Related papers: AudioGenie: A Training-Free Multi-Agent Framework …
Audiobook generation aims to create rich, immersive listening experiences from multimodal inputs, but current approaches face three critical challenges: (1) the lack of synergistic generation of diverse audio types (e.g., speech, sound…
Recent advancements in audio generation have been spurred by the evolution of large-scale deep learning models and expansive datasets. However, the task of video-to-audio (V2A) generation continues to be a challenge, principally because of…
Video-to-audio (V2A) generation aims to synthesize realistic and semantically aligned audio from silent videos, with potential applications in video editing, Foley sound design, and assistive multimedia. Although the excellent results,…
We introduce Audio-Agent, a multimodal framework for audio generation, editing and composition based on text or video inputs. Conventional approaches for text-to-audio (TTA) tasks often make single-pass inferences from text descriptions.…
Current audio generation conditioned by text or video focuses on aligning audio with text/video modalities. Despite excellent alignment results, these multimodal frameworks still cannot be directly applied to compelling movie storytelling…
Audio and music generation based on flexible multimodal control signals is a widely applicable topic, with the following key challenges: 1) a unified multimodal modeling framework, and 2) large-scale, high-quality training data. As such, we…
Current video-to-audio (V2A) methods struggle in complex multi-event scenarios (video scenarios involving multiple sound sources, sound events, or transitions) due to two critical limitations. First, existing methods face challenges in…
With the advancement of AIGC (AI-generated content) technologies, an increasing number of generative models are revolutionizing fields such as video editing, music generation, and even film production. However, due to the limitations of…
We tackle the problem of generating audio samples conditioned on descriptive text captions. In this work, we propose AaudioGen, an auto-regressive generative model that generates audio samples conditioned on text inputs. AudioGen operates…
We propose to synthesize high-quality and synchronized audio, given video and optional text conditions, using a novel multimodal joint training framework MMAudio. In contrast to single-modality training conditioned on (limited) video data…
Text-to-Audio-Video (T2AV) generation is rapidly becoming a core interface for media creation, yet its evaluation remains fragmented. Existing benchmarks largely assess audio and video in isolation or rely on coarse embedding similarity,…
Text-based audio generation models have limitations as they cannot encompass all the information in audio, leading to restricted controllability when relying solely on text. To address this issue, we propose a novel model that enhances the…
Audio deep reasoning is a challenging task that requires expert-level perception, multi-step logical inference, and the integration of contextual knowledge. However, existing models suffer from a gap between audio perception and reasoning…
We present AudioGen-Omni - a unified approach based on multimodal diffusion transformers (MMDit), capable of generating high-fidelity audio, speech, and song coherently synchronized with the input video. AudioGen-Omni introduces a novel…
Text-guided audio editing aims to modify specific acoustic events while strictly preserving non-target content. Despite recent progress, existing approaches remain fundamentally limited. Training-free methods often suffer from signal…
Training a unified model integrating video-to-audio (V2A), text-to-audio (T2A), and joint video-text-to-audio (VT2A) generation offers significant application flexibility, yet faces two unexplored foundational challenges: (1) the scarcity…
Text-to-video generation models have shown significant progress in the recent years. However, they still struggle with generating complex dynamic scenes based on compositional text prompts, such as attribute binding for multiple objects,…
Video-to-Audio (V2A) generation is essential for immersive multimedia experiences, yet its evaluation remains underexplored. Existing benchmarks typically assess diverse audio types under a unified protocol, overlooking the fine-grained…
Automatically evaluating multimodal generation presents a significant challenge, as automated metrics often struggle to align reliably with human evaluation, especially for complex tasks that involve multiple modalities. To address this, we…
Generative models have achieved impressive fidelity in text-to-image synthesis, yet struggle with complex compositional prompts involving multiple constraints. We introduce \textbf{M3 (Multi-Modal, Multi-Agent, Multi-Round)}, a…