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The COVID-19 pandemic highlighted the challenges of maintaining hands-on laboratory instruction in undergraduate physics education. In response, we developed and deployed an interactive online physics laboratory platform designed to closely…

Physics Education · Physics 2026-03-02 Ashadul Halder , Shibaji Banerjee

Existing human Motion Capture (MoCap) methods mostly focus on the visual similarity while neglecting the physical plausibility. As a result, downstream tasks such as driving virtual human in 3D scene or humanoid robots in real world suffer…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Shenghao Ren , Yi Lu , Jiayi Huang , Jiayi Zhao , He Zhang , Tao Yu , Qiu Shen , Xun Cao

The analysis of EEG/MEG functional connectivity has become an important tool in neural research. Especially the high time resolution of EEG/MEG enables important insight into the functioning of the human brain. To date, functional…

Signal Processing · Electrical Eng. & Systems 2023-03-07 Lorenz Esch , Jinlong Dong , Matti Hämäläinen , Daniel Baumgarten , Jens Haueisen , Johannes Vorwerk

Interactive computational environments can help students explore algorithmic concepts through collaborative hands-on experimentation. However, static and instructor controlled demos in lectures limit engagement. Even when interactive…

Human-Computer Interaction · Computer Science 2026-02-02 Sumedh Karajagi , Sampad Bhusan Mohanty , Bhaskar Krishnamachari

Simulated humanoids are an appealing research domain due to their physical capabilities. Nonetheless, they are also challenging to control, as a policy must drive an unstable, discontinuous, and high-dimensional physical system. One widely…

The main aim of our study was to analyse the effects of a virtual environment on social conformity, with particular attention to the effects of different types of task and psychological variables on social influence, on one side, and to the…

Human-Computer Interaction · Computer Science 2016-09-16 Serena Coppolino Perfumi , Chiara Cardelli , Franco Bagnoli , Andrea Guazzini

One of the key challenges in the field of haptic research is designing plausible stimuli using haptic interfaces with limited degrees of freedom. Although the plausible approach, which simplifies and/or exaggerates stimuli to enhance…

Human-Computer Interaction · Computer Science 2024-11-11 Ryotaro Ishikawa , Taku Hachisu

Despite the demonstrated parameter efficiency of prompt-based fusion, its limited adaptivity and expressiveness hinder its effectiveness for multimodal applications at scale. In this paper, we present the first comprehensive study…

Machine Learning · Computer Science 2025-11-17 Ruixiang Jiang , Lingbo Liu , Changwen Chen

Soft robots, particularly magnetic soft robots, require specialized simulation tools to accurately model their deformation under external magnetic fields. However, existing platforms often lack dedicated support for magnetic materials,…

We introduce MoULDyS, that implements efficient offline and online monitoring algorithms of black-box cyber-physical systems w.r.t. safety properties. MoULDyS takes as input an uncertain log (with noisy and missing samples), as well as a…

Systems and Control · Electrical Eng. & Systems 2024-07-25 Bineet Ghosh , Étienne André

Massive Open Online Courses (MOOCs) focus on manifold subjects, ranging from social sciences over languages to technical skills, and use different means to train the respective skills. MOOCs that are teaching programming skills aim to…

Software Engineering · Computer Science 2018-09-24 Ralf Teusner , Thomas Hille , Christiane Hagedorn

We present a shared data model for enabling data science in Massive Open Online Courses (MOOCs). The model captures students interactions with the online platform. The data model is platform agnostic and is based on some basic core actions…

Information Retrieval · Computer Science 2014-06-10 Kalyan Veeramachaneni , Sherif Halawa , Franck Dernoncourt , Una-May O'Reilly , Colin Taylor , Chuong Do

Incorporating temporal information effectively is important for accurate 3D human motion estimation and generation which have wide applications from human-computer interaction to AR/VR. In this paper, we present MoManifold, a novel human…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Ziqiang Dang , Tianxing Fan , Boming Zhao , Xujie Shen , Lei Wang , Guofeng Zhang , Zhaopeng Cui

In the current context where online platforms have been effectively weaponized in a variety of geo-political events and social issues, Internet memes make fair content moderation at scale even more difficult. Existing work on meme…

Artificial Intelligence · Computer Science 2023-04-10 Abhinav Kumar Thakur , Filip Ilievski , Hông-Ân Sandlin , Zhivar Sourati , Luca Luceri , Riccardo Tommasini , Alain Mermoud

Conducting user studies is a crucial component in many scientific fields. While some studies require participants to be physically present, other studies can be conducted both physically (e.g. in-lab) and online (e.g. via crowdsourcing).…

Human-Computer Interaction · Computer Science 2020-10-26 Patrik Jonell , Taras Kucherenko , Ilaria Torre , Jonas Beskow

OpenFMO framework, an open-source software (OSS) platform for Fragment Molecular Orbital (FMO) method, is extended to multi-physics simulations (MPS). After reviewing the several FMO implementations on distributed computer environments, the…

Distributed, Parallel, and Cluster Computing · Computer Science 2009-09-29 Toshiya Takami , Jun Maki , Jun'ichi Ooba , Yuuichi Inadomi , Hiroaki Honda , Ryutaro Susukita , Koji Inoue , Taizo Kobayashi , Rie Nogita , Mutsumi Aoyagi

The burgeoning of online education has created an urgent need for robust and scalable systems to ensure academic integrity during remote examinations. Traditional human proctoring is often not feasible at scale, while existing automated…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Aryan Kashyap Naveen

Online controlled experiments, now commonly known as A/B testing, are crucial to causal inference and data driven decision making in many internet based businesses. While a simple comparison between a treatment (the feature under test) and…

Applications · Statistics 2015-01-05 Yu Guo , Alex Deng

Adaptive Informative Path Planning (AIPP) problems model an agent tasked with obtaining information subject to resource constraints in unknown, partially observable environments. Existing work on AIPP has focused on representing…

Artificial Intelligence · Computer Science 2020-03-24 Shushman Choudhury , Nate Gruver , Mykel J. Kochenderfer

The cognitive load can be used to assess if someone is struggling while performing a task. It can be used in many different situations such as in driving, piloting, studying, playing, working, etc. This information can help to design better…

Graphics · Computer Science 2022-01-19 Olivier Augereau , Gabriel Brocheton , Pedro Paulo Do Prado Neto