Related papers: OmniSync: Towards Universal Lip Synchronization vi…
Lipreading is the task of decoding text from the movement of a speaker's mouth. Traditional approaches separated the problem into two stages: designing or learning visual features, and prediction. More recent deep lipreading approaches are…
We introduce SyncLipMAE, a self-supervised pretraining framework for talking-face video that learns synchronization-aware and transferable facial dynamics from unlabeled audio-visual streams. Our approach couples masked visual modeling with…
Animating still face images with deep generative models using a speech input signal is an active research topic and has seen important recent progress.However, much of the effort has been put into lip syncing and rendering quality while the…
This paper proposes a video editor based on OpenShot with several state-of-the-art facial video editing algorithms as added functionalities. Our editor provides an easy-to-use interface to apply modern lip-syncing algorithms interactively.…
In this paper, we address the task of multimodal-to-speech generation, which aims to synthesize high-quality speech from multiple input modalities: text, video, and reference audio. This task has gained increasing attention due to its wide…
Generating semantically coherent and visually accurate talking faces requires bridging the gap between linguistic meaning and facial articulation. Although audio-driven methods remain prevalent, their reliance on high-quality paired audio…
Speech-driven 3D facial animation is important for many multimedia applications. Recent work has shown promise in using either Diffusion models or Transformer architectures for this task. However, their mere aggregation does not lead to…
Audio-driven talking face generation has gained significant attention for applications in digital media and virtual avatars. While recent methods improve audio-lip synchronization, they often struggle with temporal consistency, identity…
Speech-driven 3D facial animation has gained significant attention for its ability to create realistic and expressive facial animations in 3D space based on speech. Learning-based methods have shown promising progress in achieving accurate…
Speech-driven 3D facial animation plays a key role in applications such as virtual avatars, gaming, and digital content creation. While existing methods have made significant progress in achieving accurate lip synchronization and generating…
Lip-to-Speech (Lip2Speech) synthesis, which predicts corresponding speech from talking face images, has witnessed significant progress with various models and training strategies in a series of independent studies. However, existing studies…
Audio-driven visual dubbing aims to synchronize a video's lip movements with new speech but is fundamentally challenged by the lack of ideal training data: paired videos differing only in lip motion. Existing methods circumvent this via…
While state-of-the-art audio-video generation models like Veo3 and Sora2 demonstrate remarkable capabilities, their closed-source nature makes their architectures and training paradigms inaccessible. To bridge this gap in accessibility and…
Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires…
Portrait video editing focuses on modifying specific attributes of portrait videos, guided by audio or video streams. Previous methods typically either concentrate on lip-region reenactment or require training specialized models to extract…
Speech-driven 3D face animation technique, extending its applications to various multimedia fields. Previous research has generated promising realistic lip movements and facial expressions from audio signals. However, traditional regression…
In this paper we introduce a new synchronisation task, Gesture-Sync: determining if a person's gestures are correlated with their speech or not. In comparison to Lip-Sync, Gesture-Sync is far more challenging as there is a far looser…
Talking face generation has a wide range of potential applications in the field of virtual digital humans. However, rendering high-fidelity facial video while ensuring lip synchronization is still a challenge for existing audio-driven…
In light of the recent breakthroughs in automatic machine translation systems, we propose a novel approach that we term as "Face-to-Face Translation". As today's digital communication becomes increasingly visual, we argue that there is a…
In this work, we revisit the effectiveness of 3DMM for talking head synthesis by jointly learning a 3D face reconstruction model and a talking head synthesis model. This enables us to obtain a FACS-based blendshape representation of facial…