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Related papers: ArtiScene: Language-Driven Artistic 3D Scene Gener…

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Text-to-video generation has trailed behind text-to-image generation in terms of quality and diversity, primarily due to the inherent complexities of spatio-temporal modeling and the limited availability of video-text datasets. Recent…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Xiefan Guo , Jinlin Liu , Miaomiao Cui , Liefeng Bo , Di Huang

Generating large-scale 3D scenes cannot simply apply existing 3D object synthesis technique since 3D scenes usually hold complex spatial configurations and consist of a number of objects at varying scales. We thus propose a practical and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Qihang Zhang , Yinghao Xu , Yujun Shen , Bo Dai , Bolei Zhou , Ceyuan Yang

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

Recent CLIP-guided 3D optimization methods, such as DreamFields and PureCLIPNeRF, have achieved impressive results in zero-shot text-to-3D synthesis. However, due to scratch training and random initialization without prior knowledge, these…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Jiale Xu , Xintao Wang , Weihao Cheng , Yan-Pei Cao , Ying Shan , Xiaohu Qie , Shenghua Gao

The creation of high-fidelity, customizable 3D indoor scene textures remains a significant challenge. While text-driven methods offer flexibility, they lack the precision for fine-grained, instance-level control, and often produce textures…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Weilin Chen , Jiahao Rao , Wenhao Wang , Xinyang Li , Xuan Cheng , Liujuan Cao

Despite recent advances in multimodal content generation enabled by vision-language models (VLMs), their ability to reason about and generate structured 3D scenes remains largely underexplored. This limitation constrains their utility in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

We present a method for creating 3D indoor scenes with a generative model learned from a collection of semantic-segmented depth images captured from different unknown scenes. Given a room with a specified size, our method automatically…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Ming-Jia Yang , Yu-Xiao Guo , Bin Zhou , Xin Tong

This paper introduces MIDI, a novel paradigm for compositional 3D scene generation from a single image. Unlike existing methods that rely on reconstruction or retrieval techniques or recent approaches that employ multi-stage…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Zehuan Huang , Yuan-Chen Guo , Xingqiao An , Yunhan Yang , Yangguang Li , Zi-Xin Zou , Ding Liang , Xihui Liu , Yan-Pei Cao , Lu Sheng

Recently, the field of text-guided 3D scene generation has garnered significant attention. High-quality generation that aligns with physical realism and high controllability is crucial for practical 3D scene applications. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Yang Zhou , Zongjin He , Qixuan Li , Chao Wang

We introduce RealmDreamer, a technique for generating forward-facing 3D scenes from text descriptions. Our method optimizes a 3D Gaussian Splatting representation to match complex text prompts using pretrained diffusion models. Our key…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Jaidev Shriram , Alex Trevithick , Lingjie Liu , Ravi Ramamoorthi

Semantic scene understanding is crucial for robotics and computer vision applications. In autonomous driving, 3D semantic segmentation plays an important role for enabling safe navigation. Despite significant advances in the field, the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Lucas Nunes , Rodrigo Marcuzzi , Jens Behley , Cyrill Stachniss

3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-image diffusion models in an optimization problem or…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Lukas Höllein , Aljaž Božič , Norman Müller , David Novotny , Hung-Yu Tseng , Christian Richardt , Michael Zollhöfer , Matthias Nießner

Camera-based 3D semantic scene completion (SSC) provides dense geometric and semantic perception for autonomous driving. However, images provide limited information making the model susceptible to geometric ambiguity caused by occlusion and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Meng Wang , Huilong Pi , Ruihui Li , Yunchuan Qin , Zhuo Tang , Kenli Li

2D concept art generation for 3D scenes is a crucial yet challenging task in computer graphics, as creating natural intuitive environments still demands extensive manual effort in concept design. While generative AI has simplified 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Zhenhong Sun , Yifu Wang , Yonhon Ng , Yongzhi Xu , Daoyi Dong , Hongdong Li , Pan Ji

The creation of 3D scenes has traditionally been both labor-intensive and costly, requiring designers to meticulously configure 3D assets and environments. Recent advancements in generative AI, including text-to-3D and image-to-3D methods,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Ziyang Yan , Yihua Shao , Minwen Liao , Siyu Chen , Nan Wang , Muyuan Lin , Jenq-Neng Hwang , Hao Zhao , Fabio Remondino , Lei Li

We introduce the Scene Language, a visual scene representation that concisely and precisely describes the structure, semantics, and identity of visual scenes. It represents a scene with three key components: a program that specifies the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yunzhi Zhang , Zizhang Li , Matt Zhou , Shangzhe Wu , Jiajun Wu

Synthetic 3D scenes are essential for developing Physical AI and generative models. Existing procedural generation methods often have low output throughput, creating a significant bottleneck in scaling up dataset creation. In this work, we…

Robotics · Computer Science 2025-12-19 Jinghuan Shang , Harsh Patel , Ran Gong , Karl Schmeckpeper

Generating 3D faces from textual descriptions has a multitude of applications, such as gaming, movie, and robotics. Recent progresses have demonstrated the success of unconditional 3D face generation and text-to-3D shape generation.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Cuican Yu , Guansong Lu , Yihan Zeng , Jian Sun , Xiaodan Liang , Huibin Li , Zongben Xu , Songcen Xu , Wei Zhang , Hang Xu

Cutscenes are carefully choreographed cinematic sequences embedded in video games and interactive media, serving as the primary vehicle for narrative delivery, character development, and emotional engagement. Producing cutscenes is…