Related papers: The Disparate Effects of Partial Information in Ba…
This work addresses the problem of sharing partial information within social learning strategies. In traditional social learning, agents solve a distributed multiple hypothesis testing problem by performing two operations at each instant:…
This work examines a social learning problem, where dispersed agents connected through a network topology interact locally to form their opinions (beliefs) as regards certain hypotheses of interest. These opinions evolve over time, since…
The fair-ranking problem, which asks to rank a given set of items to maximize utility subject to group fairness constraints, has received attention in the fairness, information retrieval, and machine learning literature. Recent works,…
Statistical agencies rely on sampling techniques to collect socio-demographic data crucial for policy-making and resource allocation. This paper shows that surveys of important societal relevance introduce sampling errors that unevenly…
Differences in data distributions between demographic groups, known as the problem of infra-marginality, complicate how people evaluate fairness in machine learning models. We present a user study with 85 participants in a hypothetical…
Statistical measures for group fairness in machine learning reflect the gap in performance of algorithms across different groups. These measures, however, exhibit a high variance between different training instances, which makes them…
Colleges and universities use predictive analytics in a variety of ways to increase student success rates. Despite the potential for predictive analytics, two major barriers exist to their adoption in higher education: (a) the lack of…
We consider long-lived agents who interact repeatedly in a social network. In each period, each agent learns about an unknown state by observing a private signal and her neighbors' actions from the previous period before choosing her own…
The use of algorithmic (learning-based) decision making in scenarios that affect human lives has motivated a number of recent studies to investigate such decision making systems for potential unfairness, such as discrimination against…
Automated decision making systems are increasingly being used in real-world applications. In these systems for the most part, the decision rules are derived by minimizing the training error on the available historical data. Therefore, if…
We consider distributed learning problem in games with an unknown cost-relevant parameter, and aim to find the Nash equilibrium while learning the true parameter. Inspired by the social learning literature, we propose a distributed…
In this work we aim to analyze the role of noise in the spatial Public Goods Game, one of the most famous games in Evolutionary Game Theory. The dynamics of this game is affected by a number of parameters and processes, namely the topology…
In many predictive decision-making scenarios, such as credit scoring and academic testing, a decision-maker must construct a model that accounts for agents' propensity to "game" the decision rule by changing their features so as to receive…
When humans are subject to an algorithmic decision system, they can strategically adjust their behavior accordingly (``game'' the system). While a growing line of literature on strategic classification has used game-theoretic modeling to…
Algorithmic fairness and privacy are essential pillars of trustworthy machine learning. Fair machine learning aims at minimizing discrimination against protected groups by, for example, imposing a constraint on models to equalize their…
Differential privacy has emerged as the most studied framework for privacy-preserving machine learning. However, recent studies show that enforcing differential privacy guarantees can not only significantly degrade the utility of the model,…
In this work we study the problem of measuring the fairness of a machine learning model under noisy information. Focusing on group fairness metrics, we investigate the particular but common situation when the evaluation requires controlling…
Machine learning systems have been widely used to make decisions about individuals who may behave strategically to receive favorable outcomes, e.g., they may genuinely improve the true labels or manipulate observable features directly to…
We add the assumption that players know their opponents' payoff functions and rationality to a model of non-equilibrium learning in signaling games. Agents are born into player roles and play against random opponents every period.…
We consider the prediction of weak effects in a multiple-output regression setup, when covariates are expected to explain a small amount, less than $\approx 1%$, of the variance of the target variables. To facilitate the prediction of the…