Related papers: Embed Progressive Implicit Preference in Unified S…
Most NN-RSs focus on accuracy by building representations from the direct user-item interactions (e.g., user-item rating matrix), while ignoring the underlying relatedness between users and items (e.g., users who rate the same ratings for…
Aligning generative real-world image super-resolution models with human visual preference is challenging due to the perception--fidelity trade-off and diverse, unknown degradations. Prior approaches rely on offline preference optimization…
In this work, we study group recommendation in a particular scenario, namely Occasional Group Recommendation (OGR). Most existing works have addressed OGR by aggregating group members' personal preferences to learn the group representation.…
Offline reinforcement learning (RL) optimizes the policy on a previously collected dataset without any interactions with the environment, yet usually suffers from the distributional shift problem. To mitigate this issue, a typical solution…
Many previous studies aim to augment collaborative filtering with deep neural network techniques, so as to achieve better recommendation performance. However, most existing deep learning-based recommender systems are designed for modeling…
In sequential recommendation, models recommend items based on user's interaction history. To this end, current models usually incorporate information such as item descriptions and user intent or preferences. User preferences are usually not…
Large language models (LLMs) have become an important semantic infrastructure for modern recommender systems. A prevailing paradigm integrates LLM-derived semantic embeddings with collaborative representations via representation alignment,…
As users often express their preferences with binary behavior data~(implicit feedback), such as clicking items or buying products, implicit feedback based Collaborative Filtering~(CF) models predict the top ranked items a user might like by…
Applying reinforcement learning (RL) to real-world problems is often made challenging by the inability to interact with the environment and the difficulty of designing reward functions. Offline RL addresses the first challenge by…
Personalizing large language models (LLMs) is important for aligning outputs with diverse user preferences, yet existing methods struggle with flexibility and generalization. We propose CoPL (Collaborative Preference Learning), a…
While multivariate logistic regression classifiers are a great way of implementing collaborative filtering - a method of making automatic predictions about the interests of a user by collecting preferences or taste information from many…
Aligning large visual generative models with human feedback is often performed through pairwise preference optimization. While such approaches are conceptually simple, they fundamentally rely on annotated pairs, limiting scalability in…
Recommender systems have become an essential component of many online platforms, providing personalized recommendations to users. A crucial aspect is embedding techniques that convert the high-dimensional discrete features, such as user and…
Existing open set recognition (OSR) methods are typically designed for static scenarios, where models aim to classify known classes and identify unknown ones within fixed scopes. This deviates from the expectation that the model should…
Selectional preferences have long been claimed to be essential for coreference resolution. However, they are mainly modeled only implicitly by current coreference resolvers. We propose a dependency-based embedding model of selectional…
User preferences for items can be inferred from either explicit feedback, such as item ratings, or implicit feedback, such as rental histories. Research in collaborative filtering has concentrated on explicit feedback, resulting in the…
In this paper, we investigate the problem of offline Preference-based Reinforcement Learning (PbRL) with human feedback where feedback is available in the form of preference between trajectory pairs rather than explicit rewards. Our…
The efficiency of top-K item recommendation based on implicit feedback are vital to recommender systems in real world, but it is very challenging due to the lack of negative samples and the large number of candidate items. To address the…
Collaborative filtering is the de facto standard for analyzing users' activities and building recommendation systems for items. In this work we develop Sliced Anti-symmetric Decomposition (SAD), a new model for collaborative filtering based…
Leveraging Large Language Models as Recommenders (LLMRec) has gained significant attention and introduced fresh perspectives in user preference modeling. Existing LLMRec approaches prioritize text semantics, usually neglecting the valuable…