Related papers: Keystep Recognition using Graph Neural Networks
Dynamic graphs are common in real-world systems such as social media, recommender systems, and traffic networks. Existing dynamic graph models for link prediction often fall short in capturing the complexity of temporal evolution. They tend…
Natural interaction with virtual objects in AR/VR environments makes for a smooth user experience. Gestures are a natural extension from real world to augmented space to achieve these interactions. Finding discriminating spatio-temporal…
Thanks to the availability and increasing popularity of Egocentric cameras such as GoPro cameras, glasses, and etc. we have been provided with a plethora of videos captured from the first person perspective. Surveillance cameras and…
Egocentric activity recognition in first-person videos has an increasing importance with a variety of applications such as lifelogging, summarization, assisted-living and activity tracking. Existing methods for this task are based on…
A major problem of making friend suggestions in social networks is the large size of social graphs, which can have hundreds of millions of people and tens of billions of connections. Classic methods based on heuristics or factorizations are…
Convolutional neural networks (CNN) have been frequently used to extract subject-invariant features from electroencephalogram (EEG) for classification tasks. This approach holds the underlying assumption that electrodes are equidistant…
We present EgoNeRF, a practical solution to reconstruct large-scale real-world environments for VR assets. Given a few seconds of casually captured 360 video, EgoNeRF can efficiently build neural radiance fields which enable high-quality…
Graph representation learning resurges as a trending research subject owing to the widespread use of deep learning for Euclidean data, which inspire various creative designs of neural networks in the non-Euclidean domain, particularly…
Capturing long-range dependencies in feature representations is crucial for many visual recognition tasks. Despite recent successes of deep convolutional networks, it remains challenging to model non-local context relations between visual…
Despite decades of research, understanding human manipulation activities is, and has always been, one of the most attractive and challenging research topics in computer vision and robotics. Recognition and prediction of observed human…
Graph convolutional neural networks (GCNN) have been successfully applied to many different graph based learning tasks including node and graph classification, matrix completion, and learning of node embeddings. Despite their impressive…
Action recognition is currently one of the top-challenging research fields in computer vision. Convolutional Neural Networks (CNNs) have significantly boosted its performance but rely on fixed-size spatio-temporal windows of analysis,…
The rapid evolution of egocentric video analysis brings new insights into understanding human activities and intentions from a first-person perspective. Despite this progress, the fragmentation in tasks like action recognition, procedure…
Social and information networks are gaining huge popularity recently due to their various applications. Knowledge representation through graphs in the form of nodes and edges should preserve as many characteristics of the original data as…
Learning to infer labels in an open world, i.e., in an environment where the target ``labels'' are unknown, is an important characteristic for achieving autonomy. Foundation models, pre-trained on enormous amounts of data, have shown…
This study proposed a knowledge graph entity extraction and relationship reasoning algorithm based on a graph neural network, using a graph convolutional network and graph attention network to model the complex structure in the knowledge…
This paper presents a framework for recognition of human activity from egocentric video and eye tracking data obtained from a head-mounted eye tracker. Three channels of information such as eye movement, ego-motion, and visual features are…
Video generation has emerged as a promising tool for world simulation, leveraging visual data to replicate real-world environments. Within this context, egocentric video generation, which centers on the human perspective, holds significant…
Egocentric video gaze estimation requires models to capture individual gaze patterns while adapting to diverse user data. Our approach leverages a transformer-based architecture, integrating it into a PFL framework where only the most…
In this report, we present our champion solutions for the three egocentric video localization tracks of the Ego4D Episodic Memory Challenge at CVPR 2025. All tracks require precise localization of the interval within an untrimmed egocentric…