English
Related papers

Related papers: FreeScene: Mixed Graph Diffusion for 3D Scene Synt…

200 papers

We propose a diffusion-based approach for Text-to-Image (T2I) generation with interactive 3D layout control. Layout control has been widely studied to alleviate the shortcomings of T2I diffusion models in understanding objects' placement…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Abdelrahman Eldesokey , Peter Wonka

Controllable image synthesis models allow creation of diverse images based on text instructions or guidance from a reference image. Recently, denoising diffusion probabilistic models have been shown to generate more realistic imagery than…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Xihui Liu , Dong Huk Park , Samaneh Azadi , Gong Zhang , Arman Chopikyan , Yuxiao Hu , Humphrey Shi , Anna Rohrbach , Trevor Darrell

Graphical user interface (UI) software has undergone a fundamental transformation from traditional two-dimensional (2D) desktop/web/mobile interfaces to spatial three-dimensional (3D) environments. While existing work has made remarkable…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Shuqing Li , Anson Y. Lam , Yun Peng , Wenxuan Wang , Michael R. Lyu

Mesh models have become increasingly accessible for numerous cities; however, the lack of realistic textures restricts their application in virtual urban navigation and autonomous driving. To address this, this paper proposes MeSS…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Xuyang Chen , Zhijun Zhai , Kaixuan Zhou , Zengmao Wang , Jianan He , Dong Wang , Yanfeng Zhang , mingwei Sun , Rüdiger Westermann , Konrad Schindler , Liqiu Meng

Text-to-3D scene generation holds immense potential for the gaming, film, and architecture sectors. Despite significant progress, existing methods struggle with maintaining high quality, consistency, and editing flexibility. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Haoran Li , Haolin Shi , Wenli Zhang , Wenjun Wu , Yong Liao , Lin Wang , Lik-hang Lee , Pengyuan Zhou

Automatic indoor layout generation has attracted increasing attention due to its potential in interior design, virtual environment construction, and embodied AI. Existing methods fall into two categories: prompt-driven approaches that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Yixuan Yang , Zhen Luo , Tongsheng Ding , Junru Lu , Mingqi Gao , Jinyu Yang , Victor Sanchez , Feng Zheng

3D editing has shown remarkable capability in editing scenes based on various instructions. However, existing methods struggle with achieving intuitive, localized editing, such as selectively making flowers blossom. Drag-style editing has…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Chenghao Gu , Zhenzhe Li , Zhengqi Zhang , Yunpeng Bai , Shuzhao Xie , Zhi Wang

The creation of complex 3D scenes tailored to user specifications has been a tedious and challenging task with traditional 3D modeling tools. Although some pioneering methods have achieved automatic text-to-3D generation, they are generally…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Xiuyu Yang , Yunze Man , Jun-Kun Chen , Yu-Xiong Wang

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

Creative sketch is a universal way of visual expression, but translating images from an abstract sketch is very challenging. Traditionally, creating a deep learning model for sketch-to-image synthesis needs to overcome the distorted input…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Qiang Wang , Di Kong , Fengyin Lin , Yonggang Qi

Although remarkable progress has been made in image style transfer, style is just one of the components of artistic paintings. Directly transferring extracted style features to natural images often results in outputs with obvious synthetic…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Nisha Huang , Weiming Dong , Yuxin Zhang , Fan Tang , Ronghui Li , Chongyang Ma , Xiu Li , Tong-Yee Lee , Changsheng Xu

3D indoor scenes are widely used in computer graphics, with applications ranging from interior design to gaming to virtual and augmented reality. They also contain rich information, including room layout, as well as furniture type,…

Graphics · Computer Science 2023-02-22 Lin Gao , Jia-Mu Sun , Kaichun Mo , Yu-Kun Lai , Leonidas J. Guibas , Jie Yang

We present a new, fast and flexible pipeline for indoor scene synthesis that is based on deep convolutional generative models. Our method operates on a top-down image-based representation, and inserts objects iteratively into the scene by…

Computer Vision and Pattern Recognition · Computer Science 2018-12-03 Daniel Ritchie , Kai Wang , Yu-an Lin

Recently, diffusion-based deep generative models (e.g., Stable Diffusion) have shown impressive results in text-to-image synthesis. However, current text-to-image models often require multiple passes of prompt engineering by humans in order…

Computation and Language · Computer Science 2023-11-14 Tingfeng Cao , Chengyu Wang , Bingyan Liu , Ziheng Wu , Jinhui Zhu , Jun Huang

Despite the significant progress in controllable music generation and editing, challenges remain in the quality and length of generated music due to the use of Mel-spectrogram representations and UNet-based model structures. To address…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-17 Siyuan Hou , Shansong Liu , Ruibin Yuan , Wei Xue , Ying Shan , Mangsuo Zhao , Chao Zhang

Graphic design plays a vital role in visual communication across advertising, marketing, and multimedia entertainment. Prior work has explored automated graphic design generation using diffusion models, aiming to streamline creative…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Hui Zhang , Dexiang Hong , Maoke Yang , Yutao Cheng , Zhao Zhang , Weidong Chen , Jie Shao , Xinglong Wu , Zuxuan Wu , Yu-Gang Jiang

We present SceneFactor, a diffusion-based approach for large-scale 3D scene generation that enables controllable generation and effortless editing. SceneFactor enables text-guided 3D scene synthesis through our factored diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Alexey Bokhovkin , Quan Meng , Shubham Tulsiani , Angela Dai

Given a 3D mesh, we aim to synthesize 3D textures that correspond to arbitrary textual descriptions. Current methods for generating and assembling textures from sampled views often result in prominent seams or excessive smoothing. To tackle…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Dong Huo , Zixin Guo , Xinxin Zuo , Zhihao Shi , Juwei Lu , Peng Dai , Songcen Xu , Li Cheng , Yee-Hong Yang