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We present Follow-Your-Emoji-Faster, an efficient diffusion-based framework for freestyle portrait animation driven by facial landmarks. The main challenges in this task are preserving the identity of the reference portrait, accurately…
Audio-driven talking-head generation has advanced rapidly with diffusion-based generative models, yet producing temporally coherent videos with fine-grained motion control remains challenging. We propose DEMO, a flow-matching generative…
We propose Expotion (Facial Expression and Motion Control for Multimodal Music Generation), a generative model leveraging multimodal visual controls - specifically, human facial expressions and upper-body motion - as well as text prompts to…
In recent years, personalized diffusion-based text-to-image generative tasks have been a hot topic in computer vision studies. A robust diffusion model is determined by its ability to perform near-perfect reconstruction of certain product…
We introduce FaceTalk, a novel generative approach designed for synthesizing high-fidelity 3D motion sequences of talking human heads from input audio signal. To capture the expressive, detailed nature of human heads, including hair, ears,…
Producing expressive facial animations from static images is a challenging task. Prior methods relying on explicit geometric priors (e.g., facial landmarks or 3DMM) often suffer from artifacts in cross reenactment and struggle to capture…
Direct Preference Optimization (DPO) helps reduce hallucinations in Video Multimodal Large Language Models (VLLMs), but its reliance on offline preference data limits adaptability and fails to capture true video-response misalignment. We…
We introduce a method to generate temporally coherent human animation from a single image, a video, or a random noise. This problem has been formulated as modeling of an auto-regressive generation, i.e., to regress past frames to decode…
Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…
Real-time portrait animation is essential for interactive applications such as virtual assistants and live avatars, requiring high visual fidelity, temporal coherence, ultra-low latency, and responsive control from dynamic inputs like…
We introduce PersonaHOI, a training- and tuning-free framework that fuses a general StableDiffusion model with a personalized face diffusion (PFD) model to generate identity-consistent human-object interaction (HOI) images. While existing…
Recent advancements in personalized image generation using diffusion models have been noteworthy. However, existing methods suffer from inefficiencies due to the requirement for subject-specific fine-tuning. This computationally intensive…
Character animation aims to generate lifelike videos by transferring motion dynamics from a driving video to a reference image. Recent strides in generative models have paved the way for high-fidelity character animation. In this work, we…
Direct preference optimization (DPO) methods have shown strong potential in aligning text-to-image diffusion models with human preferences by training on paired comparisons. These methods improve training stability by avoiding the REINFORCE…
We present Diffusion-KTO, a novel approach for aligning text-to-image diffusion models by formulating the alignment objective as the maximization of expected human utility. Since this objective applies to each generation independently,…
Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…
4D head capture aims to generate dynamic topological meshes and corresponding texture maps from videos, which is widely utilized in movies and games for its ability to simulate facial muscle movements and recover dynamic textures in…
Previous text-to-image diffusion models typically employ supervised fine-tuning (SFT) to enhance pre-trained base models. However, this approach primarily minimizes the loss of mean squared error (MSE) at the pixel level, neglecting the…
Existing facial reenactment methods struggle with a trade-off between expressiveness and fine-grained controllability. Holistic facial reenactment models often sacrifice granular control for expressiveness, while methods designed for…
With the introduction of diffusion-based video generation techniques, audio-conditioned human video generation has recently achieved significant breakthroughs in both the naturalness of motion and the synthesis of portrait details. Due to…