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Despite significant advancements, large multimodal models (LMMs) still struggle to bridge the gap between low-level visual perception -- focusing on shapes, sizes, and layouts -- and high-level language reasoning, such as semantics and…

Computation and Language · Computer Science 2025-06-13 Zhenhailong Wang , Joy Hsu , Xingyao Wang , Kuan-Hao Huang , Manling Li , Jiajun Wu , Heng Ji

Directly reconstructing 3D CT volume from few-view 2D X-rays using an end-to-end deep learning network is a challenging task, as X-ray images are merely projection views of the 3D CT volume. In this work, we facilitate complex 2D X-ray…

Image and Video Processing · Electrical Eng. & Systems 2025-03-25 Xing Xie , Jiawei Liu , Huijie Fan , Zhi Han , Yandong Tang , Liangqiong Qu

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, subsequently extending into numerous spatial AI applications. However, most existing 3DGS methods operate in isolation, focusing on specific domains.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yueen Ma , Zenglin Xu , Irwin King

Gaussian Splatting has achieved remarkable progress in multi-view surface reconstruction, yet it exhibits notable degradation when only few views are available. Although recent efforts alleviate this issue by enhancing multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Jimin Tang , Wenyuan Zhang , Junsheng Zhou , Zian Huang , Kanle Shi , Shenkun Xu , Yu-Shen Liu , Zhizhong Han

Generating 3D images of complex objects conditionally from a few 2D views is a difficult synthesis problem, compounded by issues such as domain gap and geometric misalignment. For instance, a unified framework such as Generative Adversarial…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Abril Corona-Figueroa , Sam Bond-Taylor , Neelanjan Bhowmik , Yona Falinie A. Gaus , Toby P. Breckon , Hubert P. H. Shum , Chris G. Willcocks

Feedforward 3D Gaussian Splatting (3DGS) overcomes the limitations of optimization-based 3DGS by enabling fast and high-quality reconstruction without the need for per-scene optimization. However, existing feedforward approaches typically…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Anran Wu , Long Peng , Xin Di , Xueyuan Dai , Chen Wu , Yang Wang , Xueyang Fu , Yang Cao , Zheng-Jun Zha

Novel view synthesis has shown rapid progress recently, with methods capable of producing increasingly photorealistic results. 3D Gaussian Splatting has emerged as a promising method, producing high-quality renderings of scenes and enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Richard Shaw , Michal Nazarczuk , Jifei Song , Arthur Moreau , Sibi Catley-Chandar , Helisa Dhamo , Eduardo Perez-Pellitero

The semantic segmentation of 3D shapes with a high-density of vertices could be impractical due to large memory requirements. To make this problem computationally tractable, we propose a neural-network based approach that produces 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-02-04 Davide Boscaini , Fabio Poiesi

When viewing a 3D Gaussian Splatting (3DGS) model from camera positions significantly outside the training data distribution, substantial visual noise commonly occurs. These artifacts result from the lack of training data in these…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Damian Bowness , Charalambos Poullis

The advent of 3D Gaussian Splatting (3DGS) has revolutionized 3D editing, offering efficient, high-fidelity rendering and enabling precise local manipulations. Currently, diffusion-based 2D editing models are harnessed to modify multi-view…

Graphics · Computer Science 2025-02-18 Yuxuan Wang , Xuanyu Yi , Zike Wu , Na Zhao , Long Chen , Hanwang Zhang

Robust and realistic rendering for large-scale road scenes is essential in autonomous driving simulation. Recently, 3D Gaussian Splatting (3D-GS) has made groundbreaking progress in neural rendering, but the general fidelity of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Saining Zhang , Baijun Ye , Xiaoxue Chen , Yuantao Chen , Zongzheng Zhang , Cheng Peng , Yongliang Shi , Hao Zhao

Autoregressive video diffusion models are capable of long rollouts that are stable and consistent with history, but they are unable to guide the current generation with conditioning from the future. In camera-guided video generation with a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Chonghyuk Song , Michal Stary , Boyuan Chen , George Kopanas , Vincent Sitzmann

This paper introduces VisionPAD, a novel self-supervised pre-training paradigm designed for vision-centric algorithms in autonomous driving. In contrast to previous approaches that employ neural rendering with explicit depth supervision,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Haiming Zhang , Wending Zhou , Yiyao Zhu , Xu Yan , Jiantao Gao , Dongfeng Bai , Yingjie Cai , Bingbing Liu , Shuguang Cui , Zhen Li

Novel view synthesis (NVS) is crucial in computer vision and graphics, with wide applications in AR, VR, and autonomous driving. While 3D Gaussian Splatting (3DGS) enables real-time rendering with high appearance fidelity, it suffers from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yancheng Zhang , Guangyu Sun , Chen Chen

Recently, significant advances have been made in 3D object generation. Building upon the generated geometry, current pipelines typically employ image diffusion models to generate multi-view RGB images, followed by UV texture reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Mingqi Shao , Feng Xiong , Zhaoxu Sun , Mu Xu

Since its introduction, 3D Gaussian Splatting (3DGS) has become an important reference method for learning 3D representations of a captured scene, allowing real-time novel-view synthesis with high visual quality and fast training times.…

Graphics · Computer Science 2025-02-27 Adam Celarek , George Kopanas , George Drettakis , Michael Wimmer , Bernhard Kerbl

Most text-to-3D generators build upon off-the-shelf text-to-image models trained on billions of images. They use variants of Score Distillation Sampling (SDS), which is slow, somewhat unstable, and prone to artifacts. A mitigation is to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Luke Melas-Kyriazi , Iro Laina , Christian Rupprecht , Natalia Neverova , Andrea Vedaldi , Oran Gafni , Filippos Kokkinos

Text-to-3D generation approaches have advanced significantly by leveraging pretrained 2D diffusion priors, producing high-quality and 3D-consistent outputs. However, they often fail to produce out-of-domain (OOD) or rare concepts, yielding…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Yosef Dayani , Omer Benishu , Sagie Benaim

3D Visual Grounding (3DVG) seeks to locate target objects in 3D scenes using natural language descriptions, enabling downstream applications such as augmented reality and robotics. Existing approaches typically rely on labeled 3D data and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Rong Li , Shijie Li , Lingdong Kong , Xulei Yang , Junwei Liang

Auto-regressive frameworks for next-scale prediction of 2D images have demonstrated strong potential for producing diverse and sophisticated content by progressively refining a coarse input. However, extending this paradigm to 3D object…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Quanyuan Ruan , Kewei Shi , Jiabao Lei , Xifeng Gao , Xiaoguang Han