Related papers: Efficient and Microphone-Fault-Tolerant 3D Sound S…
Speech deepfake detection has achieved remarkable success in clean environments but faces significant challenges in complex, real-world scenarios where speech is often mixed with background music or noise. Current state-of-the-art methods…
Simultaneous localization and mapping (SLAM) has been a hot research field in the past years. Against the backdrop of more affordable 3D LiDAR sensors, research on 3D LiDAR SLAM is becoming increasingly popular. Furthermore, the…
Algorithms for acoustic source localization and tracking provide estimates of the positional information about active sound sources in acoustic environments and are essential for a wide range of applications such as personal assistants,…
Self-supervised learning (SSL) has allowed substantial progress in Automatic Speech Recognition (ASR) performance in low-resource settings. In this context, it has been demonstrated that larger self-supervised feature extractors are crucial…
Accurate localization and 3D maps are increasingly needed for various artificial intelligence based IoT applications such as augmented reality, intelligent transportation, crowd monitoring, robotics, etc. This article proposes a novel…
The objective of the sound source localization task is to enable machines to detect the location of sound-making objects within a visual scene. While the audio modality provides spatial cues to locate the sound source, existing approaches…
In this paper, robust detection, tracking and geometry estimation methods are developed and combined into a system for estimating time-difference estimates, microphone localization and sound source movement. No assumptions on the 3D…
Sound event localization and detection (SELD) is an emerging research topic that aims to unify the tasks of sound event detection and direction-of-arrival estimation. As a result, SELD inherits the challenges of both tasks, such as noise,…
This paper introduces a new framework for supervised sound source localization referred to as virtually-supervised learning. An acoustic shoe-box room simulator is used to generate a large number of binaural single-source audio scenes.…
Early visual to auditory substitution devices encode 2D monocular images into sounds while more recent devices use distance information from 3D sensors. This study assesses whether the addition of sound-encoded distance in recent systems…
Various autonomous applications rely on recognizing specific known landmarks in their environment. For example, Simultaneous Localization And Mapping (SLAM) is an important technique that lays the foundation for many common tasks, such as…
Multi-channel multi-talker speech recognition presents formidable challenges in the realm of speech processing, marked by issues such as background noise, reverberation, and overlapping speech. Overcoming these complexities requires…
The existence of variable factors within the environment can cause a decline in camera localization accuracy, as it violates the fundamental assumption of a static environment in Simultaneous Localization and Mapping (SLAM) algorithms.…
Conventional approaches to sound source localization require at least two microphones. It is known, however, that people with unilateral hearing loss can also localize sounds. Monaural localization is possible thanks to the scattering by…
Acoustic reverberation is one of the most relevant factors that hampers the localization of a sound source inside a room. To date, several approaches have been proposed to deal with it, but have not always been evaluated under realistic…
In this thesis, we propose an artificial auditory system that gives a robot the ability to locate and track sounds, as well as to separate simultaneous sound sources and recognising simultaneous speech. We demonstrate that it is possible to…
The conventional MUltiple SIgnal Classification (MUSIC) algorithm is effective for angle-of-arrival estimation in the far-field and can be extended for full source localization in the near-field. However, it suffers from high computational…
Self-supervised learning (SSL) has emerged as a powerful strategy for representation learning under limited annotation regimes, yet its effectiveness remains highly sensitive to many factors, especially the nature of the target task. In…
Deep learning models trained in a supervised setting have revolutionized audio and speech processing. However, their performance inherently depends on the quantity of human-annotated data, making them costly to scale and prone to poor…
Recent progress in diffusion-based audio generation and restoration has substantially improved performance across heterogeneous conditioning regimes, including text-conditioned audio generation and audio-conditioned super-resolution.…