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We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Zhengqin Li , Jia Shi , Sai Bi , Rui Zhu , Kalyan Sunkavalli , Miloš Hašan , Zexiang Xu , Ravi Ramamoorthi , Manmohan Chandraker

Accurate reconstruction and relighting of glossy objects remains a longstanding challenge, as object shape, material properties, and illumination are inherently difficult to disentangle. Existing neural rendering approaches often rely on…

Graphics · Computer Science 2025-12-15 Georgios Kouros , Minye Wu , Tinne Tuytelaars

Low-light 3D reconstruction from sparse views remains challenging due to exposure imbalance and degraded color fidelity. While existing methods struggle with view inconsistency and require per-scene training, we propose SplatBright, which…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Yue Wen , Liang Song , Hesheng Wang

We introduce a novel method to obtain high-quality 3D reconstructions from consumer RGB-D sensors. Our core idea is to simultaneously optimize for geometry encoded in a signed distance field (SDF), textures from automatically-selected…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Robert Maier , Kihwan Kim , Daniel Cremers , Jan Kautz , Matthias Nießner

Diffusion models have recently achieved significant success in various image manipulation tasks, including image super-resolution and perceptual quality enhancement. Pretrained text-to-image models, such as Stable Diffusion, have exhibited…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Sanchar Palit , Subhasis Chaudhuri , Biplab Banerjee

Enhancing low-light images remains a critical challenge in computer vision, as does designing lightweight models for edge devices that can handle the computational demands of deep learning. This article introduces an extended version of the…

Image and Video Processing · Electrical Eng. & Systems 2025-08-12 Shyang-En Weng , Cheng-Yen Hsiao , Li-Wei Lu , Yu-Shen Huang , Tzu-Han Chen , Shaou-Gang Miaou , Ricky Christanto

3D Gaussian Splatting (3DGS) has recently emerged as a powerful explicit representation enabling fast, high-fidelity rendering, making it a promising foundation for closed-loop simulators and perception models in autonomous driving.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Kota Shimomura , Hidehisa Arai , Tsubasa Takahashi , Takayoshi Yamashita , Hironobu Fujiyoshi

We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Xiaoyan Xing , Philipp Henzler , Junhwa Hur , Runze Li , Jonathan T. Barron , Pratul P. Srinivasan , Dor Verbin

Accurate lighting estimation is a significant yet challenging task in computer vision and graphics. However, existing methods either struggle to restore detailed textures of illumination map, or face challenges in running speed and texture…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Kunliang Xie

Because of the diversity in lighting environments, existing illumination estimation techniques have been designed explicitly on indoor or outdoor environments. Methods have focused specifically on capturing accurate energy (e.g., through…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Mohammad Reza Karimi Dastjerdi , Jonathan Eisenmann , Yannick Hold-Geoffroy , Jean-François Lalonde

Reconstructing static 3D scene from monocular video with dynamic objects is important for numerous applications such as virtual reality and autonomous driving. Current approaches typically rely on background for static scene reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Yedong Shen , Shiqi Zhang , Sha Zhang , Yifan Duan , Xinran Zhang , Wenhao Yu , Lu Zhang , Jiajun Deng , Yanyong Zhang

Rendering and reconstruction are long-standing topics in computer vision and graphics. Achieving both high rendering quality and accurate geometry is a challenge. Recent advancements in 3D Gaussian Splatting (3DGS) have enabled…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Meng Wei , Qianyi Wu , Jianmin Zheng , Hamid Rezatofighi , Jianfei Cai

The correct insertion of virtual objects in images of real-world scenes requires a deep understanding of the scene's lighting, geometry and materials, as well as the image formation process. While recent large-scale diffusion models have…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Ruofan Liang , Zan Gojcic , Merlin Nimier-David , David Acuna , Nandita Vijaykumar , Sanja Fidler , Zian Wang

In this paper, we introduce Textured-GS, an innovative method for rendering Gaussian splatting that incorporates spatially defined color and opacity variations using Spherical Harmonics (SH). This approach enables each Gaussian to exhibit a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Zhentao Huang , Minglun Gong

We introduce a neural relighting algorithm for captured indoors scenes, that allows interactive free-viewpoint navigation. Our method allows illumination to be changed synthetically, while coherently rendering cast shadows and complex…

Graphics · Computer Science 2021-06-28 Julien Philip , Sébastien Morgenthaler , Michaël Gharbi , George Drettakis

High-quality image acquisition in real-world environments remains challenging due to complex illumination variations and inherent limitations of camera imaging pipelines. These issues are exacerbated in multi-view capture, where differences…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Ziteng Cui , Shuhong Liu , Xiaoyu Dong , Xuangeng Chu , Lin Gu , Ming-Hsuan Yang , Tatsuya Harada

Existing low-light image enhancement techniques are mostly not only difficult to deal with both visual quality and computational efficiency but also commonly invalid in unknown complex scenarios. In this paper, we develop a new…

Computer Vision and Pattern Recognition · Computer Science 2022-04-22 Long Ma , Tengyu Ma , Risheng Liu , Xin Fan , Zhongxuan Luo

To achieve visual consistency in composite images, recent image harmonization methods typically summarize the appearance pattern of global background and apply it to the global foreground without location discrepancy. However, for a real…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Ziyue Zhu , Zhao Zhang , Zheng Lin , Ruiqi Wu , Zhi Chai , Chun-Le Guo

Regressing the illumination of a scene from the representations of object appearances is popularly adopted in computational color constancy. However, it's still challenging due to intrinsic appearance and label ambiguities caused by unknown…

Computer Vision and Pattern Recognition · Computer Science 2019-12-25 Huanglin Yu , Ke Chen , Kaiqi Wang , Yanlin Qian , Zhaoxiang Zhang , Kui Jia

Integrating a foreground object into a background scene with illumination harmonization is an important but challenging task in computer vision and augmented reality community. Existing methods mainly focus on foreground and background…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Zhongyun Bao , Chengjiang Long , Gang Fu , Daquan Liu , Yuanzhen Li , Jiaming Wu , Chunxia Xiao