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While recent video world models can generate highly realistic videos, their ability to perform semantic reasoning and planning remains unclear and unquantified. We introduce Target-Bench, the first benchmark that enables comprehensive…

Visual grounding, the task of localizing objects described by natural-language expressions, is a foundational capability for agricultural AI systems, enabling applications such as selective weeding, disease monitoring, and targeted…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Haocheng Li , Juepeng Zheng , Zenghao Yang , Kaiqi Du , Guilong Xiao , Gengmeng Pu , Haohuan Fu , Jianxi Huang

The rapid progress of Multimodal Large Language Models (MLLMs) has unlocked the potential for enhanced 3D scene understanding and spatial reasoning. A recent line of work explores learning spatial reasoning directly from multi-view images,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Kanghee Lee , Injae Lee , Minseok Kwak , Jungi Hong , Kwonyoung Ryu , Jaesik Park

Vision-language models (VLMs) excel at descriptive tasks, but whether they truly understand scenes from visual observations remains uncertain. We introduce IR3D-Bench, a benchmark challenging VLMs to demonstrate understanding through active…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Parker Liu , Chenxin Li , Zhengxin Li , Yipeng Wu , Wuyang Li , Zhiqin Yang , Zhenyuan Zhang , Yunlong Lin , Sirui Han , Brandon Y. Feng

3D Visual Grounding (3DVG) focuses on locating objects in 3D scenes based on natural language descriptions, serving as a fundamental task for embodied AI and robotics. Recent advances in Multi-modal Large Language Models (MLLMs) have…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Beining Xu , Siting Zhu , Zhao Jin , Junxian Li , Hesheng Wang

The ability to map descriptions of scenes to 3D geometric representations has many applications in areas such as art, education, and robotics. However, prior work on the text to 3D scene generation task has used manually specified object…

Computation and Language · Computer Science 2015-06-08 Angel Chang , Will Monroe , Manolis Savva , Christopher Potts , Christopher D. Manning

Space grounding refers to localizing a set of spatial references described in natural language instructions. Traditional methods often fail to account for complex reasoning -- such as distance, geometry, and inter-object relationships --…

Robotics · Computer Science 2025-11-20 Nayoung Oh , Dohyun Kim , Junhyeong Bang , Rohan Paul , Daehyung Park

3D visual grounding is the ability to localize objects in 3D scenes conditioned by utterances. Most existing methods devote the referring head to localize the referred object directly, causing failure in complex scenarios. In addition, it…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Eslam Abdelrahman , Mohamed Ayman , Mahmoud Ahmed , Habib Slim , Mohamed Elhoseiny

Visual agent models for automating human activities on Graphical User Interfaces (GUIs) have emerged as a promising research direction, driven by advances in large Vision Language Models (VLMs). A critical challenge in GUI automation is the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Joonhyung Park , Peng Tang , Sagnik Das , Srikar Appalaraju , Kunwar Yashraj Singh , R. Manmatha , Shabnam Ghadar

Robust visual localization under a wide range of viewing conditions is a fundamental problem in computer vision. Handling the difficult cases of this problem is not only very challenging but also of high practical relevance, e.g., in the…

Computer Vision and Pattern Recognition · Computer Science 2018-04-17 Johannes L. Schönberger , Marc Pollefeys , Andreas Geiger , Torsten Sattler

We propose M3Bench, a new benchmark for whole-body motion generation in mobile manipulation tasks. Given a 3D scene context, M3Bench requires an embodied agent to reason about its configuration, environmental constraints, and task…

Robotics · Computer Science 2025-05-30 Zeyu Zhang , Sixu Yan , Muzhi Han , Zaijin Wang , Xinggang Wang , Song-Chun Zhu , Hangxin Liu

3D visual grounding aims to identify and localize objects in a 3D space based on textual descriptions. However, existing methods struggle with disentangling targets from anchors in complex multi-anchor queries and resolving inconsistencies…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ronggang Huang , Haoxin Yang , Yan Cai , Xuemiao Xu , Huaidong Zhang , Shengfeng He

Inexpensive RGB-D cameras that give an RGB image together with depth data have become widely available. We use this data to build 3D point clouds of a full scene. In this paper, we address the task of labeling objects in this 3D point cloud…

Robotics · Computer Science 2011-06-29 Hema Swetha Koppula , Abhishek Anand , Thorsten Joachims , Ashutosh Saxena

Spatio-Temporal Video Grounding (STVG) aims to localize target objects in videos based on natural language descriptions. Despite recent advances in Multimodal Large Language Models, a significant gap remains between current models and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Hong Gao , Jingyu Wu , Xiangkai Xu , Kangni Xie , Yunchen Zhang , Bin Zhong , Xurui Gao , Min-Ling Zhang

3D visual grounding involves finding a target object in a 3D scene that corresponds to a given sentence query. Although many approaches have been proposed and achieved impressive performance, they all require dense object-sentence pair…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Zehan Wang , Haifeng Huang , Yang Zhao , Linjun Li , Xize Cheng , Yichen Zhu , Aoxiong Yin , Zhou Zhao

Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Denys Rozumnyi , Jiri Matas , Marc Pollefeys , Vittorio Ferrari , Martin R. Oswald

A vision model with general-purpose object-level 3D understanding should be capable of inferring both 2D (e.g., class name and bounding box) and 3D information (e.g., 3D location and 3D viewpoint) for arbitrary rigid objects in natural…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Wufei Ma , Guanning Zeng , Guofeng Zhang , Qihao Liu , Letian Zhang , Adam Kortylewski , Yaoyao Liu , Alan Yuille

Large Language Models (LLMs) have undergone rapid progress, largely attributed to reinforcement learning on complex reasoning tasks. In contrast, while spatial intelligence is fundamental for Vision-Language Models (VLMs) in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Zijian Song , Xiaoxin Lin , Qiuming Huang , Sihan Qin , Guangrun Wang , Liang Lin

Visual grounding tasks aim to localize image regions based on natural language references. In this work, we explore whether generative VLMs predominantly trained on image-text data could be leveraged to scale up the text annotation of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Shijie Wang , Dahun Kim , Ali Taalimi , Chen Sun , Weicheng Kuo

Humans can imagine and manipulate visual images mentally, a capability known as spatial visualization. While many multi-modal benchmarks assess reasoning on visible visual information, the ability to infer unseen relationships through…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Siting Wang , Minnan Pei , Luoyang Sun , Cheng Deng , Yuchen Li , Kun Shao , Zheng Tian , Haifeng Zhang , Jun Wang
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