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Extended Reality (XR) applications have limited capacity in 5th generation-advanced (5G-A) cellular networks due to high throughput requirements coupled with strict latency and high reliability constraints. To enhance XR capacity in the…
Achieving high-quality wireless interactive Extended Reality (XR) will require multi-gigabit throughput at extremely low latency. The Millimeter-Wave (mmWave) frequency bands, between 24 and 300GHz, can achieve such extreme performance.…
In this paper, we investigate the Domain Name System (DNS) over QUIC (DoQ) and propose a non-disruptive extension, which can greatly reduce DoQ's resource consumption. This extension can benefit all DNS clients - especially Internet of…
Emerging network applications ranging from video streaming to virtual/augmented reality need to provide stringent quality-of-service (QoS) guarantees in complex and dynamic environments with shared resources. A promising approach to meeting…
As 5G networks strive to support advanced time-critical applications, such as immersive Extended Reality (XR), cloud gaming, and autonomous driving, the demand for Real-time Broadband Communication (RTBC) grows. In this article, we present…
Recently, HTTP-Based Adaptive Streaming has become the de facto standard for video streaming over the Internet. It allows the client to adapt media characteristics to varying network conditions in order to maximize Quality of Experience…
5G wireless networks are expected to support Ultra Reliable Low Latency Communications (URLLC) traffic which requires very low packet delays ( < 1 msec.) and extremely high reliability ($\sim$99.999\%). In this paper we focus on the design…
Streaming segmented videos over the Hypertext Transfer Protocol (HTTP) is an increasingly popular approach in both live and video-on-demand (VoD) applications. However, designing a scalable and adaptable framework that reduces servers…
In a decade, the adaptive quality control of video streaming and the super-resolution (SR) technique have been deeply explored. As edge devices improved to have exceptional processing capability than ever before, streaming users can enhance…
Adapting holographic video streaming to fluctuating wireless channels is essential to maintain consistent and satisfactory Quality of Experience (QoE) for users, which, however, is a challenging task due to the dynamic and uncertain…
Many well-known, real-world problems involve dynamic data which describe the relationship among the entities. Hypergraphs are powerful combinatorial structures that are frequently used to model such data. For many of today's data-centric…
Cloud virtual reality (VR) gaming traffic characteristics such as frame size, inter-arrival time, and latency need to be carefully studied as a first step toward scalable VR cloud service provisioning. To this end, in this paper we analyze…
A significant amount of connection establishments on the web require a prior domain name resolution by the client. Especially on high-latency access networks, these DNS lookups cause a significant delay on the client's connection…
Deadline-aware transmission scheduling in immersive video streaming is crucial. The objective is to guarantee that at least a certain block in multi-links is fully delivered within their deadlines, which is referred to as delivery ratio.…
In team sports, effective tactical communication is crucial for success, particularly in the fast-paced and complex environment of outdoor athletics. This paper investigates the challenges faced in transmitting strategic plans to players…
Robotic telesurgery has a potential to provide extreme and urgent health care services and bring unprecedented opportunities to deliver highly specialized skills globally. It has a significant societal impact and is regarded as one of the…
Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…
We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…
Multimedia streaming accounts for the majority of traffic in today's internet. Mechanisms like adaptive bitrate streaming control the bitrate of a stream based on the estimated bandwidth, ideally resulting in smooth playback and a good…
Recent advancements in real-time super-resolution have enabled higher-quality video streaming, yet existing methods struggle with the unique challenges of compressed video content. Commonly used datasets do not accurately reflect the…