance, attribute and category similarity notions. Different from existing works, which usually address only one of these entities in isolation, we introduce a cooperative embedding…

Computer Vision and Pattern Recognition · Computer Science 2019-04-03 William Thong , Cees G. M. Snoek , Arnold W. M. Smeulders

This paper develops model-based grasp planning algorithms for assembly tasks. It focuses on industrial end-effectors like grippers and suction cups, and plans grasp configurations considering CAD models of target objects. The developed…

Robotics · Computer Science 2019-03-06 Weiwei Wan , Kensuke Harada , Fumio Kanehiro

Assembly modeling is a core task of computer aided design (CAD), comprising around one third of the work in a CAD workflow. Optimizing this process therefore represents a huge opportunity in the design of a CAD system, but current research…

Computer Vision and Pattern Recognition · Computer Science 2021-10-06 Benjamin Jones , Dalton Hildreth , Duowen Chen , Ilya Baran , Vladimir G. Kim , Adriana Schulz

Soft robots achieve functionality through tight coupling among geometry, material composition, and actuation. As a result, effective design optimization requires these three aspects to be considered jointly rather than in isolation. This…

Robotics · Computer Science 2026-03-09 Vittorio Candiello , Manuel Mekkattu , Mike Y. Michelis , Robert K. Katzschmann

Users frequently seek to fabricate objects whose outer surfaces consist of regions with different surface attributes, such as color or material. Manufacturing such objects in a single piece is often challenging or even impossible. The…

Graphics · Computer Science 2019-04-24 Chrystiano Araújo , Daniela Cabiddu , Marco Attene , Marco Livesu , Nicholas Vining , Alla Sheffer

Simplifying complex 3D meshes is a crucial step in robotics applications to enable efficient motion planning and physics simulation. Common methods, such as approximate convex decomposition, represent a mesh as a collection of simple parts,…

Robotics · Computer Science 2025-09-30 Brandon Vu , Shameek Ganguly , Pushkar Joshi

Robotic affordance estimation is challenging due to visual, geometric, and semantic ambiguities in sensory input. We propose a method that disambiguates these signals using two coupled recursive estimators for sub-aspects of affordances:…

Robotics · Computer Science 2026-03-17 Patrick Lowin , Vito Mengers , Oliver Brock

Many high precision (dis)assembly tasks are still being performed by humans, whereas this is an ideal opportunity for automation. This paper provides a framework which enables a non-expert human operator to teach a robotic arm to do complex…

Robotics · Computer Science 2022-09-26 Mariano Ramirez Montero , Giovanni Franzese , Jeroen Zwanepol , Jens Kober

Assembly of large scale structural systems in space is understood as critical to serving applications that cannot be deployed from a single launch. Recent literature proposes the use of discrete modular structures for in-space assembly and…

Multiagent Systems · Computer Science 2020-08-28 Allan Costa , Benjamin Jenett , Irina Kostitsyna , Amira Abdel-Rahman , Neil Gershenfeld , Kenneth Cheung

Many robotic tasks in real-world environments require physical interactions with an object such as pick up or push. For successful interactions, the robot needs to know the object's affordances, which are defined as the potential actions…

Robotics · Computer Science 2025-01-13 Paula Wulkop , Halil Umut Özdemir , Antonia Hüfner , Jen Jen Chung , Roland Siegwart , Lionel Ott

We propose a novel technique for producing high-quality 3D models that match a given target object image or scan. Our method is based on retrieving an existing shape from a database of 3D models and then deforming its parts to match the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 Mikaela Angelina Uy , Vladimir G. Kim , Minhyuk Sung , Noam Aigerman , Siddhartha Chaudhuri , Leonidas Guibas

In this paper, we introduce the following problem in the theory of algorithmic self-assembly: given an input shape as the seed of a tile-based self-assembly system, design a finite tile set that can, in some sense, uniquely identify whether…

Computational Complexity · Computer Science 2010-06-16 Matthew J. Patitz , Scott M. Summers

Visual affordance segmentation identifies the surfaces of an object an agent can interact with. Common challenges for the identification of affordances are the variety of the geometry and physical properties of these surfaces as well as…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Tommaso Apicella , Alessio Xompero , Edoardo Ragusa , Riccardo Berta , Andrea Cavallaro , Paolo Gastaldo

Physics-based manipulation in clutter involves complex interaction between multiple objects. In this paper, we consider the problem of learning, from interaction in a physics simulator, manipulation skills to solve this multi-step…

Robotics · Computer Science 2019-07-29 Wissam Bejjani , Mehmet R. Dogar , Matteo Leonetti

An autonomous robot should be able to evaluate the affordances that are offered by a given situation. Here we address this problem by designing a system that can densely predict affordances given only a single 2D RGB image. This is achieved…

Computer Vision and Pattern Recognition · Computer Science 2017-09-27 Timo Lüddecke , Florentin Wörgötter

Estimating the pose and shape of hands and objects under interaction finds numerous applications including augmented and virtual reality. Existing approaches for hand and object reconstruction require explicitly defined physical constraints…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Tze Ho Elden Tse , Kwang In Kim , Ales Leonardis , Hyung Jin Chang

Manipulation planning is the task of computing robot trajectories that move a set of objects to their target configuration while satisfying physically feasibility. In contrast to existing works that assume known object templates, we are…

Robotics · Computer Science 2019-09-17 Wei Gao , Russ Tedrake

Embodied agents operating in open environments must translate high-level instructions into grounded, executable behaviors, often requiring coordinated use of both hands. While recent foundation models offer strong semantic reasoning,…

Robotics · Computer Science 2025-12-11 Kwang Bin Lee , Jiho Kang , Sung-Hee Lee

For robots to exhibit a high level of intelligence in the real world, they must be able to assess objects for which they have no prior knowledge. Therefore, it is crucial for robots to perceive object affordances by reasoning about physical…

Robotics · Computer Science 2020-04-09 Hongtao Wu , Deven Misra , Gregory S. Chirikjian