English
Related papers

Related papers: Pro3D-Editor : A Progressive-Views Perspective for…

200 papers

Interactive point-based image editing serves as a controllable editor, enabling precise and flexible manipulation of image content. However, most drag-based methods operate primarily on the 2D pixel plane with limited use of 3D cues. As a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Xinyu Pu , Hongsong Wang , Jie Gui , Pan Zhou

Existing 3D editing methods rely on computationally intensive scene-by-scene iterative optimization and suffer from multi-view inconsistency. We propose an effective and feed-forward 3D editing framework based on the TRELLIS generative…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Shimin Hu , Yuanyi Wei , Fei Zha , Yudong Guo , Juyong Zhang

Recent advancements in multi-view 3D reconstruction and novel-view synthesis, particularly through Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have greatly enhanced the fidelity and efficiency of 3D content creation.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Jun Zhou , Dinghao Li , Nannan Li , Mingjie Wang

Text-to-image (T2I) diffusion models, when fine-tuned on a few personal images, can generate visuals with a high degree of consistency. However, such fine-tuned models are not robust; they often fail to compose with concepts of pretrained…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Kyungmin Lee , Sangkyung Kwak , Kihyuk Sohn , Jinwoo Shin

Text-to-image diffusion models have made significant progress in image generation, allowing for effortless customized generation. However, existing image editing methods still face certain limitations when dealing with personalized image…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Yuhong Zhang , Han Wang , Yiwen Wang , Rong Xie , Li Song

We present a method to jointly refine the geometry and semantic segmentation of 3D surface meshes. Our method alternates between updating the shape and the semantic labels. In the geometry refinement step, the mesh is deformed with…

Computer Vision and Pattern Recognition · Computer Science 2017-06-27 Maros Blaha , Mathias Rothermel , Martin R. Oswald , Torsten Sattler , Audrey Richard , Jan D. Wegner , Marc Pollefeys , Konrad Schindler

3D local editing of specified regions is crucial for game industry and robot interaction. Recent methods typically edit rendered multi-view images and then reconstruct 3D models, but they face challenges in precisely preserving unedited…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Lin Li , Zehuan Huang , Haoran Feng , Gengxiong Zhuang , Rui Chen , Chunchao Guo , Lu Sheng

Large image diffusion models enable novel view synthesis with high quality and excellent zero-shot capability. However, such models based on image-to-image translation have no guarantee of view consistency, limiting the performance for…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Haohan Weng , Tianyu Yang , Jianan Wang , Yu Li , Tong Zhang , C. L. Philip Chen , Lei Zhang

Indirect editing methods for 3D Gaussian Splatting (3DGS) have recently witnessed significant advancements. These approaches operate by first applying edits in the rendered 2D space and subsequently projecting the modifications back into…

Graphics · Computer Science 2026-03-16 Hao Qin , Yukai Sun , Meng Wang , Ming Kong , Mengxu Lu , Qiang Zhu

Diffusion models have shown remarkable capabilities in generating high quality and creative images conditioned on text. An interesting application of such models is structure preserving text guided image editing. Existing approaches rely on…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Hareesh Ravi , Sachin Kelkar , Midhun Harikumar , Ajinkya Kale

In this paper, we propose a novel language-guided 3D arbitrary neural style transfer method (CLIP3Dstyler). We aim at stylizing any 3D scene with an arbitrary style from a text description, and synthesizing the novel stylized view, which is…

Computer Vision and Pattern Recognition · Computer Science 2023-05-29 Ming Gao , YanWu Xu , Yang Zhao , Tingbo Hou , Chenkai Zhao , Mingming Gong

Facial attribute editing plays a crucial role in synthesizing realistic faces with specific characteristics while maintaining realistic appearances. Despite advancements, challenges persist in achieving precise, 3D-aware attribute…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Yu-Kai Huang , Yutong Zheng , Yen-Shuo Su , Anudeepsekhar Bolimera , Han Zhang , Fangyi Chen , Marios Savvides

This paper introduces innovative solutions to enhance spatial controllability in diffusion models reliant on text queries. We first introduce vision guidance as a foundational spatial cue within the perturbed distribution. This…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Zipeng Qi , Guoxi Huang , Chenyang Liu , Fei Ye

This paper presents UltraEdit, a large-scale (approximately 4 million editing samples), automatically generated dataset for instruction-based image editing. Our key idea is to address the drawbacks in existing image editing datasets like…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Haozhe Zhao , Xiaojian Ma , Liang Chen , Shuzheng Si , Rujie Wu , Kaikai An , Peiyu Yu , Minjia Zhang , Qing Li , Baobao Chang

Existing text-based 3D generation methods generate attractive results but lack detailed geometry control. Sketches, known for their conciseness and expressiveness, have contributed to intuitive 3D modeling but are confined to producing…

Graphics · Computer Science 2024-05-15 Feng-Lin Liu , Hongbo Fu , Yu-Kun Lai , Lin Gao

Transformer based methods have enabled users to create, modify, and comprehend text and image data. Recently proposed Large Reconstruction Models (LRMs) further extend this by providing the ability to generate high-quality 3D models with…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Kunal Kathare , Ankit Dhiman , K Vikas Gowda , Siddharth Aravindan , Shubham Monga , Basavaraja Shanthappa Vandrotti , Lokesh R Boregowda

3D object editing is essential for interactive content creation in gaming, animation, and robotics, yet current approaches remain inefficient, inconsistent, and often fail to preserve unedited regions. Most methods rely on editing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Junliang Ye , Shenghao Xie , Ruowen Zhao , Zhengyi Wang , Hongyu Yan , Wenqiang Zu , Lei Ma , Jun Zhu

Image diffusion models, trained on massive image collections, have emerged as the most versatile image generator model in terms of quality and diversity. They support inverting real images and conditional (e.g., text) generation, making…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Duygu Ceylan , Chun-Hao Paul Huang , Niloy J. Mitra

We propose a novel feed-forward 3D editing framework called Shap-Editor. Prior research on editing 3D objects primarily concentrated on editing individual objects by leveraging off-the-shelf 2D image editing networks. This is achieved via a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Minghao Chen , Junyu Xie , Iro Laina , Andrea Vedaldi

Distilling 3D representations from pretrained 2D diffusion models is essential for 3D creative applications across gaming, film, and interior design. Current SDS-based methods are hindered by inefficient information distillation from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Haoran Li , Yuli Tian , Yonghui Wang , Yong Liao , Lin Wang , Yuyang Wang , Peng Yuan Zhou