Related papers: An efficient GPU-accelerated adaptive mesh refinem…
Large language models (LLMs) have been widely applied but face challenges in efficient inference. While quantization methods reduce computational demands, ultra-low bit quantization with arbitrary precision is hindered by limited GPU Tensor…
The effectiveness of Recurrent Neural Networks (RNNs) for tasks such as Automatic Speech Recognition has fostered interest in RNN inference acceleration. Due to the recurrent nature and data dependencies of RNN computations, prior work has…
Convergence failure and slow convergence rates are among the biggest challenges with solving the system of non-linear equations numerically. Although mitigated, such issues still linger when using strictly small time steps and…
We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigid sampling patterns of framed renderers, sampling and…
We present a set of rules to guide the design of GPU algorithms. These rules are grounded on the principle of reducing waste in GPU utility to achieve good speed up. In accordance to these rules, we propose GPU algorithms for 2D…
In an effort to study the applicability of adaptive mesh refinement (AMR) techniques to atmospheric models an interpolation-based spectral element shallow water model on a cubed-sphere grid is compared to a block-structured finite volume…
Adaptive interface-Mesh un-Refinement (AiMuR) based Sharp-Interface Level-Set-Method (SI-LSM) is proposed for both uniform and non-uniform Cartesian-Grid. The AiMuR involves interface location based dynamic un-refinement (with merging of…
In recent years the technique of Adaptive Mesh Refinement (AMR) has been successfully applied to several astrophysical problems. This method should also allow a consistent multi-dimensional modelling of supernova explosions. In this…
Methods for solving hyperbolic systems typically depend on unknown ordering (e.g., Gauss-Seidel, or sweep/wavefront/marching methods) to achieve good convergence. For many discretisations, mesh types or decompositions these methods do not…
This work is focused on the extension and assessment of the monotonicity-preserving scheme in [3] and the local bounds preserving scheme in [5] to hierarchical octree adaptive mesh refinement (AMR). Whereas the former can readily be used on…
We present the implementation and performance of a class of directionally unsplit Riemann-solver-based hydrodynamic schemes on Graphic Processing Units (GPU). These schemes, including the MUSCL-Hancock method, a variant of the MUSCL-Hancock…
This paper presents the design and evaluation of a GPU-accelerated inference pipeline for transformer models using NVIDIA TensorRT with mixed-precision optimization. We evaluate BERT-base (110M parameters) and GPT-2 (124M parameters) across…
The recent trend of using Graphics Processing Units (GPU's) for high performance computations is driven by the high ratio of price performance for these units, complemented by their cost effectiveness. At first glance, computational fluid…
The cost and accuracy of simulating complex physical systems using the Finite Element Method (FEM) scales with the resolution of the underlying mesh. Adaptive meshes improve computational efficiency by refining resolution in critical…
In cloud machine learning (ML) inference systems, providing low latency to end-users is of utmost importance. However, maximizing server utilization and system throughput is also crucial for ML service providers as it helps lower the…
Adaptive mesh refinement (AMR) is indispensable for efficient finite element analyses. However, its performance depends not only on the refinement itself but also on strategy to mark elements for refinement and the way it is tuned. This…
I consider techniques for Berger-Oliger adaptive mesh refinement (AMR) when numerically solving partial differential equations with wave-like solutions, using characteristic (double-null) grids. Such AMR algorithms are naturally recursive,…
We show feasibility and benefits of porting an adaptive multi-scale kinetic-fluid code to CPU-GPU systems. Challenges are due to the irregular data access for adaptive Cartesian mesh, vast difference of computational cost between kinetic…
We present an adaptive simulation framework for binary-fluid flows, based on the Abels-Garcke-Gr\"un Navier-Stokes-Cahn-Hilliard (AGG NSCH) diffuse-interface model. The adaptive-refinement procedure is guided by a two-level hierarchical…
We present a scheme to solve the nonlinear multigroup radiation diffusion (MGD) equations. The method is incorporated into a massively parallel, multidimensional, Eulerian radiation-hydrodynamic code with adaptive mesh refinement (AMR). The…