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Related papers: HuGeDiff: 3D Human Generation via Diffusion with G…

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The increasing demand for virtual reality applications has highlighted the significance of crafting immersive 3D assets. We present a text-to-3D 360$^{\circ}$ scene generation pipeline that facilitates the creation of comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Shijie Zhou , Zhiwen Fan , Dejia Xu , Haoran Chang , Pradyumna Chari , Tejas Bharadwaj , Suya You , Zhangyang Wang , Achuta Kadambi

Natural and expressive human motion generation is the holy grail of computer animation. It is a challenging task, due to the diversity of possible motion, human perceptual sensitivity to it, and the difficulty of accurately describing it.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Guy Tevet , Sigal Raab , Brian Gordon , Yonatan Shafir , Daniel Cohen-Or , Amit H. Bermano

We present 3DGH, an unconditional generative model for 3D human heads with composable hair and face components. Unlike previous work that entangles the modeling of hair and face, we propose to separate them using a novel data representation…

Extracting keypoint locations from input hand frames, known as 3D hand pose estimation, is a critical task in various human-computer interaction applications. Essentially, the 3D hand pose estimation can be regarded as a 3D point subset…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Wencan Cheng , Hao Tang , Luc Van Gool , Jong Hwan Ko

Recent advances in 3D content creation mostly leverage optimization-based 3D generation via score distillation sampling (SDS). Though promising results have been exhibited, these methods often suffer from slow per-sample optimization,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Jiaxiang Tang , Jiawei Ren , Hang Zhou , Ziwei Liu , Gang Zeng

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Xingjun Wang , Lianlei Shan

We present GSD, a diffusion model approach based on Gaussian Splatting (GS) representation for 3D object reconstruction from a single view. Prior works suffer from inconsistent 3D geometry or mediocre rendering quality due to improper…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Yuxuan Mu , Xinxin Zuo , Chuan Guo , Yilin Wang , Juwei Lu , Xiaofeng Wu , Songcen Xu , Peng Dai , Youliang Yan , Li Cheng

The generation of 3D clothed humans has attracted increasing attention in recent years. However, existing work cannot generate layered high-quality 3D humans with consistent body structures. As a result, these methods are unable to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Yi Wang , Jian Ma , Ruizhi Shao , Qiao Feng , Yu-Kun Lai , Yebin Liu , Kun Li

In 3D modeling, designers often use an existing 3D model as a reference to create new ones. This practice has inspired the development of Phidias, a novel generative model that uses diffusion for reference-augmented 3D generation. Given an…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Zhenwei Wang , Tengfei Wang , Zexin He , Gerhard Hancke , Ziwei Liu , Rynson W. H. Lau

We present an approach to generate a 360-degree view of a person with a consistent, high-resolution appearance from a single input image. NeRF and its variants typically require videos or images from different viewpoints. Most existing…

Computer Vision and Pattern Recognition · Computer Science 2023-11-16 Badour AlBahar , Shunsuke Saito , Hung-Yu Tseng , Changil Kim , Johannes Kopf , Jia-Bin Huang

Dense colored point clouds enhance visual perception and are of significant value in various robotic applications. However, existing learning-based point cloud upsampling methods are constrained by computational resources and batch…

Robotics · Computer Science 2024-09-04 Zixuan Guo , Yifan Xie , Weijing Xie , Peng Huang , Fei Ma , Fei Richard Yu

Generating high-quality 360-degree views of human heads from single-view images is essential for enabling accessible immersive telepresence applications and scalable personalized content creation. While cutting-edge methods for full head…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Yuming Gu , Phong Tran , Yujian Zheng , Hongyi Xu , Heyuan Li , Adilbek Karmanov , Hao Li

We fine-tuned a foundational stable diffusion model using X-ray scattering images and their corresponding descriptions to generate new scientific images from given prompts. However, some of the generated images exhibit significant…

Image and Video Processing · Electrical Eng. & Systems 2024-08-26 Zhuowen Zhao , Xiaoya Chong , Tanny Chavez , Alexander Hexemer

Articulated object generation has seen increasing advancements, yet existing models often lack the ability to be conditioned on text prompts. To address the significant gap between textual descriptions and 3D articulated object…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Hao Sun , Lei Fan , Donglin Di , Shaohui Liu

3D scene generation is in high demand across various domains, including virtual reality, gaming, and the film industry. Owing to the powerful generative capabilities of text-to-image diffusion models that provide reliable priors, the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Haiyang Zhou , Xinhua Cheng , Wangbo Yu , Yonghong Tian , Li Yuan

Recent advances in generative diffusion models have enabled the previously unfeasible capability of generating 3D assets from a single input image or a text prompt. In this work, we aim to enhance the quality and functionality of these…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xiyi Chen , Marko Mihajlovic , Shaofei Wang , Sergey Prokudin , Siyu Tang

Automatic 3D generation has recently attracted widespread attention. Recent methods have greatly accelerated the generation speed, but usually produce less-detailed objects due to limited model capacity or 3D data. Motivated by recent…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Zilong Chen , Yikai Wang , Feng Wang , Zhengyi Wang , Huaping Liu

Head generation with diverse identities is an important task in computer vision and computer graphics, widely used in multimedia applications. However, current full head generation methods require a large number of 3D scans or multi-view…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Yuhao Cheng , Yichao Yan , Wenhan Zhu , Ye Pan , Bowen Pan , Xiaokang Yang

In this work, we propose a novel clothed human reconstruction method called GaussianBody, based on 3D Gaussian Splatting. Compared with the costly neural radiance based models, 3D Gaussian Splatting has recently demonstrated great…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Mengtian Li , Shengxiang Yao , Zhifeng Xie , Keyu Chen

3D human interaction generation has emerged as a key research area, focusing on producing dynamic and contextually relevant interactions between humans and various interactive entities. Recent rapid advancements in 3D model representation…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Siyuan Fan , Wenke Huang , Xiantao Cai , Bo Du
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