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In music-driven dance motion generation, most existing methods use hand-crafted features and neglect that music foundation models have profoundly impacted cross-modal content generation. To bridge this gap, we propose a diffusion-based…

Sound · Computer Science 2025-02-28 Xinran Liu , Zhenhua Feng , Diptesh Kanojia , Wenwu Wang

Ultrasound (US) is widely used for its advantages of real-time imaging, radiation-free and portability. In clinical practice, analysis and diagnosis often rely on US sequences rather than a single image to obtain dynamic anatomical…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Jiamin Liang , Xin Yang , Yuhao Huang , Kai Liu , Xinrui Zhou , Xindi Hu , Zehui Lin , Huanjia Luo , Yuanji Zhang , Yi Xiong , Dong Ni

This paper introduces a novel deep learning framework for image animation. Given an input image with a target object and a driving video sequence depicting a moving object, our framework generates a video in which the target object is…

Graphics · Computer Science 2019-09-04 Aliaksandr Siarohin , Stéphane Lathuilière , Sergey Tulyakov , Elisa Ricci , Nicu Sebe

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Jingwei Xu , Huazhe Xu , Bingbing Ni , Xiaokang Yang , Xiaolong Wang , Trevor Darrell

We present X-Dancer, a novel zero-shot music-driven image animation pipeline that creates diverse and long-range lifelike human dance videos from a single static image. As its core, we introduce a unified transformer-diffusion framework,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Zeyuan Chen , Hongyi Xu , Guoxian Song , You Xie , Chenxu Zhang , Xin Chen , Chao Wang , Di Chang , Linjie Luo

Currently, various studies have been exploring generation of long videos. However, the generated frames in these videos often exhibit jitter and noise. Therefore, in order to generate the videos without these noise, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Chaoyi Wang , Yaozhe Song , Yafeng Zhang , Jun Pei , Lijie Xia , Jianpo Liu

Recent advances in dance generation have enabled the automatic synthesis of 3D dance motions. However, existing methods still face significant challenges in simultaneously achieving high realism, precise dance-music synchronization, diverse…

Human speech is often accompanied by body gestures including arm and hand gestures. We present a method that reenacts a high-quality video with gestures matching a target speech audio. The key idea of our method is to split and re-assemble…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Yang Zhou , Jimei Yang , Dingzeyu Li , Jun Saito , Deepali Aneja , Evangelos Kalogerakis

DanceGraph is an architecture for synchronized online dancing overcoming the latency of networked body pose sharing. We break down this challenge by developing a real-time bandwidth-efficient architecture to minimize lag and reduce the…

Graphics · Computer Science 2025-07-25 David Sinclair , Ademyemi Ademola , Babis Koniaris , Kenny Mitchell

We revisit human motion synthesis, a task useful in various real world applications, in this paper. Whereas a number of methods have been developed previously for this task, they are often limited in two aspects: focusing on the poses while…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Jingbo Wang , Sijie Yan , Bo Dai , Dahua LIn

Quantifying behavior is crucial for many applications in neuroscience. Videography provides easy methods for the observation and recording of animal behavior in diverse settings, yet extracting particular aspects of a behavior for further…

Computer Vision and Pattern Recognition · Computer Science 2018-08-24 Alexander Mathis , Pranav Mamidanna , Taiga Abe , Kevin M. Cury , Venkatesh N. Murthy , Mackenzie W. Mathis , Matthias Bethge

The ability to generate complex and realistic human body animations at scale, while following specific artistic constraints, has been a fundamental goal for the game and animation industry for decades. Popular techniques include…

Computer Vision and Pattern Recognition · Computer Science 2020-05-29 Yi Zhou , Jingwan Lu , Connelly Barnes , Jimei Yang , Sitao Xiang , Hao li

Controllable video generation (CVG) has advanced rapidly, yet current systems falter when more than one actor must move, interact, and exchange positions under noisy control signals. We address this gap with DanceTogether, the first…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Junhao Chen , Mingjin Chen , Jianjin Xu , Xiang Li , Junting Dong , Mingze Sun , Puhua Jiang , Hongxiang Li , Yuhang Yang , Hao Zhao , Xiaoxiao Long , Ruqi Huang

Generation of realistic high-resolution videos of human subjects is a challenging and important task in computer vision. In this paper, we focus on human motion transfer - generation of a video depicting a particular subject, observed in a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Polina Zablotskaia , Aliaksandr Siarohin , Bo Zhao , Leonid Sigal

Dance and music are two highly correlated artistic forms. Synthesizing dance motions has attracted much attention recently. Most previous works conduct music-to-dance synthesis via directly music to human skeleton keypoints mapping.…

Computer Vision and Pattern Recognition · Computer Science 2020-09-17 Zijie Ye , Haozhe Wu , Jia Jia , Yaohua Bu , Wei Chen , Fanbo Meng , Yanfeng Wang

Generating text-editable and pose-controllable character videos have an imperious demand in creating various digital human. Nevertheless, this task has been restricted by the absence of a comprehensive dataset featuring paired video-pose…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Yue Ma , Yingqing He , Xiaodong Cun , Xintao Wang , Siran Chen , Ying Shan , Xiu Li , Qifeng Chen

We present a novel framework for the automatic discovery and recognition of motion primitives in videos of human activities. Given the 3D pose of a human in a video, human motion primitives are discovered by optimizing the `motion flux', a…

Robotics · Computer Science 2019-02-05 Marta Sanzari , Valsamis Ntouskos , Fiora Pirri

Pose-guided video generation refers to controlling the motion of subjects in generated video through a sequence of poses. It enables precise control over subject motion and has important applications in animation. However, current…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ruiyan Wang , Teng Hu , Kaihui Huang , Zihan Su , Ran Yi , Lizhuang Ma

Choreographies are global descriptions of interactions among concurrent components, most notably used in the settings of verification (e.g., Multiparty Session Types) and synthesis of correct-by-construction software (Choreographic…

Programming Languages · Computer Science 2017-08-09 Luís Cruz-Filipe , Kim S. Larsen , Fabrizio Montesi

Analyzing human motion is a challenging task with a wide variety of applications in computer vision and in graphics. One such application, of particular importance in computer animation, is the retargeting of motion from one performer to…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Kfir Aberman , Rundi Wu , Dani Lischinski , Baoquan Chen , Daniel Cohen-Or
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