Related papers: TalkingMachines: Real-Time Audio-Driven FaceTime-S…
Conversational scenarios are very common in real-world settings, yet existing co-speech motion synthesis approaches often fall short in these contexts, where one person's audio and gestures will influence the other's responses.…
Recent advances in large language models (LLMs) have attracted significant interest in extending their capabilities to multimodal scenarios, particularly for speech-to-speech conversational systems. However, existing multimodal models…
Talking-head video editing aims to efficiently insert, delete, and substitute the word of a pre-recorded video through a text transcript editor. The key challenge for this task is obtaining an editing model that generates new talking-head…
The immense scale of the recent large language models (LLM) allows many interesting properties, such as, instruction- and chain-of-thought-based fine-tuning, that has significantly improved zero- and few-shot performance in many natural…
Recently, 2D speaking avatars have increasingly participated in everyday scenarios due to the fast development of facial animation techniques. However, most existing works neglect the explicit control of human bodies. In this paper, we…
Recent advances in large language models (LLMs) have shown remarkable capabilities across textual and multimodal domains. In parallel, diffusion-based language models have emerged as a promising alternative to the autoregressive paradigm,…
Recent advances in conditional diffusion models have shown promise for generating realistic TalkingFace videos, yet challenges persist in achieving consistent head movement, synchronized facial expressions, and accurate lip synchronization…
End-to-end human animation, such as audio-driven talking human generation, has undergone notable advancements in the recent few years. However, existing methods still struggle to scale up as large general video generation models, limiting…
We introduce TalkVerse, a large-scale, open corpus for single-person, audio-driven talking video generation designed to enable fair, reproducible comparison across methods. While current state-of-the-art systems rely on closed data or…
Speech language models (SpeechLMs) accept speech input and produce speech output, allowing for more natural human-computer interaction compared to text-based large language models (LLMs). Traditional approaches for developing SpeechLMs are…
We present SpeakingFaces as a publicly-available large-scale multimodal dataset developed to support machine learning research in contexts that utilize a combination of thermal, visual, and audio data streams; examples include…
Text-to-audio (TTA) generation with fine-grained control signals, e.g., precise timing control or intelligible speech content, has been explored in recent works. However, constrained by data scarcity, their generation performance at scale…
Generative models have advanced rapidly, enabling impressive talking head generation that brings AI to life. However, most existing methods focus solely on one-way portrait animation. Even the few that support bidirectional conversational…
Talking head generation is to generate video based on a given source identity and target motion. However, current methods face several challenges that limit the quality and controllability of the generated videos. First, the generated face…
Speech-driven talking heads have recently emerged and enable interactive avatars. However, real-world applications are limited, as current methods achieve high visual fidelity but slow or fast yet temporally unstable. Diffusion methods…
We propose a novel talking head synthesis pipeline called "DiT-Head", which is based on diffusion transformers and uses audio as a condition to drive the denoising process of a diffusion model. Our method is scalable and can generalise to…
Talking head synthesis, an advanced method for generating portrait videos from a still image driven by specific content, has garnered widespread attention in virtual reality, augmented reality and game production. Recently, significant…
Talking face generation technology creates talking videos from arbitrary appearance and motion signal, with the "arbitrary" offering ease of use but also introducing challenges in practical applications. Existing methods work well with…
Recent progress in large models has led to significant advances in unified multimodal generation and understanding. However, the development of models that unify motion-language generation and understanding remains largely underexplored.…
Audio-driven talking-head generation has advanced rapidly with diffusion-based generative models, yet producing temporally coherent videos with fine-grained motion control remains challenging. We propose DEMO, a flow-matching generative…