Related papers: HiGarment: Cross-modal Harmony Based Diffusion Mod…
Developing generative models to create or conditionally create symbolic music presents unique challenges due to the combination of limited data availability and the need for high precision in note pitch. To address these challenges, we…
We present a data-driven method for learning to generate animations of 3D garments using a 2D image diffusion model. In contrast to existing methods, typically based on fully connected networks, graph neural networks, or generative…
Estimating physically accurate, simulation-ready garments from a single image is challenging due to the absence of image-to-physics datasets and the ill-posed nature of this problem. Prior methods either require multi-view capture and…
We present a method to dynamically deform 3D garments, in the form of a 3D polygon mesh, based on body shape, motion, and physical cloth material properties. Considering physical cloth properties allows to learn a physically grounded model,…
We address hyperspectral image (HSI) synthesis, a problem that has garnered growing interest yet remains constrained by the conditional generative paradigms that limit sample diversity. While diffusion models have emerged as a…
Image-to-image translation (I2I), and particularly its subfield of appearance transfer, which seeks to alter the visual appearance between images while maintaining structural coherence, presents formidable challenges. Despite significant…
Recently, diffusion-based image generation methods are credited for their remarkable text-to-image generation capabilities, while still facing challenges in accurately generating multilingual scene text images. To tackle this problem, we…
We present BootComp, a novel framework based on text-to-image diffusion models for controllable human image generation with multiple reference garments. Here, the main bottleneck is data acquisition for training: collecting a large-scale…
In spite of recent advancements in text-to-image generation, limitations persist in handling complex and imaginative prompts due to the restricted diversity and complexity of training data. This work explores how diffusion models can…
Despite diffusion models having shown powerful abilities to generate photorealistic images, generating videos that are realistic and diverse still remains in its infancy. One of the key reasons is that current methods intertwine spatial…
Image rendering from line drawings is vital in design and image generation technologies reduce costs, yet professional line drawings demand preserving complex details. Text prompts struggle with accuracy, and image translation struggles…
The generation of images of realistic looking, readable handwritten text is a challenging task which is referred to as handwritten text generation (HTG). Given a string and examples from a writer, the goal is to synthesize an image…
Diffusion models have become a mainstream approach for high-resolution image synthesis. However, directly generating higher-resolution images from pretrained diffusion models will encounter unreasonable object duplication and exponentially…
The rapid advancement of Text-to-Image(T2I) generative models has enabled the synthesis of high-quality images guided by textual descriptions. Despite this significant progress, these models are often susceptible in generating contents that…
Recently, large-scale diffusion models, e.g., Stable diffusion and DallE2, have shown remarkable results on image synthesis. On the other hand, large-scale cross-modal pre-trained models (e.g., CLIP, ALIGN, and FILIP) are competent for…
Generating images from hand-drawings is a crucial and fundamental task in content creation. The translation is difficult as there exist infinite possibilities and the different users usually expect different outcomes. Therefore, we propose…
Recent advances in Graph Neural Networks (GNNs) have revolutionized graph-structured data modeling, yet traditional GNNs struggle with complex heterogeneous structures prevalent in real-world scenarios. Despite progress in handling…
Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-based generative models have enabled new possibilities for 3D…
Diffusion models have shown preliminary success in virtual try-on (VTON) task. The typical dual-branch architecture comprises two UNets for implicit garment deformation and synthesized image generation respectively, and has emerged as the…
In real-world images, slanted or curved texts, especially those on cans, banners, or badges, appear as frequently, if not more so, than flat texts due to artistic design or layout constraints. While high-quality visual text generation has…