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Software testing is an essential knowledge area required by industry for software engineers. However, software engineering students often consider testing less appealing than designing or coding. Consequently, it is difficult to engage…

Software Engineering · Computer Science 2023-04-25 Raquel Blanco , Manuel Trinidad , Maria Jose Suarez-Cabal , Alejandro Calderon , Mercedes Ruiz , Javier Tuya

Students' perception of excessive difficulty in STEM degrees lowers their motivation and therefore affects their performance. According to prior research, the use of gamification techniques promote engagement, motivation and fun when…

Computers and Society · Computer Science 2023-07-18 Raúl Lara-Cabrera , Fernando Ortega , Edgar Talavera , Daniel López-Fernández

Programming courses in computing science are important because they are often the first introduction to computer programming for many students. Many university students are overwhelmed with the information they must learn for an…

Computers and Society · Computer Science 2023-09-25 Kashif Ishaq , Atif Alvi

Strong foundations in basic AI techniques are key to understanding more advanced concepts. We believe that introducing AI techniques, such as search methods, early in higher education helps create a deeper understanding of the concepts seen…

Artificial Intelligence · Computer Science 2024-04-26 Ken Hasselmann , Quentin Lurkin

The University of the Philippines Open University has been at the forefront of providing Massive Open Online Courses to address knowledge and skill gaps, aiming to make education accessible and contributing to societal goals. Recognising…

Computers and Society · Computer Science 2024-09-06 Cecille Moldez , Mari Anjeli Crisanto , Ma Gian Rose Cerdeña , Diego S. Maranan , Roberto Figueroa

As the significance of Software Engineering (SE) professionals continues to grow in the industry, the adoption of gamification techniques for training purposes has gained traction due to its potential to enhance class appeal through…

Context: Gamification is an emerging subject that has been applied in different areas, bringing contributions to different types of activities. Objective: This paper aims to characterize how gamification has been adopted in non-educational…

Software Engineering · Computer Science 2020-11-17 Daniel Porto , Gabriela Jesus , Fabiano Ferrari , Sandra Fabbri

Serious games are gaining popularity as effective teaching and learning tools, providing engaging, interactive, and practical experiences for students. Gamified learning experiences, such as virtual escape rooms, have emerged as powerful…

Computers and Society · Computer Science 2026-01-19 Khondokar Fida Hasan , William Hughes , Adrita Rahman

Software engineering courses enable practical learning through assignments requiring contributions to open source software (OSS), allowing students to experience real-world projects, collaborate with global communities, and develop skills…

Software Engineering · Computer Science 2025-02-13 Italo Santos , Katia Romero Felizardo , Anita Sarma , Igor Steinmacher , Marco A. Gerosa

The NLC2CMD Competition hosted at NeurIPS 2020 aimed to bring the power of natural language processing to the command line. Participants were tasked with building models that can transform descriptions of command line tasks in English to…

Computation and Language · Computer Science 2021-08-10 Mayank Agarwal , Tathagata Chakraborti , Quchen Fu , David Gros , Xi Victoria Lin , Jaron Maene , Kartik Talamadupula , Zhongwei Teng , Jules White

In recent years, the integration of gamification into educational settings has garnered significant attention as a means to enhance student engagement and learning outcomes. By leveraging gamified elements such as points and leaderboards,…

Other Statistics · Statistics 2024-10-23 Eilidh Jack , Craig Alexander , Elinor M Jones

Gamification is the use of game elements such as points, leaderboards, and badges in a non-game context to encourage a desired behavior from individuals interacting with an environment. Recently, gamification has found its way into software…

Software Engineering · Computer Science 2022-08-12 Patrick Ayoup , Diego Elias Costa , Emad Shihab

In this short paper we report on student programming competition results by students from the Computer Science Department (COSC) of Okanagan College (OC) and discuss the achieved results from an educational point of view. We found that some…

Computers and Society · Computer Science 2021-06-02 Youry Khmelevsky , Ken Chidlow

In-person instruction for professional development or other types of workplace training provides a social environment and immediate feedback mechanisms that typically ensure all participants are successful. Online, self-paced instruction…

Computers and Society · Computer Science 2020-09-01 Beth Porter , Burcin Bozkaya

Testing plays a crucial role in software development, and it is essential for software engineering students to receive proper testing education. However, motivating students to write tests and use automated testing during software…

Software Engineering · Computer Science 2024-02-01 Philipp Straubinger , Gordon Fraser

We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…

Computers and Society · Computer Science 2023-05-29 Ying Tang , Ryan Hare

In DevOps Course, the Installation and configuration of the various software tools are useful in the context of application development. To teach DevOps Tools precisely to achieve the learning outcome is a skilled task for a trainer. From…

Software Engineering · Computer Science 2022-04-12 Manoj Devare

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

Collaborative competitions have gained popularity in the scientific and technological fields. These competitions involve defining tasks, selecting evaluation scores, and devising result verification methods. In the standard scenario,…

Machine Learning · Computer Science 2024-08-22 Sergio Nava-Muñoz , Mario Graff , Hugo Jair Escalante

Cybersecurity students need to develop practical skills such as using command-line tools. Hands-on exercises are the most direct way to assess these skills, but assessing students' mastery is a challenging task for instructors. We aim to…

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