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Although First Person Vision systems can sense the environment from the user's perspective, they are generally unable to predict his intentions and goals. Since human activities can be decomposed in terms of atomic actions and interactions…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Antonino Furnari , Sebastiano Battiato , Kristen Grauman , Giovanni Maria Farinella

Egocentric videos offer fine-grained information for high-fidelity modeling of human behaviors. Hands and interacting objects are one crucial aspect of understanding a viewer's behaviors and intentions. We provide a labeled dataset…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Lingzhi Zhang , Shenghao Zhou , Simon Stent , Jianbo Shi

The way people look in terms of facial attributes (ethnicity, hair color, facial hair, etc.) and the clothes or accessories they wear (sunglasses, hat, hoodies, etc.) is highly dependent on geo-location and weather condition, respectively.…

Computer Vision and Pattern Recognition · Computer Science 2016-06-24 Jing Wang , Yu Cheng , Rogerio Schmidt Feris

Following the increasingly popular trend of social interaction analysis in egocentric vision, this manuscript presents a comprehensive study for automatic social pattern characterization of a wearable photo-camera user, by relying on the…

Computer Vision and Pattern Recognition · Computer Science 2018-01-10 Maedeh Aghaei , Mariella Dimiccoli , Cristian Canton Ferrer , Petia Radeva

Egocentric videos present unique challenges for 3D scene understanding due to rapid camera motion, frequent object occlusions, and limited object visibility. This paper introduces a novel approach to instance segmentation and tracking in…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Yash Bhalgat , Vadim Tschernezki , Iro Laina , João F. Henriques , Andrea Vedaldi , Andrew Zisserman

While exocentric video synthesis has achieved great progress, egocentric video generation remains largely underexplored, which requires modeling first-person view content along with camera motion patterns induced by the wearer's body…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Jingqiao Xiu , Fangzhou Hong , Yicong Li , Mengze Li , Wentao Wang , Sirui Han , Liang Pan , Ziwei Liu

In human imitation learning, the imitator typically take the egocentric view as a benchmark, naturally transferring behaviors observed from an exocentric view to their owns, which provides inspiration for researching how robots can more…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Heqian Qiu , Zhaofeng Shi , Lanxiao Wang , Huiyu Xiong , Xiang Li , Hongliang Li

Visual object tracking is a key component to many egocentric vision problems. However, the full spectrum of challenges of egocentric tracking faced by an embodied AI is underrepresented in many existing datasets; these tend to focus on…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Hao Tang , Kevin Liang , Matt Feiszli , Weiyao Wang

Recent technological advances have made lightweight, head mounted cameras both practical and affordable and products like Google Glass show first approaches to introduce the idea of egocentric (first-person) video to the mainstream.…

Computer Vision and Pattern Recognition · Computer Science 2015-01-14 Sven Bambach

Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to understand the body pose and motion of the interaction partner…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Siwei Zhang , Qianli Ma , Yan Zhang , Zhiyin Qian , Taein Kwon , Marc Pollefeys , Federica Bogo , Siyu Tang

Recently, there has been a growing interest in analyzing human daily activities from data collected by wearable cameras. Since the hands are involved in a vast set of daily tasks, detecting hands in egocentric images is an important step…

Computer Vision and Pattern Recognition · Computer Science 2017-09-11 Alejandro Cartas , Mariella Dimiccoli , Petia Radeva

We introduce Ego4D, a massive-scale egocentric video dataset and benchmark suite. It offers 3,670 hours of daily-life activity video spanning hundreds of scenarios (household, outdoor, workplace, leisure, etc.) captured by 931 unique camera…

Wearable cameras allow to collect images and videos of humans interacting with the world. While human-object interactions have been thoroughly investigated in third person vision, the problem has been understudied in egocentric settings and…

Computer Vision and Pattern Recognition · Computer Science 2020-10-13 Francesco Ragusa , Antonino Furnari , Salvatore Livatino , Giovanni Maria Farinella

First-person (egocentric) and third person (exocentric) videos are drastically different in nature. The relationship between these two views have been studied in recent years, however, it has yet to be fully explored. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Mohamed Elfeki , Krishna Regmi , Shervin Ardeshir , Ali Borji

Perceiving the world from both egocentric (first-person) and exocentric (third-person) perspectives is fundamental to human cognition, enabling rich and complementary understanding of dynamic environments. In recent years, allowing the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yuping He , Yifei Huang , Guo Chen , Lidong Lu , Baoqi Pei , Jilan Xu , Tong Lu , Yoichi Sato

Wearable cameras can gather large a\-mounts of image data that provide rich visual information about the daily activities of the wearer. Motivated by the large number of health applications that could be enabled by the automatic recognition…

Computer Vision and Pattern Recognition · Computer Science 2018-05-11 Alejandro Cartas , Juan Marin , Petia Radeva , Mariella Dimiccoli

Non-verbal communication plays a particularly important role in a wide range of scenarios in Human-Robot Interaction (HRI). Accordingly, this work addresses the problem of human gesture recognition. In particular, we focus on head and eye…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Javier Marina-Miranda , V. Javier Traver

We present EgoHumans, a new multi-view multi-human video benchmark to advance the state-of-the-art of egocentric human 3D pose estimation and tracking. Existing egocentric benchmarks either capture single subject or indoor-only scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Rawal Khirodkar , Aayush Bansal , Lingni Ma , Richard Newcombe , Minh Vo , Kris Kitani

Egocentric videos capture scenes from a wearer's viewpoint, resulting in dynamic backgrounds, frequent motion, and occlusions, posing challenges to accurate keystep recognition. We propose a flexible graph-learning framework for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Julia Lee Romero , Kyle Min , Subarna Tripathi , Morteza Karimzadeh

Given a video captured from a first person perspective and the environment context of where the video is recorded, can we recognize what the person is doing and identify where the action occurs in the 3D space? We address this challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-08-16 Miao Liu , Lingni Ma , Kiran Somasundaram , Yin Li , Kristen Grauman , James M. Rehg , Chao Li