Related papers: Zero-P-to-3: Zero-Shot Partial-View Images to 3D O…
Recent advancements in learning techniques that employ coordinate-based neural representations have yielded remarkable results in multi-view 3D reconstruction tasks. However, these approaches often require a substantial number of input…
Generalizable neural surface reconstruction has become a compelling technique to reconstruct from few images without per-scene optimization, where dense 3D feature volume has proven effective as a global representation of scenes. However,…
Parts represent a basic unit of geometric and semantic similarity across different objects. We argue that part knowledge should be composable beyond the observed object classes. Towards this, we present 3D Compositional Zero-shot Learning…
Diffusion models have achieved remarkable success in imaging inverse problems owing to their powerful generative capabilities. However, existing approaches typically rely on models trained for specific degradation types, limiting their…
Novel view synthesis via Neural Radiance Fields (NeRFs) or 3D Gaussian Splatting (3DGS) typically necessitates dense observations with hundreds of input images to circumvent artifacts. We introduce Deceptive-NeRF/3DGS to enhance sparse-view…
Photo-realistic scene reconstruction from sparse-view, uncalibrated images is highly required in practice. Although some successes have been made, existing methods are either Sparse-View but require accurate camera parameters (i.e.,…
The challenge of image-based 3D reconstruction for glossy objects lies in separating diffuse and specular components on glossy surfaces from captured images, a task complicated by the ambiguity in discerning lighting conditions and material…
Recently, multiple formulations of vision problems as probabilistic inversions of generative models based on computer graphics have been proposed. However, applications to 3D perception from natural images have focused on low-dimensional…
We explore the task of geometric reconstruction of images captured from a mixture of ground and aerial views. Current state-of-the-art learning-based approaches fail to handle the extreme viewpoint variation between aerial-ground image…
Synthesizing novel views from a single input image is a challenging task. It requires extrapolating the 3D structure of a scene while inferring details in occluded regions, and maintaining geometric consistency across viewpoints. Many…
We address the problem of recovering the 3D geometry of a human face from a set of facial images in multiple views. While recent studies have shown impressive progress in 3D Morphable Model (3DMM) based facial reconstruction, the settings…
Reference-based object composition involves integrating foreground reference image with background scene to produce harmonious fused image. This task becomes particularly challenging in cross-domain scenarios, where models must balance…
Given a single image of a target object, image-to-3D generation aims to reconstruct its texture and geometric shape. Recent methods often utilize intermediate media, such as multi-view images or videos, to bridge the gap between input image…
Deep learning-based methods have demonstrated encouraging results in tackling the task of panoramic image inpainting. However, it is challenging for existing methods to distinguish valid pixels from invalid pixels and find suitable…
This paper presents a neural architecture MVDiffusion++ for 3D object reconstruction that synthesizes dense and high-resolution views of an object given one or a few images without camera poses. MVDiffusion++ achieves superior flexibility…
Empowering 3D Gaussian Splatting with generalization ability is appealing. However, existing generalizable 3D Gaussian Splatting methods are largely confined to narrow-range interpolation between stereo images due to their heavy backbones,…
Recovering the 3D geometry of a purely texture-less object with generally unknown surface reflectance (e.g. non-Lambertian) is regarded as a challenging task in multi-view reconstruction. The major obstacle revolves around establishing…
In this paper, we propose a novel approach, 3D-RecGAN++, which reconstructs the complete 3D structure of a given object from a single arbitrary depth view using generative adversarial networks. Unlike existing work which typically requires…
Three-dimensional (3D) object reconstruction based on differentiable rendering (DR) is an active research topic in computer vision. DR-based methods minimize the difference between the rendered and target images by optimizing both the shape…
Inferring the 3D structure underlying a set of multi-view images typically requires solving two co-dependent tasks -- accurate 3D reconstruction requires precise camera poses, and predicting camera poses relies on (implicitly or explicitly)…