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Reinforcement-learned locomotion enables legged robots to perform highly dynamic motions but often accompanies time-consuming manual tuning of joint stiffness. This paper introduces a novel control paradigm that integrates variable…
Skeleton-based action recognition methods are limited by the semantic extraction of spatio-temporal skeletal maps. However, current methods have difficulty in effectively combining features from both temporal and spatial graph dimensions…
Biologically inspired spiking neural networks (SNNs) have garnered considerable attention due to their low-energy consumption and spatio-temporal information processing capabilities. Most existing SNNs training methods first integrate…
Human action recognition is crucial in computer vision systems. However, in real-world scenarios, human actions often fall outside the distribution of training data, requiring a model to both recognize in-distribution (ID) actions and…
Naturalistic driving action recognition is essential for vehicle cabin monitoring systems. However, the complexity of real-world backgrounds presents significant challenges for this task, and previous approaches have struggled with…
Spatial-temporal graph learning has emerged as a promising solution for modeling structured spatial-temporal data and learning region representations for various urban sensing tasks such as crime forecasting and traffic flow prediction.…
In credit risk analysis, survival models with fixed and time-varying covariates are widely used to predict a borrower's time-to-event. When the time-varying drivers are endogenous, modelling jointly the evolution of the survival time and…
Detecting lane markings in road scenes poses a challenge due to their intricate nature, which is susceptible to unfavorable conditions. While lane markings have strong shape priors, their visibility is easily compromised by lighting…
Video anomaly detection (VAD) remains a challenging task in the pattern recognition community due to the ambiguity and diversity of abnormal events. Existing deep learning-based VAD methods usually leverage proxy tasks to learn the normal…
Human action understanding serves as a foundational pillar in the field of intelligent motion perception. Skeletons serve as a modality- and device-agnostic representation for human modeling, and skeleton-based action understanding has…
Skeleton-based action recognition has achieved remarkable performance with the development of graph convolutional networks (GCNs). However, most of these methods tend to construct complex topology learning mechanisms while neglecting the…
Human skeleton point clouds are commonly used to automatically classify and predict the behaviour of others. In this paper, we use a contrastive self-supervised learning method, SimCLR, to learn representations that capture the semantics of…
This paper presents a 2D skeleton-based action segmentation method with applications in fine-grained human activity recognition. In contrast with state-of-the-art methods which directly take sequences of 3D skeleton coordinates as inputs…
Fine-grained action detection is an important task with numerous applications in robotics and human-computer interaction. Existing methods typically utilize a two-stage approach including extraction of local spatio-temporal features…
We propose a novel skeleton-based representation for 3D action recognition in videos using Deep Convolutional Neural Networks (D-CNNs). Two key issues have been addressed: First, how to construct a robust representation that easily captures…
Skeleton-based human action recognition has received widespread attention in recent years due to its diverse range of application scenarios. Due to the different sources of human skeletons, skeleton data naturally exhibit heterogeneity. The…
Generative models, as a powerful technique for generation, also gradually become a critical tool for recognition tasks. However, in skeleton-based action recognition, the features obtained from existing pre-trained generative methods…
Graph convolutional networks have been widely used for skeleton-based action recognition due to their excellent modeling ability of non-Euclidean data. As the graph convolution is a local operation, it can only utilize the short-range joint…
3D skeleton-based action recognition and motion prediction are two essential problems of human activity understanding. In many previous works: 1) they studied two tasks separately, neglecting internal correlations; 2) they did not capture…
The goal of fine-grained action recognition is to successfully discriminate between action categories with subtle differences. To tackle this, we derive inspiration from the human visual system which contains specialized regions in the…