English
Related papers

Related papers: GraphPad: Inference-Time 3D Scene Graph Updates fo…

200 papers

Real-world data collection for embodied agents remains costly and unsafe, calling for scalable, realistic, and simulator-ready 3D environments. However, existing scene-generation systems often rely on rule-based or task-specific pipelines,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Hongchi Xia , Xuan Li , Zhaoshuo Li , Qianli Ma , Jiashu Xu , Ming-Yu Liu , Yin Cui , Tsung-Yi Lin , Wei-Chiu Ma , Shenlong Wang , Shuran Song , Fangyin Wei

The concept of 3D scene graphs is increasingly recognized as a powerful semantic and hierarchical representation of the environment. Current approaches often address this at a coarse, object-level resolution. In contrast, our goal is to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Dennis Rotondi , Fabio Scaparro , Hermann Blum , Kai O. Arras

This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Yue Fan , Xiaojian Ma , Rongpeng Su , Jun Guo , Rujie Wu , Xi Chen , Qing Li

A comprehensive semantic understanding of a scene is important for many applications - but in what space should diverse semantic information (e.g., objects, scene categories, material types, texture, etc.) be grounded and what should be its…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Iro Armeni , Zhi-Yang He , JunYoung Gwak , Amir R. Zamir , Martin Fischer , Jitendra Malik , Silvio Savarese

Understanding a 3D scene immediately with its exploration is essential for embodied tasks, where an agent must construct and comprehend the 3D scene in an online and nearly real-time manner. In this study, we propose EmbodiedSplat, an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Seungjun Lee , Zihan Wang , Yunsong Wang , Gim Hee Lee

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

The problem of building a coherent and non-monotonous conversational agent with proper discourse and coverage is still an area of open research. Current architectures only take care of semantic and contextual information for a given query…

Computation and Language · Computer Science 2025-04-22 Gaurav Kumar , Rishabh Joshi , Jaspreet Singh , Promod Yenigalla

Embodied AI agents that search for objects in large environments such as households often need to make efficient decisions by predicting object locations based on partial information. We pose this as a new type of link prediction problem:…

Given an input video, its associated audio, and a brief caption, the audio-visual scene aware dialog (AVSD) task requires an agent to indulge in a question-answer dialog with a human about the audio-visual content. This task thus poses a…

Computer Vision and Pattern Recognition · Computer Science 2021-03-04 Shijie Geng , Peng Gao , Moitreya Chatterjee , Chiori Hori , Jonathan Le Roux , Yongfeng Zhang , Hongsheng Li , Anoop Cherian

While Open Set Semantic Mapping and 3D Semantic Scene Graphs (3DSSGs) are established paradigms in robotic perception, deploying them effectively to support high-level reasoning in large-scale, real-world environments remains a significant…

Robotics · Computer Science 2026-02-04 Martin Günther , Felix Igelbrink , Oscar Lima , Lennart Niecksch , Marian Renz , Martin Atzmueller

A scene graph is a semantic representation that expresses the objects, attributes, and relationships between objects in a scene. Scene graphs play an important role in many cross modality tasks, as they are able to capture the interactions…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Xuming Hu , Zhijiang Guo , Yu Fu , Lijie Wen , Philip S. Yu

Representations are crucial for a robot to learn effective navigation policies. Recent work has shown that mid-level perceptual abstractions, such as depth estimates or 2D semantic segmentation, lead to more effective policies when provided…

Robotics · Computer Science 2022-05-09 Zachary Ravichandran , Lisa Peng , Nathan Hughes , J. Daniel Griffith , Luca Carlone

Embodied agents have shown promising generalization capabilities across diverse physical environments, making them essential for a wide range of real-world applications. However, building versatile embodied agents poses critical challenges…

Robotics · Computer Science 2025-08-12 Shengli Zhou , Xiangchen Wang , Jinrui Zhang , Ruozai Tian , Rongtao Xu , Feng Zheng

Embodied Question Answering (EQA) combines visual scene understanding, goal-directed exploration, spatial and temporal reasoning under partial observability. A central challenge is to confine physical search to question-relevant subspaces…

Robotics · Computer Science 2026-02-18 Haochen Zhang , Nirav Savaliya , Faizan Siddiqui , Enna Sachdeva

Scene graphs represent the key components of a scene in a compact and semantically rich way, but are difficult to build during incremental SLAM operation because of the challenges of robustly identifying abstract scene elements and…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Joseph Ortiz , Talfan Evans , Edgar Sucar , Andrew J. Davison

Equipping embodied agents with commonsense is important for robots to successfully complete complex human instructions in general environments. Recent large language models (LLM) can embed rich semantic knowledge for agents in plan…

Computer Vision and Pattern Recognition · Computer Science 2023-07-07 Zhenyu Wu , Ziwei Wang , Xiuwei Xu , Jiwen Lu , Haibin Yan

Open-vocabulary querying in 3D space is challenging but essential for scene understanding tasks such as object localization and segmentation. Language-embedded scene representations have made progress by incorporating language features into…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Jin-Chuan Shi , Miao Wang , Hao-Bin Duan , Shao-Hua Guan

We propose a domain adaptation method, MoDA, which adapts a pretrained embodied agent to a new, noisy environment without ground-truth supervision. Map-based memory provides important contextual information for visual navigation, and…

Robotics · Computer Science 2022-11-30 Eun Sun Lee , Junho Kim , SangWon Park , Young Min Kim

Interactive 3D scenes are increasingly vital for embodied intelligence, yet existing datasets remain limited due to the labor-intensive process of annotating part segmentation, kinematic types, and motion trajectories. We present REACT3D, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhao Huang , Boyang Sun , Alexandros Delitzas , Jiaqi Chen , Marc Pollefeys

For robots to perform a wide variety of tasks, they require a 3D representation of the world that is semantically rich, yet compact and efficient for task-driven perception and planning. Recent approaches have attempted to leverage features…