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Denoising diffusion probabilistic models that were initially proposed for realistic image generation have recently shown success in various perception tasks (e.g., object detection and image segmentation) and are increasingly gaining…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Runyang Feng , Yixing Gao , Tze Ho Elden Tse , Xueqing Ma , Hyung Jin Chang

Speech-driven gesture synthesis is a field of growing interest in virtual human creation. However, a critical challenge is the inherent intricate one-to-many mapping between speech and gestures. Previous studies have explored and achieved…

Graphics · Computer Science 2023-02-03 Fan Zhang , Naye Ji , Fuxing Gao , Yongping Li

This paper studies full-body 3D human motion recovery from head-mounted device signals. Existing diffusion-based methods often rely on global distribution matching, leading to local joint reconstruction errors. We propose MotionGRPO, a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Nanjie Yao , Junlong Ren , Wenhao Shen , Hao Wang

Previous motion generation methods are limited to the pre-rigged 3D human model, hindering their applications in the animation of various non-rigged characters. In this work, we present TapMo, a Text-driven Animation Pipeline for…

Graphics · Computer Science 2023-10-20 Jiaxu Zhang , Shaoli Huang , Zhigang Tu , Xin Chen , Xiaohang Zhan , Gang Yu , Ying Shan

We present DiverseMotion, a new approach for synthesizing high-quality human motions conditioned on textual descriptions while preserving motion diversity.Despite the recent significant process in text-based human motion generation,existing…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yunhong Lou , Linchao Zhu , Yaxiong Wang , Xiaohan Wang , Yi Yang

3D human motion generation has seen substantial advancement in recent years. While state-of-the-art approaches have improved performance significantly, they still struggle with complex and detailed motions unseen in training data, largely…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Shanlin Sun , Gabriel De Araujo , Jiaqi Xu , Shenghan Zhou , Hanwen Zhang , Ziheng Huang , Chenyu You , Xiaohui Xie

Recent advances in diffusion-based text-to-video (T2V) models have demonstrated remarkable progress, but these models still face challenges in generating videos with multiple objects. Most models struggle with accurately capturing complex…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Aimon Rahman , Jiang Liu , Ze Wang , Ximeng Sun , Jialian Wu , Xiaodong Yu , Yusheng Su , Vishal M. Patel , Zicheng Liu , Emad Barsoum

Realistic scene-level multi-agent motion simulations are crucial for developing and evaluating self-driving algorithms. However, most existing works focus on generating trajectories for a certain single agent type, and typically ignore the…

Robotics · Computer Science 2023-11-28 Zhiming Guo , Xing Gao , Jianlan Zhou , Xinyu Cai , Botian Shi

In recent years, large-scale pre-trained diffusion transformer models have made significant progress in video generation. While current DiT models can produce high-definition, high-frame-rate, and highly diverse videos, there is a lack of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-21 Changgu Chen , Xiaoyan Yang , Junwei Shu , Changbo Wang , Yang Li

In this paper, we introduce LGTM, a novel Local-to-Global pipeline for Text-to-Motion generation. LGTM utilizes a diffusion-based architecture and aims to address the challenge of accurately translating textual descriptions into…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Haowen Sun , Ruikun Zheng , Haibin Huang , Chongyang Ma , Hui Huang , Ruizhen Hu

Controlling both camera motion and object dynamics is essential for coherent and expressive video generation, yet current methods typically handle only one motion type or rely on ambiguous 2D cues that entangle camera-induced parallax with…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Guiyu Zhang , Yabo Chen , Xunzhi Xiang , Junchao Huang , Zhongyu Wang , Li Jiang

This paper proposes MotionVerse, a unified framework that harnesses the capabilities of Large Language Models (LLMs) to comprehend, generate, and edit human motion in both single-person and multi-person scenarios. To efficiently represent…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Ruibing Hou , Mingshuang Luo , Hongyu Pan , Hong Chang , Shiguang Shan

This work introduces MotionLCM, extending controllable motion generation to a real-time level. Existing methods for spatial-temporal control in text-conditioned motion generation suffer from significant runtime inefficiency. To address this…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Wenxun Dai , Ling-Hao Chen , Jingbo Wang , Jinpeng Liu , Bo Dai , Yansong Tang

Since 2023, Vector Quantization (VQ)-based discrete generation methods have rapidly dominated human motion generation, primarily surpassing diffusion-based continuous generation methods in standard performance metrics. However, VQ-based…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Zichong Meng , Yiming Xie , Xiaogang Peng , Zeyu Han , Huaizu Jiang

In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. The system synthesizes high-quality motions that use temporally-sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-02-10 Félix G. Harvey , Mike Yurick , Derek Nowrouzezahrai , Christopher Pal

We introduce a method for generating realistic pedestrian trajectories and full-body animations that can be controlled to meet user-defined goals. We draw on recent advances in guided diffusion modeling to achieve test-time controllability…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Davis Rempe , Zhengyi Luo , Xue Bin Peng , Ye Yuan , Kris Kitani , Karsten Kreis , Sanja Fidler , Or Litany

Generating instructional images of human daily actions from an egocentric viewpoint serves as a key step towards efficient skill transfer. In this paper, we introduce a novel problem -- egocentric action frame generation. The goal is to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Bolin Lai , Xiaoliang Dai , Lawrence Chen , Guan Pang , James M. Rehg , Miao Liu

Text-to-motion generation, which translates textual descriptions into human motions, has been challenging in accurately capturing detailed user-imagined motions from simple text inputs. This paper introduces StickMotion, an efficient…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Tao Wang , Zhihua Wu , Qiaozhi He , Jiaming Chu , Ling Qian , Yu Cheng , Junliang Xing , Jian Zhao , Lei Jin

Text-to-video diffusion models are notoriously limited in their ability to model temporal aspects such as motion, physics, and dynamic interactions. Existing approaches address this limitation by retraining the model or introducing external…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Ariel Shaulov , Itay Hazan , Lior Wolf , Hila Chefer

Generating human motion from textual descriptions is a challenging task. Existing methods either struggle with physical credibility or are limited by the complexities of physics simulations. In this paper, we present \emph{ReinDiffuse} that…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Gaoge Han , Mingjiang Liang , Jinglei Tang , Yongkang Cheng , Wei Liu , Shaoli Huang