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Generating multi-camera street-view videos is critical for augmenting autonomous driving datasets, addressing the urgent demand for extensive and varied data. Due to the limitations in diversity and challenges in handling lighting…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Jiachen Lu , Ze Huang , Zeyu Yang , Jiahui Zhang , Li Zhang

Recent developments in 2D visual generation have been remarkably successful. However, 3D and 4D generation remain challenging in real-world applications due to the lack of large-scale 4D data and effective model design. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Yuyang Zhao , Chung-Ching Lin , Kevin Lin , Zhiwen Yan , Linjie Li , Zhengyuan Yang , Jianfeng Wang , Gim Hee Lee , Lijuan Wang

The increasing demand for augmented and virtual reality applications has highlighted the importance of crafting immersive 3D scenes from a simple single-view image. However, due to the partial priors provided by single-view input, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Tianyi Gong , Boyan Li , Yifei Zhong , Fangxin Wang

Novel-view synthesis aims to generate novel views of a scene from multiple input images or videos, and recent advancements like 3D Gaussian splatting (3DGS) have achieved notable success in producing photorealistic renderings with efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Xi Liu , Chaoyi Zhou , Siyu Huang

3D scene reconstruction is essential for applications in virtual reality, robotics, and autonomous driving, enabling machines to understand and interact with complex environments. Traditional 3D Gaussian Splatting techniques rely on images…

Graphics · Computer Science 2025-03-04 Changlin Song , Jiaqi Wang , Liyun Zhu , He Weng

3D scene generation has garnered growing attention in recent years and has made significant progress. Generating 4D cities is more challenging than 3D scenes due to the presence of structurally complex, visually diverse objects like…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Generative video modeling has made significant strides, yet ensuring structural and temporal consistency over long sequences remains a challenge. Current methods predominantly rely on RGB signals, leading to accumulated errors in object…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Zhiheng Liu , Xueqing Deng , Shoufa Chen , Angtian Wang , Qiushan Guo , Mingfei Han , Zeyue Xue , Mengzhao Chen , Ping Luo , Linjie Yang

Acquiring detailed 3D scenes typically demands costly equipment, multi-view data, or labor-intensive modeling. Therefore, a lightweight alternative, generating complex 3D scenes from a single top-down image, plays an essential role in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Kaizhi Zheng , Ruijian Zha , Zishuo Xu , Jing Gu , Jie Yang , Xin Eric Wang

There are two prevalent ways to constructing 3D scenes: procedural generation and 2D lifting. Among them, panorama-based 2D lifting has emerged as a promising technique, leveraging powerful 2D generative priors to produce immersive,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Yukun Huang , Jiwen Yu , Yanning Zhou , Jianan Wang , Xintao Wang , Pengfei Wan , Xihui Liu

Effective trajectory generation is essential for reliable on-board spacecraft autonomy. Among other approaches, learning-based warm-starting represents an appealing paradigm for solving the trajectory generation problem, effectively…

Recent advances in diffusion models have improved controllable streetscape generation and supported downstream perception and planning tasks. However, challenges remain in accurately modeling driving scenes and generating long videos. To…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Jianbiao Mei , Tao Hu , Xuemeng Yang , Licheng Wen , Yu Yang , Tiantian Wei , Yukai Ma , Min Dou , Botian Shi , Yong Liu

Scene-consistent video generation aims to create videos that explore 3D scenes based on a camera trajectory. Previous methods rely on video generation models with external memory for consistency, or iterative 3D reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 JiaKui Hu , Jialun Liu , Liying Yang , Xinliang Zhang , Kaiwen Li , Shuang Zeng , Yuanwei Li , Haibin Huang , Chi Zhang , Yanye Lu

3D content creation has long been a complex and time-consuming process, often requiring specialized skills and resources. While recent advancements have allowed for text-guided 3D object and scene generation, they still fall short of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Xingyi Li , Yizheng Wu , Jun Cen , Juewen Peng , Kewei Wang , Ke Xian , Zhe Wang , Zhiguo Cao , Guosheng Lin

We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hyojun Go , Byeongjun Park , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim

Generative models for 3D object synthesis have seen significant advancements with the incorporation of prior knowledge distilled from 2D diffusion models. Nevertheless, challenges persist in the form of multi-view geometric inconsistencies…

Computer Vision and Pattern Recognition · Computer Science 2023-11-20 Lincong Feng , Muyu Wang , Maoyu Wang , Kuo Xu , Xiaoli Liu

The blooming of virtual reality and augmented reality (VR/AR) technologies has driven an increasing demand for the creation of high-quality, immersive, and dynamic environments. However, existing generative techniques either focus solely on…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Renjie Li , Panwang Pan , Bangbang Yang , Dejia Xu , Shijie Zhou , Xuanyang Zhang , Zeming Li , Achuta Kadambi , Zhangyang Wang , Zhengzhong Tu , Zhiwen Fan

Spatio-temporal scene graphs provide a principled representation for modeling evolving object interactions, yet existing methods remain fundamentally frame-centric: they reason only about currently visible objects, discard entities upon…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Rohith Peddi , Saurabh , Shravan Shanmugam , Likhitha Pallapothula , Yu Xiang , Parag Singla , Vibhav Gogate

Existing dynamic scene generation methods mostly rely on distilling knowledge from pre-trained 3D generative models, which are typically fine-tuned on synthetic object datasets. As a result, the generated scenes are often object-centric and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Heng Yu , Chaoyang Wang , Peiye Zhuang , Willi Menapace , Aliaksandr Siarohin , Junli Cao , Laszlo A Jeni , Sergey Tulyakov , Hsin-Ying Lee

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

Per-scene optimization methods such as 3D Gaussian Splatting provide state-of-the-art novel view synthesis quality but extrapolate poorly to under-observed areas. Methods that leverage generative priors to correct artifacts in these areas…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Riccardo de Lutio , Tobias Fischer , Yen-Yu Chang , Yuxuan Zhang , Jay Zhangjie Wu , Xuanchi Ren , Tianchang Shen , Katarina Tothova , Zan Gojcic , Haithem Turki