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Related papers: Plenodium: UnderWater 3D Scene Reconstruction with…

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Depth images have a wide range of applications, such as 3D reconstruction, autonomous driving, augmented reality, robot navigation, and scene understanding. Commodity-grade depth cameras are hard to sense depth for bright, glossy,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Kailai Sun , Zhou Yang , Qianchuan Zhao

Volumetric models have become a popular representation for 3D scenes in recent years. One breakthrough leading to their popularity was KinectFusion, which focuses on 3D reconstruction using RGB-D sensors. However, monocular SLAM has since…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Victor Adrian Prisacariu , Olaf Kähler , Stuart Golodetz , Michael Sapienza , Tommaso Cavallari , Philip H S Torr , David W Murray

Monocular depth estimation is a recurring subject in the field of computer vision. Its ability to describe scenes via a depth map while reducing the constraints related to the formulation of perspective geometry tends to favor its use.…

Computer Vision and Pattern Recognition · Computer Science 2020-07-16 Marc Blanchon , Désiré Sidibé , Olivier Morel , Ralph Seulin , Daniel Braun , Fabrice Meriaudeau

Accurate 3D scene representation and panoptic understanding are essential for applications such as virtual reality, robotics, and autonomous driving. However, challenges persist with existing methods, including precise 2D-to-3D mapping,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Shenghao Li

Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Yaniv Wolf , Amit Bracha , Ron Kimmel

Monocular 3D human pose estimation poses significant challenges due to the inherent depth ambiguities that arise during the reprojection process from 2D to 3D. Conventional approaches that rely on estimating an over-fit projection matrix…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Junkun Jiang , Jie Chen

Due to the unique characteristics of underwater environments, accurate 3D reconstruction of underwater objects poses a challenging problem in tasks such as underwater exploration and mapping. Traditional methods that rely on multiple sensor…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Zeyu Chen , Jingyi Tang , Gu Wang , Shengquan Li , Xinghui Li , Xiangyang Ji , Xiu Li

Images of static scenes submerged beneath a wavy water surface exhibit severe non-rigid distortions. The physics of water flow suggests that water surfaces possess spatio-temporal smoothness and temporal periodicity. Hence they possess a…

Computer Vision and Pattern Recognition · Computer Science 2019-08-07 Jerin Geo James , Pranay Agrawal , Ajit Rajwade

Plenoptic imaging enables a light-field to be captured by a single monocular objective lens and an array of micro lenses attached to an image sensor. Metric distances of the light-field's depth planes remain unapparent prior to acquisition.…

Image and Video Processing · Electrical Eng. & Systems 2020-06-02 Christopher Hahne , Amar Aggoun

Reconstructing dynamic 3D scenes from 2D images and generating diverse views over time is challenging due to scene complexity and temporal dynamics. Despite advancements in neural implicit models, limitations persist: (i) Inadequate Scene…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Zeyu Yang , Hongye Yang , Zijie Pan , Li Zhang

Recent advancements in multi-view 3D reconstruction and novel-view synthesis, particularly through Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have greatly enhanced the fidelity and efficiency of 3D content creation.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Jun Zhou , Dinghao Li , Nannan Li , Mingjie Wang

3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Jiepeng Wang , Yuan Liu , Peng Wang , Cheng Lin , Junhui Hou , Xin Li , Taku Komura , Wenping Wang

3D Gaussian Splatting (3DGS) has emerged as a key rendering pipeline for digital asset creation due to its balance between efficiency and visual quality. To address the issues of unstable pose estimation and scene representation distortion…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Meijun Guo , Yongliang Shi , Caiyun Liu , Yixiao Feng , Ming Ma , Tinghai Yan , Weining Lu , Bin Liang

In robot-assisted minimally invasive surgery, high-fidelity dynamic endoscopic scene reconstruction and simulation are crucial to enhancing downstream tasks and advancing surgical outcomes. However, existing methods primarily focus on…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Changjing Liu , Yiming Huang , Long Bai , Beilei Cui , Hongliang Ren

We present Seen2Scene, the first flow matching-based approach that trains directly on incomplete, real-world 3D scans for scene completion and generation. Unlike prior methods that rely on complete and hence synthetic 3D data, our approach…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Quan Meng , Yujin Chen , Lei Li , Matthias Nießner , Angela Dai

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

We introduce a novel method to obtain high-quality 3D reconstructions from consumer RGB-D sensors. Our core idea is to simultaneously optimize for geometry encoded in a signed distance field (SDF), textures from automatically-selected…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Robert Maier , Kihwan Kim , Daniel Cremers , Jan Kautz , Matthias Nießner

Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Haodong Xiang , Xinghui Li , Kai Cheng , Xiansong Lai , Wanting Zhang , Zhichao Liao , Long Zeng , Xueping Liu

The precise reconstruction of 3D objects from a single RGB image in complex scenes presents a critical challenge in virtual reality, autonomous driving, and robotics. Existing neural implicit 3D representation methods face significant…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Luoxi Zhang , Pragyan Shrestha , Yu Zhou , Chun Xie , Itaru Kitahara

Reconstructing accurate 3D models of large-scale real-world scenes from unstructured, in-the-wild imagery remains a core challenge in computer vision, especially when the input views have little or no overlap. In such cases, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Tamir Cohen , Leo Segre , Shay Shomer-Chai , Shai Avidan , Hadar Averbuch-Elor