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Humanoid robots have demonstrated strong capabilities for interacting with static scenes across locomotion and manipulation, yet dynamic real-world interactions remain challenging. As a step toward fast-moving object interactions, we…

Robotics · Computer Science 2026-04-28 Chenhao Liu , Leyun Jiang , Yibo Wang , Kairan Yao , Jinchen Fu , Xiaoyu Ren

Realizing versatile and human-like performance in high-demand sports like badminton remains a formidable challenge for humanoid robotics. Unlike standard locomotion or static manipulation, this task demands a seamless integration of…

Learning-based methods, such as imitation learning (IL) and reinforcement learning (RL), can produce excel control policies over challenging agile robot tasks, such as sports robot. However, no existing work has harmonized learning-based…

Robotics · Computer Science 2025-04-29 Haochen Wang , Zhiwei Shi , Chengxi Zhu , Yafei Qiao , Cheng Zhang , Fan Yang , Pengjie Ren , Lan Lu , Dong Xuan

In the competitive realm of sports, optimal performance necessitates rigorous management of nutrition and physical conditioning. Specifically, in badminton, the agility and precision required make it an ideal candidate for motion analysis…

Human-Computer Interaction · Computer Science 2024-03-15 Dhruv Toshniwal , Arpit Patil , Nancy Vachhani

Robotic loco-manipulation tasks often involve contact-rich interactions with the environment, requiring the joint modeling of contact force and robot position. However, recent visuomotor policies often focus solely on learning position or…

Robotics · Computer Science 2025-10-07 Peiyuan Zhi , Peiyang Li , Jianqin Yin , Baoxiong Jia , Siyuan Huang

An attached arm can significantly increase the applicability of legged robots to several mobile manipulation tasks that are not possible for the wheeled or tracked counterparts. The standard hierarchical control pipeline for such legged…

Robotics · Computer Science 2022-10-19 Zipeng Fu , Xuxin Cheng , Deepak Pathak

The increasing demand for analyzing the insights in sports has stimulated a line of productive studies from a variety of perspectives, e.g., health state monitoring, outcome prediction. In this paper, we focus on objectively judging what…

Machine Learning · Computer Science 2021-12-03 Wei-Yao Wang , Hong-Han Shuai , Kai-Shiang Chang , Wen-Chih Peng

Learning dexterous locomotion policy for legged robots is becoming increasingly popular due to its ability to handle diverse terrains and resemble intelligent behaviors. However, joint manipulation of moving objects and locomotion with…

Robotics · Computer Science 2024-03-22 Yutong Hu , Kehan Wen , Fisher Yu

Humanoid soccer dribbling is a highly challenging task that demands dexterous ball manipulation while maintaining dynamic balance. Traditional rule-based methods often struggle to achieve accurate ball control due to their reliance on fixed…

Robotics · Computer Science 2026-03-17 Zhuoheng Wang , Jinyin Zhou , Qi Wu

Deep reinforcement learning produces robust locomotion policies for legged robots over challenging terrains. To date, few studies have leveraged model-based methods to combine these locomotion skills with the precise control of…

Robotics · Computer Science 2022-01-12 Yuntao Ma , Farbod Farshidian , Takahiro Miki , Joonho Lee , Marco Hutter

Performance metrics in sports, such as shot speed and angle, provide crucial feedback for athlete development. However, the technology to capture these metrics has historically been expensive, complex, and largely inaccessible to amateur…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Diwen Huang

Due to their ability to adapt to different terrains, quadruped robots have drawn much attention in the research field of robot learning. Legged mobile manipulation, where a quadruped robot is equipped with a robotic arm, can greatly enhance…

Robotics · Computer Science 2022-03-08 Qingfeng Yao , Jilong Wan , Shuyu Yang , Cong Wang , Linghan Meng , Qifeng Zhang , Donglin Wang

This paper presents a hierarchical framework for Deep Reinforcement Learning that acquires motor skills for a variety of push recovery and balancing behaviors, i.e., ankle, hip, foot tilting, and stepping strategies. The policy is trained…

Robotics · Computer Science 2020-02-11 Chuanyu Yang , Kai Yuan , Wolfgang Merkt , Taku Komura , Sethu Vijayakumar , Zhibin Li

Amphibious legged robots inspired by salamanders are promising in applications in complex amphibious environments. However, despite the significant success of training controllers that achieve diverse locomotion behaviors in conventional…

Robotics · Computer Science 2026-03-18 Mengze Tian , Qiyuan Fu , Chuanfang Ning , Javier Jia Jie Pey , Auke Ijspeert

Sports professionals constantly under pressure to perform at the highest level can benefit from sports analysis, which allows coaches and players to reduce manual efforts and systematically evaluate their performance using automated tools.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-03 Yu-Hang Chien , Fang Yu

Throwing with a legged robot involves precise coordination of object manipulation and locomotion - crucial for advanced real-world interactions. Most research focuses on either manipulation or locomotion, with minimal exploration of tasks…

Robotics · Computer Science 2025-04-02 Humphrey Munn , Brendan Tidd , Peter Böhm , Marcus Gallagher , David Howard

Advancing the dynamic loco-manipulation capabilities of quadruped robots in complex terrains is crucial for performing diverse tasks. Specifically, dynamic ball manipulation in rugged environments presents two key challenges. The first is…

Robotics · Computer Science 2025-04-22 Dongjie Zhu , Zhuo Yang , Tianhang Wu , Luzhou Ge , Xuesong Li , Qi Liu , Xiang Li

This article introduces a novel approach to shuttlecock hitting event detection. Instead of depending on generic methods, we capture the hitting action of players by reasoning over a sequence of images. To learn the features of hitting…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Yu-Hsi Chen

We present a scalable framework for cross-embodiment humanoid robot control by learning a shared latent representation that unifies motion across humans and diverse humanoid platforms, including single-arm, dual-arm, and legged humanoid…

Robotics · Computer Science 2026-01-23 Yashuai Yan , Dongheui Lee

Whole-body loco-manipulation for quadruped robots with arms remains a challenging problem, particularly in achieving multi-task control. To address this, we propose MLM, a reinforcement learning framework driven by both real-world and…

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