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Extended Reality (XR) applications have limited capacity in 5th generation-advanced (5G-A) cellular networks due to high throughput requirements coupled with strict latency and high reliability constraints. To enhance XR capacity in the…

Signal Processing · Electrical Eng. & Systems 2025-12-16 Muhammad Ahsen , Boyan Yanakiev , Claudio Rosa , Ramoni Adeogun

Achieving high-quality wireless interactive Extended Reality (XR) will require multi-gigabit throughput at extremely low latency. The Millimeter-Wave (mmWave) frequency bands, between 24 and 300GHz, can achieve such extreme performance.…

Networking and Internet Architecture · Computer Science 2025-01-15 Jakob Struye , Filip Lemic , Jeroen Famaey

In this paper, we investigate the Domain Name System (DNS) over QUIC (DoQ) and propose a non-disruptive extension, which can greatly reduce DoQ's resource consumption. This extension can benefit all DNS clients - especially Internet of…

Networking and Internet Architecture · Computer Science 2025-07-10 Darius Saif , Ashraf Matrawy

Emerging network applications ranging from video streaming to virtual/augmented reality need to provide stringent quality-of-service (QoS) guarantees in complex and dynamic environments with shared resources. A promising approach to meeting…

Networking and Internet Architecture · Computer Science 2024-08-06 Seyed Milad Miri , Stefan Schmid , Habib Mostafaei

As 5G networks strive to support advanced time-critical applications, such as immersive Extended Reality (XR), cloud gaming, and autonomous driving, the demand for Real-time Broadband Communication (RTBC) grows. In this article, we present…

Networking and Internet Architecture · Computer Science 2024-10-23 Guangjin Pan , Shugong Xu , Pin Jiang

Recently, HTTP-Based Adaptive Streaming has become the de facto standard for video streaming over the Internet. It allows the client to adapt media characteristics to varying network conditions in order to maximize Quality of Experience…

Networking and Internet Architecture · Computer Science 2016-03-04 Konstantin Miller , Abdel-Karim Al-Tamimi , Adam Wolisz

5G wireless networks are expected to support Ultra Reliable Low Latency Communications (URLLC) traffic which requires very low packet delays ( < 1 msec.) and extremely high reliability ($\sim$99.999\%). In this paper we focus on the design…

Networking and Internet Architecture · Computer Science 2018-05-14 Arjun Anand , Gustavo de Veciana

Streaming segmented videos over the Hypertext Transfer Protocol (HTTP) is an increasingly popular approach in both live and video-on-demand (VoD) applications. However, designing a scalable and adaptable framework that reduces servers…

Multimedia · Computer Science 2024-03-26 Reza Farahani , Christian Timmerer , Hermann Hellwagner

In a decade, the adaptive quality control of video streaming and the super-resolution (SR) technique have been deeply explored. As edge devices improved to have exceptional processing capability than ever before, streaming users can enhance…

Multimedia · Computer Science 2021-10-13 Minseok Choi , Won Joon Yun , Joongheon Kim

Adapting holographic video streaming to fluctuating wireless channels is essential to maintain consistent and satisfactory Quality of Experience (QoE) for users, which, however, is a challenging task due to the dynamic and uncertain…

Systems and Control · Electrical Eng. & Systems 2024-06-14 Wanli Wen , Jiping Yan , Yulu Zhang , Zhen Huang , Liang Liang , Yunjian Jia

Many well-known, real-world problems involve dynamic data which describe the relationship among the entities. Hypergraphs are powerful combinatorial structures that are frequently used to model such data. For many of today's data-centric…

Data Structures and Algorithms · Computer Science 2021-03-10 Fatih Taşyaran , Berkay Demireller , Kamer Kaya , Bora Uçar

Cloud virtual reality (VR) gaming traffic characteristics such as frame size, inter-arrival time, and latency need to be carefully studied as a first step toward scalable VR cloud service provisioning. To this end, in this paper we analyze…

Signal Processing · Electrical Eng. & Systems 2021-09-22 Sihao Zhao , Hatem Abou-zeid , Ramy Atawia , Yoga Suhas Kuruba Manjunath , Akram Bin Sediq , Xiao-Ping Zhang

A significant amount of connection establishments on the web require a prior domain name resolution by the client. Especially on high-latency access networks, these DNS lookups cause a significant delay on the client's connection…

Networking and Internet Architecture · Computer Science 2019-07-03 Erik Sy , Tobias Mueller , Moritz Moennich , Hannes Federrath

Deadline-aware transmission scheduling in immersive video streaming is crucial. The objective is to guarantee that at least a certain block in multi-links is fully delivered within their deadlines, which is referred to as delivery ratio.…

Networking and Internet Architecture · Computer Science 2024-09-02 Tongtong Feng , Qi Qi , Bo He , Jingyu Wang

In team sports, effective tactical communication is crucial for success, particularly in the fast-paced and complex environment of outdoor athletics. This paper investigates the challenges faced in transmitting strategic plans to players…

Human-Computer Interaction · Computer Science 2024-08-27 Ut Gong , Qihan Zhang , Ziqing Yin , Stefanie Zollmann

Robotic telesurgery has a potential to provide extreme and urgent health care services and bring unprecedented opportunities to deliver highly specialized skills globally. It has a significant societal impact and is regarded as one of the…

Networking and Internet Architecture · Computer Science 2018-03-12 Qi Zhang , Jianhui Liu , Guodong Zhao

Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…

Information Theory · Computer Science 2020-01-13 Cristina Perfecto , Mohammed S. Elbamby , Javier Del Ser , Mehdi Bennis

We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…

Information Theory · Computer Science 2025-05-20 Babak Badnava , Jacob Chakareski , Morteza Hashemi

Multimedia streaming accounts for the majority of traffic in today's internet. Mechanisms like adaptive bitrate streaming control the bitrate of a stream based on the estimated bandwidth, ideally resulting in smooth playback and a good…

Multiagent Systems · Computer Science 2024-10-29 Jannis Weil , Jonas Ringsdorf , Julian Barthel , Yi-Ping Phoebe Chen , Tobias Meuser

Recent advancements in real-time super-resolution have enabled higher-quality video streaming, yet existing methods struggle with the unique challenges of compressed video content. Commonly used datasets do not accurately reflect the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Evgeney Bogatyrev , Khaled Abud , Ivan Molodetskikh , Nikita Alutis , Dmitriy Vatolin