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Related papers: HCQA-1.5 @ Ego4D EgoSchema Challenge 2025

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Visual question answering (VQA) systems are emerging from a desire to empower users to ask any natural language question about visual content and receive a valid answer in response. However, close examination of the VQA problem reveals an…

Artificial Intelligence · Computer Science 2016-08-30 Danna Gurari , Kristen Grauman

While head-mounted devices are becoming more compact, they provide egocentric views with significant self-occlusions of the device user. Hence, existing methods often fail to accurately estimate complex 3D poses from egocentric views. In…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Hiroyasu Akada , Jian Wang , Vladislav Golyanik , Christian Theobalt

In this report, we present the ReLER@ZJU1 submission to the Ego4D Moment Queries Challenge in ECCV 2022. In this task, the goal is to retrieve and localize all instances of possible activities in egocentric videos. Ego4D dataset is…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Jiayi Shao , Xiaohan Wang , Yi Yang

Transferring and integrating knowledge across first-person (egocentric) and third-person (exocentric) viewpoints is intrinsic to human intelligence, enabling humans to learn from others and convey insights from their own experiences.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Yuping He , Yifei Huang , Guo Chen , Baoqi Pei , Jilan Xu , Tong Lu , Jiangmiao Pang

We present MCQA, a learning-based algorithm for multimodal question answering. MCQA explicitly fuses and aligns the multimodal input (i.e. text, audio, and video), which forms the context for the query (question and answer). Our approach…

Computation and Language · Computer Science 2020-04-28 Abhishek Kumar , Trisha Mittal , Dinesh Manocha

Embodied Question Answering (EQA) is a recently proposed task, where an agent is placed in a rich 3D environment and must act based solely on its egocentric input to answer a given question. The desired outcome is that the agent learns to…

Computer Vision and Pattern Recognition · Computer Science 2019-08-15 Cătălina Cangea , Eugene Belilovsky , Pietro Liò , Aaron Courville

This report presents our team's PCIE_Interaction solution for the Ego4D Social Interaction Challenge at CVPR 2025, addressing both Looking At Me (LAM) and Talking To Me (TTM) tasks. The challenge requires accurate detection of social…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Kanokphan Lertniphonphan , Feng Chen , Junda Xu , Fengbu Lan , Jun Xie , Tao Zhang , Zhepeng Wang

We propose VISTA, a V-JEPA Integrated StillFast Temporal Anticipator for the Ego4D Short-Term Object Interaction Anticipation (STA) Challenge at EgoVis 2026. Given an egocentric video timestamp, the task requires anticipating the next…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Qiaohui Chu , Haoyu Zhang , Yisen Feng , Meng Liu , Weili Guan , Dongmei Jiang , Liqiang Nie

Evaluating Video Language Models (VLMs) is a challenging task. Due to its transparency, Multiple-Choice Question Answering (MCQA) is widely used to measure the performance of these models through accuracy. However, existing MCQA benchmarks…

Computation and Language · Computer Science 2025-06-02 Olga Loginova , Oleksandr Bezrukov , Ravi Shekhar , Alexey Kravets

First-person video highlights a camera-wearer's activities in the context of their persistent environment. However, current video understanding approaches reason over visual features from short video clips that are detached from the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-13 Tushar Nagarajan , Santhosh Kumar Ramakrishnan , Ruta Desai , James Hillis , Kristen Grauman

Video reasoning models are a core component of egocentric and embodied agents. However, standard benchmarks for assessing models provide only evaluation of the output (e.g. the answer to a question), without evaluation of intermediate…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Arsha Nagrani , Jasper Uijilings , Shyamal Buch , Tobias Weyand , Sudheendra Vijayanarasimhan , Bo Hu , Ramin Mehran , David A Ross , Cordelia Schmid

We introduce an approach for pre-training egocentric video models using large-scale third-person video datasets. Learning from purely egocentric data is limited by low dataset scale and diversity, while using purely exocentric…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Yanghao Li , Tushar Nagarajan , Bo Xiong , Kristen Grauman

We propose a novel and challenging benchmark, AutoEval-Video, to comprehensively evaluate large vision-language models in open-ended video question answering. The comprehensiveness of AutoEval-Video is demonstrated in two aspects: 1)…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Xiuyuan Chen , Yuan Lin , Yuchen Zhang , Weiran Huang

With the development of eXtended Reality (XR), photo capturing and display technology based on head-mounted displays (HMDs) have experienced significant advancements and gained considerable attention. Egocentric spatial images and videos…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Xilei Zhu , Liu Yang , Huiyu Duan , Xiongkuo Min , Guangtao Zhai , Patrick Le Callet

In egocentric scenarios, anticipating both the next action and its visual outcome is essential for understanding human-object interactions and for enabling robotic planning. However, existing paradigms fall short of jointly modeling these…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Binjie Zhang , Mike Zheng Shou

The HLTCOE Evaluation team participated in TREC VQA's Answer Generation (AG) task, for which we developed a listwise learning framework that aims to improve semantic precision and ranking consistency in answer generation. Given a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Dengjia Zhang , Charles Weng , Katherine Guerrerio , Yi Lu , Kenton Murray , Alexander Martin , Reno Kriz , Benjamin Van Durme

Accurately estimating and forecasting human body pose is important for enhancing the user's sense of immersion in Augmented Reality. Addressing this need, our paper introduces EgoCast, a bimodal method for 3D human pose forecasting using…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Maria Escobar , Juanita Puentes , Cristhian Forigua , Jordi Pont-Tuset , Kevis-Kokitsi Maninis , Pablo Arbelaez

Ultra-long egocentric videos spanning multiple days present significant challenges for video understanding. Existing approaches still rely on fragmented local processing and limited temporal modeling, restricting their ability to reason…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Shitong Sun , Ke Han , Yukai Huang , Weitong Cai , Jifei Song

In this chapter, we describe our question answering system, which was the winning system at the Human-Computer Question Answering (HCQA) Competition at the Thirty-first Annual Conference on Neural Information Processing Systems (NIPS). The…

Computation and Language · Computer Science 2018-03-26 Ikuya Yamada , Ryuji Tamaki , Hiroyuki Shindo , Yoshiyasu Takefuji

Deep neural networks facilitate video question answering (VideoQA), but the real-world applications on video streams such as CCTV and live cast place higher demands on the solver. To address the challenges of VideoQA on long videos of…

Multimedia · Computer Science 2023-03-08 Weikai Kong , Shuhong Ye , Chenglin Yao , Jianfeng Ren
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