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We present a novel motion generation approach for robot arms, with high degrees of freedom, in complex settings that can adapt online to obstacles or new via points. Learning from Demonstration facilitates rapid adaptation to new tasks and…

Co-manipulation requires multiple humans to synchronize their motions with a shared object while ensuring reasonable interactions, maintaining natural poses, and preserving stable states. However, most existing motion generation approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Jiahao Xu , Xiaohan Yuan , Xingchen Wu , Chongyang Xu , Kun Li , Buzhen Huang

Camera trajectory generation is a cornerstone in computer graphics, robotics, virtual reality, and cinematography, enabling seamless and adaptive camera movements that enhance visual storytelling and immersive experiences. Despite its…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zahra Dehghanian , Pouya Ardekhani , Amir Vahedi , Hamid Beigy , Hamid R. Rabiee

Human-centric motion control in video generation remains a critical challenge, particularly when jointly controlling camera movements and human poses in scenarios like the iconic Grammy Glambot moment. While recent video diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Ruineng Li , Daitao Xing , Huiming Sun , Yuanzhou Ha , Jinglin Shen , Chiuman Ho

We describe a framework for changing-contact robot manipulation tasks that require the robot to make and break contacts with objects and surfaces. The discontinuous interaction dynamics of such tasks make it difficult to construct and use a…

Robotics · Computer Science 2021-11-16 Saif Sidhik , Mohan Sridharan , Dirk Ruiken

Human-robot object handovers have been an actively studied area of robotics over the past decade; however, very few techniques and systems have addressed the challenge of handing over diverse objects with arbitrary appearance, size, shape,…

Robotics · Computer Science 2021-06-07 Wei Yang , Chris Paxton , Arsalan Mousavian , Yu-Wei Chao , Maya Cakmak , Dieter Fox

AI-driven content creation has shown potential in film production. However, existing film generation systems struggle to implement cinematic principles and thus fail to generate professional-quality films, particularly lacking diverse…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Kaiyi Huang , Yukun Huang , Xintao Wang , Zinan Lin , Xuefei Ning , Pengfei Wan , Di Zhang , Yu Wang , Xihui Liu

Camera control is crucial for generating expressive and cinematic videos. Existing methods rely on explicit sequences of camera parameters as control conditions, which can be cumbersome for users to construct, particularly for intricate…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Yawen Luo , Jianhong Bai , Xiaoyu Shi , Menghan Xia , Xintao Wang , Pengfei Wan , Di Zhang , Kun Gai , Tianfan Xue

While recent years have witnessed great progress on using diffusion models for video generation, most of them are simple extensions of image generation frameworks, which fail to explicitly consider one of the key differences between videos…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Jingyun Liang , Yuchen Fan , Kai Zhang , Radu Timofte , Luc Van Gool , Rakesh Ranjan

With advancing technologies, robotic manipulators and visual environment sensors are becoming cheaper and more widespread. However, robot control can be still a limiting factor for better adaptation of these technologies. Robotic…

Robotics · Computer Science 2019-02-18 Justinas Miseikis , Kyrre Glette , Ole Jakob Elle , Jim Torresen

We consider the task of Image-to-Video (I2V) generation, which involves transforming static images into realistic video sequences based on a textual description. While recent advancements produce photorealistic outputs, they frequently…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Guy Yariv , Yuval Kirstain , Amit Zohar , Shelly Sheynin , Yaniv Taigman , Yossi Adi , Sagie Benaim , Adam Polyak

This paper proposes a common interface for real-time low-level motion planning of collaborative robotic arms, aimed at enabling broader applicability and improved portability across heterogeneous hardware platforms. In previous work, we…

Robotics · Computer Science 2026-04-13 Yue Feng , Weicheng Huang , I-Ming Chen

Perception is essential for the active interaction of physical agents with the external environment. The integration of multiple sensory modalities, such as touch and vision, enhances this perceptual process, creating a more comprehensive…

Robotics · Computer Science 2025-02-10 Enrico Donato , Egidio Falotico , Thomas George Thuruthel

With the rapid advancement of game and film production, generating interactive motion from texts has garnered significant attention due to its potential to revolutionize content creation processes. In many practical applications, there is a…

Robotics · Computer Science 2025-02-18 Runqi Wang , Caoyuan Ma , Jian Zhao , Hanrui Xu , Dongfang Sun , Haoyang Chen , Lin Xiong , Zheng Wang , Xuelong Li

The six-degree-of-freedom (6-DOF) robotic arm has gained widespread application in human-coexisting environments. While previous research has predominantly focused on functional motion generation, the critical aspect of expressive motion in…

Robotics · Computer Science 2025-03-14 Jiansheng Li , Haotian Song , Jinni Zhou , Qiang Nie , Yi Cai

Object handover is a common form of interaction that is widely present in collaborative tasks. However, achieving it efficiently remains a challenge. We address the problem of ensuring resilient robotic actions that can adapt to complex…

Robotics · Computer Science 2026-04-30 Omar Faris , Sławomir Tadeja , Fulvio Forni

Multi-object tracking (MOT) at low frame rates can reduce computational, storage and power overhead to better meet the constraints of edge devices. Many existing MOT methods suffer from significant performance degradation in low-frame-rate…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Yiheng Liu , Junta Wu , Yi Fu

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Visual effects (VFX) are crucial to the expressive power of digital media, yet their creation remains a major challenge for generative AI. Prevailing methods often rely on the one-LoRA-per-effect paradigm, which is resource-intensive and…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Baolu Li , Yiming Zhang , Qinghe Wang , Liqian Ma , Xiaoyu Shi , Xintao Wang , Pengfei Wan , Zhenfei Yin , Yunzhi Zhuge , Huchuan Lu , Xu Jia

Collaborative autonomous driving with multiple vehicles usually requires the data fusion from multiple modalities. To ensure effective fusion, the data from each individual modality shall maintain a reasonably high quality. However, in…

Artificial Intelligence · Computer Science 2024-08-02 Zhe Huang , Shuo Wang , Yongcai Wang , Wanting Li , Deying Li , Lei Wang
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