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Understanding human actions from videos of first-person view poses significant challenges. Most prior approaches explore representation learning on egocentric videos only, while overlooking the potential benefit of exploiting existing…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Jilan Xu , Yifei Huang , Junlin Hou , Guo Chen , Yuejie Zhang , Rui Feng , Weidi Xie

Visual queries 3D localization (VQ3D) is a task in the Ego4D Episodic Memory Benchmark. Given an egocentric video, the goal is to answer queries of the form "Where did I last see object X?", where the query object X is specified as a static…

Computer Vision and Pattern Recognition · Computer Science 2022-11-21 Jinjie Mai , Chen Zhao , Abdullah Hamdi , Silvio Giancola , Bernard Ghanem

Egocentric temporal action segmentation in videos is a crucial task in computer vision with applications in various fields such as mixed reality, human behavior analysis, and robotics. Although recent research has utilized advanced…

Computer Vision and Pattern Recognition · Computer Science 2023-05-25 Sakib Reza , Balaji Sundareshan , Mohsen Moghaddam , Octavia Camps

In this report, we describe the technical details of our approach for the Ego4D Long-Term Action Anticipation Challenge 2023. The aim of this task is to predict a sequence of future actions that will take place at an arbitrary time or…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Tatsuya Ishibashi , Kosuke Ono , Noriyuki Kugo , Yuji Sato

Recent technological advances have made lightweight, head mounted cameras both practical and affordable and products like Google Glass show first approaches to introduce the idea of egocentric (first-person) video to the mainstream.…

Computer Vision and Pattern Recognition · Computer Science 2015-01-14 Sven Bambach

We introduce a multi-stage framework that uses mean curvature on a hand surface and focuses on learning interaction between hand and object by analyzing hand grasp type for hand action recognition in egocentric videos. The proposed method…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Sangpil Kim , Jihyun Bae , Hyunggun Chi , Sunghee Hong , Byoung Soo Koh , Karthik Ramani

Event boundaries play a crucial role as a pre-processing step for detection, localization, and recognition tasks of human activities in videos. Typically, although their intrinsic subjectiveness, temporal bounds are provided manually as…

Computer Vision and Pattern Recognition · Computer Science 2018-09-07 Alejandro Cartas , Estefania Talavera , Petia Radeva , Mariella Dimiccoli

We propose a novel benchmark for cross-view knowledge transfer of dense video captioning, adapting models from web instructional videos with exocentric views to an egocentric view. While dense video captioning (predicting time segments and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Takehiko Ohkawa , Takuma Yagi , Taichi Nishimura , Ryosuke Furuta , Atsushi Hashimoto , Yoshitaka Ushiku , Yoichi Sato

Understanding human tasks through video observations is an essential capability of intelligent agents. The challenges of such capability lie in the difficulty of generating a detailed understanding of situated actions, their effects on…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Baoxiong Jia , Ting Lei , Song-Chun Zhu , Siyuan Huang

Long context egocentric video understanding has recently attracted significant research attention, with augmented reality (AR) highlighted as one of its most important application domains. Nevertheless, the task remains highly challenging…

Machine Learning · Computer Science 2026-04-10 Qiance Tang , Ziqi Wang , Jieyu Lin , Ziyun Li , Barbara De Salvo , Sai Qian Zhang

The recently released Ego4D dataset and benchmark significantly scales and diversifies the first-person visual perception data. In Ego4D, the Visual Queries 2D Localization task aims to retrieve objects appeared in the past from the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-04 Mengmeng Xu , Cheng-Yang Fu , Yanghao Li , Bernard Ghanem , Juan-Manuel Perez-Rua , Tao Xiang

This paper addresses the daily challenges encountered by visually impaired individuals, such as limited access to information, navigation difficulties, and barriers to social interaction. To alleviate these challenges, we introduce a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Inpyo Song , Minjun Joo , Joonhyung Kwon , Jangwon Lee

Understanding human behavior from complementary egocentric (ego) and exocentric (exo) points of view enables the development of systems that can support workers in industrial environments and enhance their safety. However, progress in this…

Egocentric activity recognition in first-person videos has an increasing importance with a variety of applications such as lifelogging, summarization, assisted-living and activity tracking. Existing methods for this task are based on…

Computer Vision and Pattern Recognition · Computer Science 2020-05-01 Mehmet Ali Arabacı , Fatih Özkan , Elif Surer , Peter Jančovič , Alptekin Temizel

Video understanding tasks take many forms, from action detection to visual query localization and spatio-temporal grounding of sentences. These tasks differ in the type of inputs (only video, or video-query pair where query is an image…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Raghav Goyal , Effrosyni Mavroudi , Xitong Yang , Sainbayar Sukhbaatar , Leonid Sigal , Matt Feiszli , Lorenzo Torresani , Du Tran

Mistake action detection is crucial for developing intelligent archives that detect workers' errors and provide feedback. Existing studies have focused on visually apparent mistakes in free-style activities, resulting in video-only…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Yuto Haneji , Taichi Nishimura , Hirotaka Kameko , Keisuke Shirai , Tomoya Yoshida , Keiya Kajimura , Koki Yamamoto , Taiyu Cui , Tomohiro Nishimoto , Shinsuke Mori

There has been significant amount of research work on human activity classification relying either on Inertial Measurement Unit (IMU) data or data from static cameras providing a third-person view. Using only IMU data limits the variety and…

Computer Vision and Pattern Recognition · Computer Science 2019-06-03 Yantao Lu , Senem Velipasalar

Imitation learning based visuomotor policies have achieved strong performance in robotic manipulation, yet they often remain sensitive to egocentric viewpoint shifts. Unlike third-person viewpoint changes that only move the camera,…

Action recognition from an egocentric viewpoint is a crucial perception task in robotics and enables a wide range of human-robot interactions. While most computer vision approaches prioritize the RGB camera, the Depth modality - which can…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Jyoti Kini , Sarah Fleischer , Ishan Dave , Mubarak Shah

Video generation has emerged as a promising tool for world simulation, leveraging visual data to replicate real-world environments. Within this context, egocentric video generation, which centers on the human perspective, holds significant…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Xiaofeng Wang , Kang Zhao , Feng Liu , Jiayu Wang , Guosheng Zhao , Xiaoyi Bao , Zheng Zhu , Yingya Zhang , Xingang Wang
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